Player Matchup

Apollo
Apollo
Carey577
Apollo
Level 142
God Stats
26W - 24L
1,414 SR
Queue Stats
183W - 188L
1,386 Elo+
Party 1
Ratatoskr
Ratatoskr
MultiBoii
Ratatoskr
Level 48
God Stats
1W - 3L
1,464 SR
Queue Stats
114W - 129L
1,426 Elo+
Party 3
Cerberus
Cerberus
The Ita1ian
Cerberus
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
183W - 190L
1,386 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
TunableCar332
Morgan Le Fay
Level 66
God Stats
7W - 10L
1,525 SR
Queue Stats
111W - 95L
1,442 Elo+
Party 3
Surtr
Surtr
sushiroll1818
Surtr
Level 88
God Stats
20W - 15L
1,563 SR
Queue Stats
446W - 434L
1,440 Elo+
Solo
Team Averages
Level 98
1,493 SR
1,416 Elo+

VS

Team Averages
Level 110
1,368 SR
1,409 Elo+
Sun Wukong
Sun Wukong
B SharkUrM0M
Sun Wukong
Level 279
God Stats
35W - 40L
1,530 SR
Queue Stats
243W - 244L
1,441 Elo+
Solo
Set
Set
Chillax_Snorlax
Set
Level 58
God Stats
31W - 53L
1,272 SR
Queue Stats
124W - 164L
1,371 Elo+
Party 2
Baron Samedi
Baron Samedi
Eloc_Lazy1
Baron Samedi
Level 64
God Stats
28W - 34L
1,402 SR
Queue Stats
99W - 141L
1,374 Elo+
Party 2
Nike
Nike
KYIAL04
Nike
Level 64
God Stats
1W - 2L
1,500 SR
Queue Stats
37W - 42L
1,411 Elo+
Solo
Izanami
Izanami
fer1555
Izanami
Level 83
God Stats
5W - 8L
1,136 SR
Queue Stats
180W - 181L
1,451 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Carey577
Apollo
11
0 / 3 / 1
5,726
440
4,027
7,956
2,666
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ratatoskr
MultiBoii
Ratatoskr
13
4 / 1 / 2
7,134
549
5,994
10,711
3,626
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Cerberus
The Ita1ian
Cerberus
10
0 / 3 / 2
6,249
481
5,748
14,533
9,209
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Morgan Le Fay
TunableCar332
Morgan Le Fay
12
3 / 4 / 0
6,654
512
6,427
8,891
2,851
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

13
2 / 1 / 0
7,614
586
6,934
12,779
8,370
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
B SharkUrM0M
Sun Wukong
12
5 / 1 / 2
7,703
593
10,645
15,156
14,627
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

13
2 / 2 / 1
7,486
576
4,426
9,230
4,177
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Baron Samedi
Eloc_Lazy1
Baron Samedi
12
3 / 2 / 1
7,534
580
6,158
8,660
3,220
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Nike
KYIAL04
Nike
13
1 / 3 / 1
7,712
593
6,355
10,366
6,539
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Izanami
fer1555
Izanami
13
1 / 2 / 3
7,422
571
6,713
7,359
2,230
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
20
9
Kills
12
12
Deaths
10
5
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
B SharkUrM0M
Sun Wukong
5
1
2
6
L
Apollo
Carey577
Apollo
0
3
1
0.17
W
2
2
1
1.25
W
Baron Samedi
Eloc_Lazy1
Baron Samedi
3
2
1
1.75
W
Nike
KYIAL04
Nike
1
3
1
0.5
L
Ratatoskr
MultiBoii
Ratatoskr
4
1
2
5
L
Cerberus
The Ita1ian
Cerberus
0
3
2
0.33
L
Morgan Le Fay
TunableCar332
Morgan Le Fay
3
4
0
0.75
W
Izanami
fer1555
Izanami
1
2
3
1.25
L
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,130
Damage
34,297
54,870
Taken
50,771
26,722
Mitigated
30,793
20,461
Healing
15,154
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
B SharkUrM0M
Sun Wukong
10,645
2,545
0
5,566
15,156
14,627
66
3,270
11,886
530
31,207
L
Apollo
Carey577
Apollo
4,027
2,337
127
1,680
7,956
2,666
0
0
7,956
0
39,293
W
4,426
1,799
0
2,185
9,230
4,177
301
1,449
7,670
0
54,798
W
Baron Samedi
Eloc_Lazy1
Baron Samedi
6,158
246
66
3,196
8,660
3,220
388
5,386
3,274
36,116
2,170
W
Nike
KYIAL04
Nike
6,355
551
0
2,875
10,366
6,539
376
225
9,587
0
50,694
L
Ratatoskr
MultiBoii
Ratatoskr
5,994
1,976
0
5,052
10,711
3,626
0
370
10,301
0
53,478
L
Cerberus
The Ita1ian
Cerberus
5,748
753
28
6,289
14,533
9,209
0
1,184
13,254
28,226
591
L
Morgan Le Fay
TunableCar332
Morgan Le Fay
6,427
454
0
1,622
8,891
2,851
0
3,870
4,615
37,957
0
W
Izanami
fer1555
Izanami
6,713
4,005
0
1,266
7,359
2,230
299
2,095
5,264
0
60,816
L
6,934
1,729
0
5,663
12,779
8,370
0
0
12,779
746
49,081

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,377
Gold Earned
37,857
377
Minions Killed
423
0
Camps Cleared
0
1,363,542
Distance Traveled
1,267,076
13
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
7,703
593
38
3
0
276,061
0
L
Apollo
5,726
440
69
5
0
257,500
0
W
Set
7,486
576
90
7
0
284,042
0
W
Baron Samedi
7,534
580
78
6
0
258,406
0
W
Nike
7,712
593
109
8
0
216,035
2
L
Ratatoskr
7,134
549
86
7
0
319,861
2
L
Cerberus
6,249
481
76
6
0
266,146
8
L
Morgan Le Fay
6,654
512
62
5
0
256,136
1
W
Izanami
7,422
571
108
8
0
232,532
0
L
Surtr
7,614
586
84
6
0
263,899
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role