Player Matchup

King Arthur
King Arthur
EmoFemmy
King Arthur
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 10L
1,672 Elo+
Solo
Aphrodite
Aphrodite
PurpleSticky
Aphrodite
Level 63
God Stats
1W - 1L
1,500 SR
Queue Stats
192W - 199L
1,539 Elo+
Party 3
Zhong Kui
Zhong Kui
Skri11s
Zhong Kui
Level 198
God Stats
2W - 1L
1,448 SR
Queue Stats
106W - 97L
1,507 Elo+
Party 3
Nu Wa
Nu Wa
danilobji
Nu Wa
Level 155
God Stats
10W - 5L
1,814 SR
Queue Stats
531W - 552L
1,546 Elo+
Party 1
Cernunnos
Cernunnos
fZ-ClAsSiFIeD-fZ
Cernunnos
Level 144
God Stats
1W - 4L
1,353 SR
Queue Stats
242W - 250L
1,477 Elo+
Party 1
Team Averages
Level 129
1,523 SR
1,548 Elo+

VS

Team Averages
Level 110
1,474 SR
1,507 Elo+
Achilles
Achilles
GandalfDaWhite17
Achilles
Level 109
God Stats
10W - 11L
1,523 SR
Queue Stats
268W - 273L
1,511 Elo+
Party 2
Fenrir
Fenrir
IANASB
Fenrir
Level 48
God Stats
3W - 2L
1,271 SR
Queue Stats
142W - 124L
1,474 Elo+
Solo
Set
Set
ReZzTaR
Set
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
271W - 248L
1,583 Elo+
Party 2
Artemis
Artemis
Tiffins26
Artemis
Level 127
God Stats
10W - 8L
1,579 SR
Queue Stats
707W - 752L
1,455 Elo+
Party 2
Hel
Hel
shamefuleye166
Hel
Level 142
God Stats
1W - 0L
1,500 SR
Queue Stats
204W - 197L
1,512 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
EmoFemmy
King Arthur
16
3 / 7 / 11
9,917
620
13,743
22,440
31,776
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Aphrodite
PurpleSticky
Aphrodite
19
7 / 5 / 7
10,936
684
7,910
15,531
9,704
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Zhong Kui
Skri11s
Zhong Kui
19
5 / 7 / 10
11,618
726
18,393
18,344
21,566
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Nu Wa
danilobji
Nu Wa
19
3 / 3 / 12
10,058
629
25,418
17,622
9,543
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cernunnos
16
1 / 7 / 10
10,030
627
13,621
16,458
7,723
Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 1 / 19
12,299
769
18,194
22,732
39,247
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Fenrir
IANASB
Fenrir
16
4 / 8 / 15
11,005
688
12,336
24,166
40,040
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Set
19
4 / 5 / 18
11,434
715
16,585
21,708
14,631
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Artemis
Tiffins26
Artemis
19
8 / 3 / 20
12,178
761
22,427
15,519
7,755
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

20
6 / 2 / 19
12,315
770
11,922
16,905
9,973
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
120
19
Kills
29
29
Deaths
19
50
Assists
91
Player
Kills
Deaths
Assists
KDA
L
King Arthur
EmoFemmy
King Arthur
3
7
11
1.21
W
7
1
19
16.5
W
Fenrir
IANASB
Fenrir
4
8
15
1.44
L
Aphrodite
PurpleSticky
Aphrodite
7
5
7
2.1
W
Set
4
5
18
2.6
L
Zhong Kui
Skri11s
Zhong Kui
5
7
10
1.43
W
Artemis
Tiffins26
Artemis
8
3
20
6
L
Nu Wa
danilobji
Nu Wa
3
3
12
3
L
Cernunnos
1
7
10
0.86
W
6
2
19
7.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,085
Damage
81,464
90,395
Taken
101,030
80,312
Mitigated
111,646
29,918
Healing
54,607
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
EmoFemmy
King Arthur
13,743
610
764
3,280
22,440
31,776
0
4,011
17,887
0
24,109
W
18,194
1,344
1,347
6,081
22,732
39,247
617
10,019
12,101
953
26,779
W
Fenrir
IANASB
Fenrir
12,336
2,007
540
3,371
24,166
40,040
0
10,960
12,743
316
19,036
L
Aphrodite
PurpleSticky
Aphrodite
7,910
1,231
6,638
6,049
15,531
9,704
0
1,785
13,386
14,421
876
W
Set
16,585
3,768
1,538
2,517
21,708
14,631
1,189
10,931
10,706
0
46,169
L
Zhong Kui
Skri11s
Zhong Kui
18,393
3,202
731
2,813
18,344
21,566
0
2,764
15,319
38,639
675
W
Artemis
Tiffins26
Artemis
22,427
10,000
915
549
15,519
7,755
3,156
7,854
7,586
0
50,294
L
Nu Wa
danilobji
Nu Wa
25,418
4,473
1,491
1,926
17,622
9,543
45
2,594
14,582
40,624
893
L
Cernunnos
13,621
5,683
2,433
3,793
16,458
7,723
496
1,549
14,514
0
35,075
W
11,922
2,591
25,805
11,944
16,905
9,973
1,252
9,719
7,133
41,843
2,097

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,559
Gold Earned
59,231
147
Minions Killed
207
0
Camps Cleared
0
1,267,689
Distance Traveled
1,413,302
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
9,917
620
21
1
0
242,862
0
W
Achilles
12,299
769
14
1
0
342,017
0
W
Fenrir
11,005
688
12
1
0
263,189
0
L
Aphrodite
10,936
684
13
1
0
252,651
0
W
Set
11,434
715
54
3
0
290,322
0
L
Zhong Kui
11,618
726
53
3
0
242,363
0
W
Artemis
12,178
761
62
4
0
269,794
0
L
Nu Wa
10,058
629
21
1
0
300,555
0
L
Cernunnos
10,030
627
39
2
0
229,258
0
W
Hel
12,315
770
65
4
0
247,980
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role