Player Matchup

Raijin
Raijin
 
Raijin
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cabrakan
Cabrakan
HP4TonPere
Cabrakan
Level 120
God Stats
2W - 1L
1,574 SR
Queue Stats
91W - 90L
1,463 Elo+
Solo
Artemis
Artemis
LizardQueenXV
Artemis
Level 129
God Stats
1W - 1L
1,275 SR
Queue Stats
74W - 103L
1,428 Elo+
Solo
Chang'e
Chang'e
UrbanStrike
Chang'e
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
198W - 209L
1,486 Elo+
Solo
Tsukuyomi
Tsukuyomi
sejky777
Tsukuyomi
Level 129
God Stats
4W - 3L
1,613 SR
Queue Stats
369W - 370L
1,429 Elo+
Solo
Team Averages
Level 130
1,493 SR
1,461 Elo+

VS

Team Averages
Level 127
1,424 SR
1,450 Elo+
Awilix
Awilix
 
Awilix
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xing Tian
Xing Tian
Project_x_X_x
Xing Tian
Level 143
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 29L
1,401 Elo+
Solo
Fafnir
Fafnir
groot3030
Fafnir
Level 67
God Stats
2W - 4L
1,514 SR
Queue Stats
232W - 233L
1,482 Elo+
Solo
Lancelot
Lancelot
prvt_joka
Lancelot
Level 109
God Stats
0W - 3L
1,163 SR
Queue Stats
281W - 295L
1,429 Elo+
Solo
Ix Chel
Ix Chel
xVision
Ix Chel
Level 157
God Stats
0W - 2L
1,443 SR
Queue Stats
51W - 58L
1,436 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
16
9 / 2 / 9
9,928
993
14,896
8,419
3,841
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cabrakan
HP4TonPere
Cabrakan
15
1 / 1 / 18
8,967
897
5,405
11,339
15,055
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Artemis
15
2 / 2 / 17
8,708
871
14,589
7,740
3,233
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chang'e
UrbanStrike
Chang'e
14
3 / 2 / 14
8,646
865
7,166
10,802
4,679
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Tsukuyomi
sejky777
Tsukuyomi
15
5 / 4 / 10
9,508
951
11,648
9,400
4,258
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
13
5 / 5 / 5
8,213
821
8,198
8,466
2,801
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Xing Tian
Project_x_X_x
Xing Tian
14
0 / 3 / 10
7,769
777
5,276
19,182
15,690
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Fafnir
groot3030
Fafnir
13
0 / 3 / 10
7,945
795
6,135
14,722
16,364
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Lancelot
prvt_joka
Lancelot
12
0 / 6 / 4
6,735
674
4,819
11,859
6,677
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Ix Chel
xVision
Ix Chel
13
5 / 3 / 5
8,526
853
12,887
7,777
2,833
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
44
20
Kills
10
11
Deaths
20
68
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Raijin
 
Raijin
9
2
9
6.75
L
Awilix
 
Awilix
5
5
5
1.5
W
Cabrakan
HP4TonPere
Cabrakan
1
1
18
10
W
Artemis
2
2
17
5.25
L
Xing Tian
Project_x_X_x
Xing Tian
0
3
10
1.67
W
Chang'e
UrbanStrike
Chang'e
3
2
14
5
L
Fafnir
groot3030
Fafnir
0
3
10
1.67
L
Lancelot
prvt_joka
Lancelot
0
6
4
0.33
W
Tsukuyomi
sejky777
Tsukuyomi
5
4
10
2.5
L
Ix Chel
xVision
Ix Chel
5
3
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,704
Damage
37,315
47,700
Taken
62,006
31,066
Mitigated
44,365
27,176
Healing
21,885
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
 
Raijin
14,896
1,835
720
800
8,419
3,841
1,634
3,990
4,429
24,979
485
L
Awilix
 
Awilix
8,198
1,606
549
332
8,466
2,801
873
3,492
4,974
0
16,582
W
Cabrakan
HP4TonPere
Cabrakan
5,405
644
918
2,271
11,339
15,055
512
7,527
3,812
8,935
0
W
Artemis
14,589
7,795
1,206
530
7,740
3,233
3,835
3,259
4,481
0
33,040
L
Xing Tian
Project_x_X_x
Xing Tian
5,276
219
15
5,314
19,182
15,690
64
7,109
12,073
13,635
0
W
Chang'e
UrbanStrike
Chang'e
7,166
932
13,724
6,319
10,802
4,679
476
5,096
5,706
11,739
887
L
Fafnir
groot3030
Fafnir
6,135
1,197
2,843
4,711
14,722
16,364
195
7,044
7,678
12,377
0
L
Lancelot
prvt_joka
Lancelot
4,819
880
966
1,304
11,859
6,677
550
5,750
6,109
0
12,355
W
Tsukuyomi
sejky777
Tsukuyomi
11,648
2,423
233
455
9,400
4,258
829
4,426
4,974
0
26,529
L
Ix Chel
xVision
Ix Chel
12,887
1,106
3,453
2,398
7,777
2,833
8
3,290
4,487
22,848
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,757
Gold Earned
39,188
123
Minions Killed
72
0
Camps Cleared
0
871,655
Distance Traveled
838,381
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
9,928
993
25
3
0
160,609
0
L
Awilix
8,213
821
13
1
0
170,103
0
W
Cabrakan
8,967
897
13
1
0
180,728
0
W
Artemis
8,708
871
51
5
0
162,352
0
L
Xing Tian
7,769
777
10
1
0
162,592
0
W
Chang'e
8,646
865
15
2
0
185,921
0
L
Fafnir
7,945
795
14
1
0
191,043
0
L
Lancelot
6,735
674
10
1
0
195,494
0
W
Tsukuyomi
9,508
951
19
2
0
182,045
0
L
Ix Chel
8,526
853
25
3
0
119,149
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role