Player Matchup

Danzaburou
Danzaburou
Aaronayotnom
Danzaburou
Level 87
God Stats
6W - 5L
1,454 SR
Queue Stats
107W - 115L
1,507 Elo+
Solo
Fenrir
Fenrir
BearFlojo
Fenrir
Level 100
God Stats
7W - 2L
1,721 SR
Queue Stats
240W - 239L
1,524 Elo+
Party 2
Ah Puch
Ah Puch
CwPatt3519
Ah Puch
Level 54
God Stats
20W - 15L
1,550 SR
Queue Stats
185W - 201L
1,398 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Sloth5565834
Cu Chulainn
Level 83
God Stats
4W - 18L
1,264 SR
Queue Stats
283W - 313L
1,405 Elo+
Party 2
Ymir
Ymir
wilders_dad_84
Ymir
Level 100
God Stats
47W - 42L
1,473 SR
Queue Stats
157W - 173L
1,428 Elo+
Party 1
Team Averages
Level 85
1,492 SR
1,452 Elo+

VS

Team Averages
Level 83
1,532 SR
1,430 Elo+
Charybdis
Charybdis
 
Charybdis
Level 76
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Shiva
Shiva
C4NS3RB3R03133
Shiva
Level 98
God Stats
15W - 14L
1,530 SR
Queue Stats
696W - 706L
1,446 Elo+
Solo
Athena
Athena
EliteDelly
Athena
Level 85
God Stats
15W - 11L
1,590 SR
Queue Stats
173W - 162L
1,402 Elo+
Solo
Anubis
Anubis
Sebait02
Anubis
Level 101
God Stats
3W - 3L
1,564 SR
Queue Stats
104W - 121L
1,360 Elo+
Solo
Fenrir
Fenrir
misilgamer
Fenrir
Level 53
God Stats
31W - 33L
1,478 SR
Queue Stats
66W - 76L
1,442 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Aaronayotnom
Danzaburou
13
1 / 1 / 0
8,025
472
5,956
9,027
3,249
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Fenrir
BearFlojo
Fenrir
17
5 / 4 / 2
9,611
565
6,132
13,815
6,082
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Ah Puch
CwPatt3519
Ah Puch
15
3 / 1 / 1
9,812
577
7,508
3,900
1,418
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Cu Chulainn
Sloth5565834
Cu Chulainn
15
3 / 3 / 1
9,214
542
9,779
15,535
13,239
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

10
0 / 1 / 2
6,882
405
3,104
7,310
5,560
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
13
0 / 2 / 3
7,769
457
8,131
10,066
3,183
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
4 / 3 / 1
8,939
526
10,298
15,034
12,788
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Athena
EliteDelly
Athena
13
2 / 1 / 2
7,979
469
3,713
12,504
10,532
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Anubis
Sebait02
Anubis
4
0 / 2 / 0
5,087
299
0
1,742
581
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Fenrir
misilgamer
Fenrir
15
3 / 4 / 2
8,538
502
7,662
10,558
5,602
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
17
12
Kills
9
10
Deaths
12
6
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Charybdis
 
Charybdis
0
2
3
0.75
W
Danzaburou
Aaronayotnom
Danzaburou
1
1
0
1
W
Fenrir
BearFlojo
Fenrir
5
4
2
1.5
L
4
3
1
1.5
W
Ah Puch
CwPatt3519
Ah Puch
3
1
1
3.5
L
Athena
EliteDelly
Athena
2
1
2
3
L
Anubis
Sebait02
Anubis
0
2
0
0
W
Cu Chulainn
Sloth5565834
Cu Chulainn
3
3
1
1.17
L
Fenrir
misilgamer
Fenrir
3
4
2
1
W
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,479
Damage
29,804
49,587
Taken
49,904
29,548
Mitigated
32,686
12,442
Healing
12,065
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
 
Charybdis
8,131
3,941
0
3,654
10,066
3,183
658
2,575
7,491
0
59,880
W
Danzaburou
Aaronayotnom
Danzaburou
5,956
1,667
0
2,732
9,027
3,249
474
1,553
7,474
0
52,324
W
Fenrir
BearFlojo
Fenrir
6,132
1,439
0
4,901
13,815
6,082
0
636
12,870
0
78,707
L
10,298
2,431
0
3,216
15,034
12,788
0
0
15,034
0
53,190
W
Ah Puch
CwPatt3519
Ah Puch
7,508
21
170
752
3,900
1,418
72
100
3,650
66,205
161
L
Athena
EliteDelly
Athena
3,713
860
0
2,342
12,504
10,532
0
4,538
7,966
27,301
0
L
Anubis
Sebait02
Anubis
0
0
0
396
1,742
581
0
921
821
7,798
0
W
Cu Chulainn
Sloth5565834
Cu Chulainn
9,779
1,699
0
1,433
15,535
13,239
0
317
14,318
0
64,869
L
Fenrir
misilgamer
Fenrir
7,662
1,794
0
2,457
10,558
5,602
0
2,578
7,980
0
67,549
W
3,104
327
117
2,337
7,310
5,560
68
1,107
6,109
11,902
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,544
Gold Earned
38,312
475
Minions Killed
353
0
Camps Cleared
0
1,497,808
Distance Traveled
1,360,189
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
7,769
457
110
6
0
296,203
0
W
Danzaburou
8,025
472
89
5
0
280,020
0
W
Fenrir
9,611
565
118
7
0
350,897
0
L
Shiva
8,939
526
83
5
0
288,145
0
W
Ah Puch
9,812
577
141
8
0
354,038
0
L
Athena
7,979
469
39
2
0
352,941
7
L
Anubis
5,087
299
18
1
0
45,051
0
W
Cu Chulainn
9,214
542
109
6
0
312,700
2
L
Fenrir
8,538
502
103
6
0
377,849
0
W
Ymir
6,882
405
18
1
0
200,153
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role