Player Matchup

Anubis
Anubis
 
Anubis
Level 43
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
 
Neith
Level 178
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
IsahiJesus
Ymir
Level 69
God Stats
14W - 17L
1,497 SR
Queue Stats
219W - 197L
1,532 Elo+
Solo
Thor
Thor
LordJet
Thor
Level 190
God Stats
4W - 2L
1,393 SR
Queue Stats
295W - 291L
1,620 Elo+
Solo
Janus
Janus
The2Demons5289
Janus
Level 145
God Stats
21W - 23L
1,493 SR
Queue Stats
453W - 483L
1,521 Elo+
Solo
Team Averages
Level 125
1,477 SR
1,535 Elo+

VS

Team Averages
Level 141
1,678 SR
1,631 Elo+
Loki
Loki
Kiba787
Loki
Level 168
God Stats
2W - 2L
1,614 SR
Queue Stats
197W - 148L
1,620 Elo+
Party 1
Nut
Nut
TROGAMER2604io
Nut
Level 108
God Stats
3W - 1L
1,866 SR
Queue Stats
9W - 4L
1,834 Elo+
Solo
Geb
Geb
Vanguard1an
Geb
Level 148
God Stats
4W - 7L
1,624 SR
Queue Stats
58W - 49L
1,612 Elo+
Party 1
Eset
Eset
Vehnymm
Eset
Level 192
God Stats
1W - 3L
1,643 SR
Queue Stats
106W - 60L
1,606 Elo+
Solo
Ymir
Ymir
natadekoko0113
Ymir
Level 89
God Stats
11W - 10L
1,645 SR
Queue Stats
532W - 537L
1,483 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
13
4 / 1 / 5
7,205
721
5,414
6,105
2,873
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Neith
 
Neith
12
3 / 1 / 0
6,276
628
3,989
4,464
1,381
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
6 / 1 / 4
7,583
758
9,376
7,924
3,948
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 12% and their Magical Power increased by 15 or their Physical Lifesteal increased by 12% and their Physical Power increased by 15.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Thor
LordJet
Thor
10
0 / 0 / 6
5,733
573
4,367
7,602
4,004
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

11
3 / 1 / 2
5,896
590
4,219
3,821
1,076
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
Kiba787
Loki
10
1 / 3 / 2
5,727
573
2,841
8,871
2,359
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

11
0 / 2 / 1
5,579
558
2,168
6,254
1,988
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

9
2 / 2 / 1
5,927
593
3,772
6,793
2,940
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Eset
Vehnymm
Eset
11
1 / 4 / 1
5,963
596
5,183
7,266
1,756
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
0 / 5 / 1
5,201
520
3,971
9,693
3,787
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
10
16
Kills
4
4
Deaths
16
17
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
4
1
5
6.5
W
Neith
 
Neith
3
1
0
3
W
6
1
4
8
L
Loki
Kiba787
Loki
1
3
2
0.67
W
Thor
LordJet
Thor
0
0
6
3
L
0
2
1
0.25
W
3
1
2
4
L
2
2
1
1.25
L
Eset
Vehnymm
Eset
1
4
1
0.38
L
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,365
Damage
17,935
29,916
Taken
38,877
13,282
Mitigated
12,830
14,323
Healing
13,058
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
5,414
104
0
3,717
6,105
2,873
0
3,053
3,038
52,649
792
W
Neith
 
Neith
3,989
1,201
0
2,191
4,464
1,381
1,001
1,138
3,326
0
55,872
W
9,376
3,307
0
4,077
7,924
3,948
0
3,580
3,952
40,431
404
L
Loki
Kiba787
Loki
2,841
680
0
4,934
8,871
2,359
0
3,899
4,809
0
36,186
W
Thor
LordJet
Thor
4,367
785
0
2,092
7,602
4,004
22
2,562
5,040
0
13,699
L
2,168
1,410
0
3,077
6,254
1,988
94
565
5,689
0
36,335
W
4,219
486
0
2,246
3,821
1,076
0
1,810
1,965
30,485
0
L
3,772
188
0
2,063
6,793
2,940
0
1,911
4,836
21,190
1,944
L
Eset
Vehnymm
Eset
5,183
470
81
1,447
7,266
1,756
0
5,123
2,103
43,061
0
L
3,971
581
0
1,456
9,693
3,787
0
6,717
2,588
23,441
1,215

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,693
Gold Earned
28,397
363
Minions Killed
294
0
Camps Cleared
0
1,055,800
Distance Traveled
1,043,692
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
7,205
721
114
11
0
210,734
2
W
Neith
6,276
628
88
9
0
184,444
1
W
Ymir
7,583
758
84
8
0
198,829
2
L
Loki
5,727
573
65
7
0
241,722
1
W
Thor
5,733
573
16
2
0
218,894
3
L
Nut
5,579
558
78
8
0
190,798
1
W
Janus
5,896
590
61
6
0
242,899
0
L
Geb
5,927
593
34
3
0
219,941
3
L
Eset
5,963
596
81
8
0
192,565
0
L
Ymir
5,201
520
36
4
0
198,666
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role