Player Matchup

Yu Huang
Yu Huang
Br_Kabalzeira
Yu Huang
Level 55
God Stats
1W - 1L
1,500 SR
Queue Stats
57W - 42L
1,440 Elo+
Solo
Cabrakan
Cabrakan
GgsShakeMyHand
Cabrakan
Level 77
God Stats
7W - 2L
1,781 SR
Queue Stats
135W - 141L
1,399 Elo+
Party 2
Arachne
Arachne
SassafrasVase
Arachne
Level 29
God Stats
5W - 10L
1,327 SR
Queue Stats
29W - 54L
1,290 Elo+
Party 2
Hel
Hel
WiccanWitch9912
Hel
Level 63
God Stats
14W - 13L
1,478 SR
Queue Stats
131W - 141L
1,415 Elo+
Solo
Neith
Neith
jwilcoxson29
Neith
Level 109
God Stats
13W - 9L
1,435 SR
Queue Stats
106W - 113L
1,406 Elo+
Solo
Team Averages
Level 67
1,504 SR
1,390 Elo+

VS

Team Averages
Level 79
1,500 SR
1,372 Elo+
Hades
Hades
Chef402QC
Hades
Level 76
God Stats
3W - 2L
1,500 SR
Queue Stats
39W - 72L
1,177 Elo+
Solo
Hachiman
Hachiman
TocaLaBoca
Hachiman
Level 109
God Stats
2W - 5L
1,442 SR
Queue Stats
25W - 32L
1,381 Elo+
Solo
Raijin
Raijin
XIIANTIIX7
Raijin
Level 87
God Stats
1W - 1L
1,500 SR
Queue Stats
173W - 164L
1,444 Elo+
Party 1
Bellona
Bellona
XxSoulBeast21xX
Bellona
Level 19
God Stats
1W - 3L
1,525 SR
Queue Stats
6W - 10L
1,415 Elo+
Party 1
Ne Zha
Ne Zha
a SIGMA O
Ne Zha
Level 105
God Stats
0W - 3L
1,533 SR
Queue Stats
165W - 171L
1,442 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
Br_Kabalzeira
Yu Huang
11
4 / 2 / 2
6,640
604
4,088
6,356
2,076
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cabrakan
11
4 / 0 / 5
6,774
616
4,542
4,567
3,984
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Arachne
12
9 / 0 / 1
7,342
667
5,131
7,537
2,917
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

11
3 / 1 / 10
7,272
661
3,182
6,305
3,239
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

11
11 / 0 / 5
7,619
693
10,923
8,754
2,466
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
Chef402QC
Hades
7
0 / 9 / 1
4,674
425
3,605
9,681
4,390
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Hachiman
TocaLaBoca
Hachiman
9
1 / 4 / 0
5,304
482
3,063
7,867
2,123
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Raijin
XIIANTIIX7
Raijin
10
1 / 6 / 1
5,490
499
3,225
6,902
1,976
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

6
0 / 7 / 0
4,683
426
1,052
8,449
3,804
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ne Zha
a SIGMA O
Ne Zha
9
1 / 5 / 2
5,382
489
3,024
9,033
3,601
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
7
31
Kills
3
3
Deaths
31
23
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Yu Huang
Br_Kabalzeira
Yu Huang
4
2
2
2.5
L
Hades
Chef402QC
Hades
0
9
1
0.06
W
Cabrakan
4
0
5
6.5
W
Arachne
9
0
1
9.5
L
Hachiman
TocaLaBoca
Hachiman
1
4
0
0.25
W
3
1
10
8
L
Raijin
XIIANTIIX7
Raijin
1
6
1
0.25
L
0
7
0
0
L
Ne Zha
a SIGMA O
Ne Zha
1
5
2
0.4
W
11
0
5
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,866
Damage
13,969
33,519
Taken
41,932
14,682
Mitigated
15,894
14,808
Healing
5,047
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yu Huang
Br_Kabalzeira
Yu Huang
4,088
181
0
1,733
6,356
2,076
314
2,812
3,544
32,983
0
L
Hades
Chef402QC
Hades
3,605
909
378
1,287
9,681
4,390
0
2,813
6,868
17,954
406
W
Cabrakan
4,542
710
0
884
4,567
3,984
0
230
4,337
19,525
1,998
W
Arachne
5,131
2,950
0
3,227
7,537
2,917
0
423
7,114
0
50,668
L
Hachiman
TocaLaBoca
Hachiman
3,063
1,268
195
1,371
7,867
2,123
0
1,005
6,862
0
26,018
W
3,182
250
2,858
4,056
6,305
3,239
522
1,879
4,426
23,465
1,732
L
Raijin
XIIANTIIX7
Raijin
3,225
146
0
0
6,902
1,976
0
2,503
4,359
30,608
244
L
1,052
105
0
492
8,449
3,804
0
2,980
5,065
0
13,656
L
Ne Zha
a SIGMA O
Ne Zha
3,024
1,128
0
1,324
9,033
3,601
0
1,592
7,379
0
31,536
W
10,923
3,039
0
2,050
8,754
2,466
1,108
1,876
6,878
0
43,127

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,647
Gold Earned
25,533
252
Minions Killed
192
0
Camps Cleared
0
996,971
Distance Traveled
946,295
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yu Huang
6,640
604
47
4
0
215,376
2
L
Hades
4,674
425
17
2
0
197,430
0
W
Cabrakan
6,774
616
36
3
0
181,114
0
W
Arachne
7,342
667
75
7
0
204,497
0
L
Hachiman
5,304
482
43
4
0
181,314
1
W
Hel
7,272
661
25
2
0
208,644
0
L
Raijin
5,490
499
61
6
0
172,293
0
L
Bellona
4,683
426
19
2
0
203,363
0
L
Ne Zha
5,382
489
52
5
0
191,895
0
W
Neith
7,619
693
69
6
0
187,340
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role