Player Matchup

Xbalanque
Xbalanque
Silver II
 
Xbalanque
Silver II
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hera
Hera
Silver II
LLIILLTONY
Hera
Silver II
Level 95
God Stats
8W - 14L
1,569 SR
Queue Stats
188W - 250L
1,060 MMR
Party 1
Cerberus
Cerberus
Silver II
Monte-Karlos69
Cerberus
Silver II
Level 69
God Stats
28W - 39L
1,472 SR
Queue Stats
130W - 186L
1,172 MMR
Party 1
Team Averages
Silver II
Silver II
Average Tier
Level 103
1,514 SR
1,244 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 136
1,491 SR
1,117 MMR
Skadi
Skadi
Silver IV
Bassmarck
Skadi
Silver IV
Level 141
God Stats
0W - 2L
1,490 SR
Queue Stats
143W - 244L
801 MMR
Solo
Kumbhakarna
Kumbhakarna
Silver I
Floor1001
Kumbhakarna
Silver I
Level 106
God Stats
10W - 12L
1,568 SR
Queue Stats
282W - 326L
1,310 MMR
Solo
Baron Samedi
Baron Samedi
Bronze III
erikchenko_vk
Baron Samedi
Bronze III
Level 160
God Stats
2W - 3L
1,415 SR
Queue Stats
6W - 17L
1,239 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
 
Xbalanque
19
6 / 2 / 7
12,313
947
12,917
9,379
3,552
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

18
4 / 1 / 11
11,644
896
12,516
8,099
2,838
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cerberus
19
7 / 1 / 9
12,406
954
10,357
14,511
14,461
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Bans
Ne ZhaMulanThothKuzenboAchilles

VS

Bans
CthulhuMedusaAtlasFenrirDiscordia
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Bassmarck
Skadi
15
0 / 4 / 0
8,999
692
7,426
8,812
3,143
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Kumbhakarna
Floor1001
Kumbhakarna
15
1 / 6 / 2
9,704
746
10,411
20,180
14,116
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Baron Samedi
erikchenko_vk
Baron Samedi
16
3 / 7 / 0
10,273
790
6,085
12,309
6,212
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
6
17
Kills
4
4
Deaths
17
27
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Xbalanque
 
Xbalanque
6
2
7
4.75
L
Skadi
Bassmarck
Skadi
0
4
0
0
L
Kumbhakarna
Floor1001
Kumbhakarna
1
6
2
0.33
W
4
1
11
9.5
W
Cerberus
7
1
9
11.5
L
Baron Samedi
erikchenko_vk
Baron Samedi
3
7
0
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,790
Damage
23,922
31,989
Taken
41,301
20,851
Mitigated
23,471
8,380
Healing
4,530
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xbalanque
 
Xbalanque
12,917
8,048
0
2,639
9,379
3,552
3,428
4,727
4,264
0
62,655
L
Skadi
Bassmarck
Skadi
7,426
2,458
11
337
8,812
3,143
0
4,469
4,225
0
33,851
L
Kumbhakarna
Floor1001
Kumbhakarna
10,411
868
0
2,850
20,180
14,116
0
9,770
9,953
25,120
1,793
W
12,516
2,448
120
964
8,099
2,838
470
5,284
2,511
48,674
0
W
Cerberus
10,357
497
0
4,657
14,511
14,461
32
4,588
9,400
28,975
1,672
L
Baron Samedi
erikchenko_vk
Baron Samedi
6,085
250
310
1,022
12,309
6,212
0
7,221
4,700
27,846
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,363
Gold Earned
28,976
217
Minions Killed
145
0
Camps Cleared
0
754,609
Distance Traveled
636,098
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xbalanque
12,313
947
95
7
0
250,499
4
L
Skadi
8,999
692
44
3
0
216,191
3
L
Kumbhakarna
9,704
746
37
3
0
225,862
0
W
Hera
11,644
896
80
6
0
237,495
0
W
Cerberus
12,406
954
42
3
0
266,615
5
L
Baron Samedi
10,273
790
64
5
0
194,045
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role