Player Matchup

Cernunnos
Cernunnos
DiddysOil
Cernunnos
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 13L
1,403 Elo+
Party 2
Tiamat
Tiamat
Kashikato14
Tiamat
Level 139
God Stats
0W - 1L
1,500 SR
Queue Stats
74W - 86L
1,432 Elo+
Party 2
Arachne
Arachne
MABUNGA4
Arachne
Level 112
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 19L
1,548 Elo+
Solo
Ymir
Ymir
Sansan-kun
Ymir
Level 111
God Stats
1W - 5L
1,162 SR
Queue Stats
80W - 71L
1,447 Elo+
Party 4
Anubis
Anubis
Touklakosss
Anubis
Level 158
God Stats
0W - 2L
1,220 SR
Queue Stats
166W - 164L
1,454 Elo+
Party 4
Team Averages
Level 106
1,376 SR
1,457 Elo+

VS

Team Averages
Level 118
1,512 SR
1,453 Elo+
Heimdallr
Heimdallr
Asubma
Heimdallr
Level 175
God Stats
2W - 2L
1,429 SR
Queue Stats
208W - 212L
1,438 Elo+
Party 3
Kali
Kali
Distinct Maz
Kali
Level 172
God Stats
6W - 13L
1,428 SR
Queue Stats
108W - 110L
1,466 Elo+
Solo
Anubis
Anubis
Kowalsk33
Anubis
Level 45
God Stats
6W - 2L
1,659 SR
Queue Stats
64W - 61L
1,471 Elo+
Party 1
Charon
Charon
Peca21
Charon
Level 42
God Stats
6W - 4L
1,475 SR
Queue Stats
110W - 118L
1,413 Elo+
Party 3
Horus
Horus
Wolf_2518
Horus
Level 156
God Stats
2W - 1L
1,568 SR
Queue Stats
98W - 100L
1,477 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
DiddysOil
Cernunnos
14
3 / 4 / 2
8,157
583
10,658
11,294
3,910
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Tiamat
10
1 / 8 / 0
6,549
468
4,072
9,064
3,462
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Arachne
MABUNGA4
Arachne
12
3 / 3 / 0
7,651
547
6,465
13,124
3,849
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 5s. (Max. 4 Stacks)

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

11
1 / 3 / 4
7,212
515
4,150
12,250
8,665
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Anubis
11
0 / 5 / 0
6,722
480
7,257
11,805
3,903
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Asubma
Heimdallr
15
4 / 4 / 1
8,540
610
9,209
11,675
4,559
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

14
4 / 1 / 7
8,067
576
4,923
12,269
4,862
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Anubis
Kowalsk33
Anubis
13
9 / 2 / 2
8,611
615
9,362
7,625
3,096
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Charon
Peca21
Charon
12
1 / 1 / 10
7,819
559
6,494
8,959
5,792
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

Horus
Wolf_2518
Horus
14
5 / 1 / 3
8,202
586
9,194
15,717
9,535
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
46
8
Kills
23
23
Deaths
9
6
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
Asubma
Heimdallr
4
4
1
1.13
L
Cernunnos
DiddysOil
Cernunnos
3
4
2
1
W
4
1
7
7.5
L
Tiamat
1
8
0
0.13
W
Anubis
Kowalsk33
Anubis
9
2
2
5
L
Arachne
MABUNGA4
Arachne
3
3
0
1
W
Charon
Peca21
Charon
1
1
10
6
L
1
3
4
1
L
Anubis
0
5
0
0
W
Horus
Wolf_2518
Horus
5
1
3
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,602
Damage
39,182
57,537
Taken
56,245
23,789
Mitigated
27,844
20,163
Healing
21,467
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
Asubma
Heimdallr
9,209
3,671
0
3,433
11,675
4,559
792
1,010
10,665
0
66,100
L
Cernunnos
DiddysOil
Cernunnos
10,658
4,430
0
3,990
11,294
3,910
232
2,039
9,252
0
63,207
W
4,923
2,036
0
4,170
12,269
4,862
0
2,789
9,480
0
50,575
L
Tiamat
4,072
207
0
1,332
9,064
3,462
47
5,394
3,641
30,858
844
W
Anubis
Kowalsk33
Anubis
9,362
151
0
3,746
7,625
3,096
199
2,748
4,877
48,173
1,158
L
Arachne
MABUNGA4
Arachne
6,465
3,825
0
7,582
13,124
3,849
0
3,352
9,726
0
47,761
W
Charon
Peca21
Charon
6,494
1,690
0
2,914
8,959
5,792
0
2,284
6,675
19,034
2,207
L
4,150
1,169
0
2,310
12,250
8,665
0
4,203
7,910
24,819
0
L
Anubis
7,257
464
0
4,949
11,805
3,903
0
1,103
10,192
43,307
586
W
Horus
Wolf_2518
Horus
9,194
3,336
371
6,833
15,717
9,535
23
6,660
9,057
326
45,873

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,291
Gold Earned
41,239
354
Minions Killed
384
0
Camps Cleared
0
1,432,362
Distance Traveled
1,382,444
15
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
8,540
610
106
8
0
271,090
2
L
Cernunnos
8,157
583
111
8
0
354,255
9
W
Kali
8,067
576
77
6
0
336,139
6
L
Tiamat
6,549
468
55
4
0
244,041
2
W
Anubis
8,611
615
100
7
0
220,031
1
L
Arachne
7,651
547
76
5
0
317,791
0
W
Charon
7,819
559
33
2
0
292,784
3
L
Ymir
7,212
515
36
3
0
279,490
3
L
Anubis
6,722
480
76
5
0
236,785
1
W
Horus
8,202
586
68
5
0
262,400
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role