Player Matchup

Danzaburou
Danzaburou
Platinum II
Deadpond7
Danzaburou
Platinum II
Level 151
God Stats
5W - 1L
1,824 SR
Queue Stats
68W - 16L
1,598 MMR
Party 2
Scylla
Scylla
Platinum IV
GoPingUrself
Scylla
Platinum IV
Level 153
God Stats
18W - 9L
1,695 SR
Queue Stats
105W - 92L
1,648 MMR
Party 2
Athena
Athena
Gold I
ItsUhmLandon
Athena
Gold I
Level 173
God Stats
190W - 72L
1,671 SR
Queue Stats
472W - 323L
1,667 MMR
Party 2
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 159
1,730 SR
1,638 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 130
1,487 SR
1,606 MMR
Charon
Charon
Platinum III
BackholeEatr
Charon
Platinum III
Level 147
God Stats
5W - 8L
1,435 SR
Queue Stats
249W - 270L
1,742 MMR
Solo
Nemesis
Nemesis
Diamond V
JomoPack
Nemesis
Diamond V
Level 142
God Stats
2W - 5L
1,526 SR
Queue Stats
79W - 82L
1,693 MMR
Party 1
Nu Wa
Nu Wa
Bronze III
LMRxRaMpAgEzZ
Nu Wa
Bronze III
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,381 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Deadpond7
Danzaburou
16
11 / 1 / 6
10,808
1,081
13,888
6,783
4,344
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Scylla
15
3 / 2 / 12
9,017
902
6,690
4,713
1,585
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Athena
15
3 / 0 / 13
8,803
880
4,129
9,048
8,952
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Bans
CthulhuKumbhakarnaSerqetFafnirKuzenbo

VS

Bans
CerberusAgniOdinDiscordiaAchilles
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
12
0 / 6 / 2
7,101
710
5,813
12,561
8,004
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 7.5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 15s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nemesis
JomoPack
Nemesis
13
2 / 4 / 1
7,960
796
6,044
8,010
6,480
Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

13
1 / 7 / 1
7,546
755
2,452
7,640
2,009
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
7
17
Kills
3
3
Deaths
17
31
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Charon
0
6
2
0.17
W
Danzaburou
Deadpond7
Danzaburou
11
1
6
14
W
Scylla
3
2
12
4.5
W
Athena
3
0
13
9.5
L
Nemesis
JomoPack
Nemesis
2
4
1
0.63
L
1
7
1
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,707
Damage
14,309
20,544
Taken
28,211
14,881
Mitigated
16,493
4,866
Healing
3,074
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charon
5,813
643
0
1,507
12,561
8,004
0
4,538
7,320
16,597
763
W
Danzaburou
Deadpond7
Danzaburou
13,888
3,998
0
3,528
6,783
4,344
2,361
2,737
3,597
0
37,240
W
Scylla
6,690
531
0
280
4,713
1,585
629
1,511
2,720
23,113
686
W
Athena
4,129
779
0
1,058
9,048
8,952
401
2,477
5,828
13,568
730
L
Nemesis
JomoPack
Nemesis
6,044
2,186
0
1,567
8,010
6,480
0
2,467
5,221
0
30,407
L
2,452
500
0
0
7,640
2,009
0
3,011
4,120
12,713
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,628
Gold Earned
22,607
121
Minions Killed
125
0
Camps Cleared
0
566,225
Distance Traveled
450,708
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charon
7,101
710
25
3
0
149,860
0
W
Danzaburou
10,808
1,081
48
5
0
181,016
0
W
Scylla
9,017
902
56
6
0
168,205
0
W
Athena
8,803
880
17
2
0
217,004
1
L
Nemesis
7,960
796
60
6
0
169,824
0
L
Nu Wa
7,546
755
40
4
0
131,024
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role