Player Matchup

Ne Zha
Ne Zha
B_N9STY_9
Ne Zha
Level 147
God Stats
3W - 4L
1,396 SR
Queue Stats
96W - 105L
1,443 Elo+
Solo
Neith
Neith
Greyloch161
Neith
Level 199
God Stats
704W - 696L
1,503 SR
Queue Stats
813W - 814L
1,452 Elo+
Solo
Bellona
Bellona
RoyalBlue_MELO45
Bellona
Level 82
God Stats
57W - 63L
1,457 SR
Queue Stats
101W - 108L
1,477 Elo+
Party 1
Tiamat
Tiamat
deadonesx
Tiamat
Level 64
God Stats
40W - 40L
1,389 SR
Queue Stats
800W - 857L
1,389 Elo+
Solo
Hera
Hera
kid_ruthless2000
Hera
Level 72
God Stats
4W - 1L
1,614 SR
Queue Stats
50W - 56L
1,443 Elo+
Party 1
Team Averages
Level 113
1,472 SR
1,441 Elo+

VS

Team Averages
Level 101
1,543 SR
1,418 Elo+
Bellona
Bellona
OVOsavage
Bellona
Level 53
God Stats
51W - 47L
1,397 SR
Queue Stats
64W - 77L
1,310 Elo+
Solo
Apollo
Apollo
OzTechTaylor37
Apollo
Level 120
God Stats
2W - 1L
1,708 SR
Queue Stats
137W - 142L
1,426 Elo+
Solo
Loki
Loki
WoLf_PaCk_1006
Loki
Level 101
God Stats
2W - 3L
1,500 SR
Queue Stats
18W - 15L
1,483 Elo+
Solo
Nox
Nox
gregg106
Nox
Level 101
God Stats
350W - 325L
1,541 SR
Queue Stats
1,028W - 1,082L
1,419 Elo+
Solo
Hel
Hel
imcanceled4760
Hel
Level 129
God Stats
6W - 8L
1,566 SR
Queue Stats
168W - 175L
1,455 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
B_N9STY_9
Ne Zha
14
1 / 2 / 5
8,568
1,224
4,984
5,300
1,897
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

14
6 / 3 / 2
9,792
1,399
11,105
6,288
1,677
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

13
2 / 2 / 3
8,182
1,169
7,572
6,533
5,003
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Tiamat
deadonesx
Tiamat
13
0 / 0 / 4
7,564
1,081
4,342
1,799
555
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

12
0 / 2 / 2
7,076
1,011
4,681
4,221
1,343
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Team 1 Tickets

323

VS

Team 2 Tickets

292

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
OVOsavage
Bellona
13
3 / 2 / 0
8,105
1,158
2,413
8,431
8,178
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

13
2 / 4 / 4
8,281
1,183
5,031
10,327
3,878
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

12
0 / 1 / 0
6,671
953
407
727
168
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

13
1 / 0 / 5
7,973
1,139
4,949
7,454
2,990
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

13
3 / 2 / 4
8,788
1,255
6,252
8,027
2,923
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
22
9
Kills
9
9
Deaths
9
16
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
B_N9STY_9
Ne Zha
1
2
5
1.75
W
6
3
2
2.33
L
Bellona
OVOsavage
Bellona
3
2
0
1.5
L
2
4
4
1
W
2
2
3
1.75
L
0
1
0
0
W
Tiamat
deadonesx
Tiamat
0
0
4
2
L
1
0
5
3.5
L
3
2
4
2.5
W
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,684
Damage
19,052
24,141
Taken
34,966
10,475
Mitigated
18,137
1,661
Healing
5,601
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
B_N9STY_9
Ne Zha
4,984
695
0
395
5,300
1,897
0
1,081
4,147
0
21,949
W
11,105
5,360
0
924
6,288
1,677
0
3,719
2,493
0
35,148
L
Bellona
OVOsavage
Bellona
2,413
370
0
221
8,431
8,178
0
1,850
6,581
0
7,409
L
5,031
3,112
0
439
10,327
3,878
0
2,304
8,023
0
15,974
W
7,572
293
0
112
6,533
5,003
0
1,897
4,325
0
12,926
L
407
24
0
0
727
168
0
110
617
0
1,537
W
Tiamat
deadonesx
Tiamat
4,342
381
0
230
1,799
555
0
1,433
366
11,006
0
L
4,949
33
0
210
7,454
2,990
0
3,423
4,031
11,099
0
L
6,252
92
1,754
2,977
8,027
2,923
0
1,336
6,691
31,555
0
W
4,681
753
0
0
4,221
1,343
0
3,071
1,150
8,401
227

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,182
Gold Earned
39,818
137
Minions Killed
107
6
Camps Cleared
4
732,124
Distance Traveled
448,737
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
8,568
1,224
43
6
1
156,484
0
W
Neith
9,792
1,399
55
8
4
129,191
0
L
Bellona
8,105
1,158
13
2
1
80,772
0
L
Apollo
8,281
1,183
31
4
0
112,512
0
W
Bellona
8,182
1,169
12
2
1
158,720
1
L
Loki
6,671
953
1
0
0
10,106
0
W
Tiamat
7,564
1,081
20
3
0
157,696
0
L
Nox
7,973
1,139
10
1
0
123,902
0
L
Hel
8,788
1,255
52
7
3
121,445
0
W
Hera
7,076
1,011
7
1
0
130,033
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role