Player Matchup

Athena
Athena
 
Athena
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Gilgamesh
Gilgamesh
CovertRhino143
Gilgamesh
Level 105
God Stats
26W - 26L
1,555 SR
Queue Stats
550W - 536L
1,520 Elo+
Solo
Serqet
Serqet
Longest4skin
Serqet
Level 149
God Stats
3W - 5L
1,359 SR
Queue Stats
234W - 206L
1,538 Elo+
Solo
Cerberus
Cerberus
Supporteur
Cerberus
Level 171
God Stats
4W - 2L
1,937 SR
Queue Stats
106W - 76L
1,670 Elo+
Party 2
Nut
Nut
Then9t
Nut
Level 86
God Stats
40W - 18L
1,786 SR
Queue Stats
67W - 45L
1,652 Elo+
Solo
Team Averages
Level 119
1,627 SR
1,576 Elo+

VS

Team Averages
Level 136
1,545 SR
1,533 Elo+
Charon
Charon
 
Charon
Level 91
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Jormungandr
Jormungandr
BuzzingDread2
Jormungandr
Level 200
God Stats
29W - 18L
1,662 SR
Queue Stats
195W - 173L
1,610 Elo+
Party 3
Lancelot
Lancelot
Izzykonner
Lancelot
Level 194
God Stats
5W - 3L
1,530 SR
Queue Stats
278W - 273L
1,510 Elo+
Party 3
Neith
Neith
Nuggy McNugget
Neith
Level 129
God Stats
2W - 0L
1,257 SR
Queue Stats
158W - 136L
1,533 Elo+
Party 1
Anubis
Anubis
hebonut
Anubis
Level 68
God Stats
31W - 15L
1,774 SR
Queue Stats
221W - 206L
1,513 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
5
2 / 1 / 0
3,932
786
698
3,063
1,667
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Gilgamesh
CovertRhino143
Gilgamesh
6
0 / 2 / 0
3,067
613
789
3,186
1,162
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Serqet
1
0 / 0 / 0
2,409
482
0
0
0
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Cerberus
Supporteur
Cerberus
7
0 / 0 / 0
3,216
643
514
3,348
730
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nut
Then9t
Nut
5
0 / 1 / 2
3,359
672
2,331
2,842
771
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
 
Charon
6
2 / 1 / 0
3,896
779
1,320
3,381
1,362
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jormungandr
BuzzingDread2
Jormungandr
8
2 / 0 / 0
4,584
917
1,238
2,710
1,393
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lancelot
Izzykonner
Lancelot
7
0 / 0 / 3
3,724
745
797
3,387
1,100
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

6
0 / 1 / 1
3,331
666
1,738
1,343
282
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Anubis
hebonut
Anubis
8
0 / 0 / 0
4,203
841
1,536
1,369
436
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
8
2
Kills
4
4
Deaths
2
2
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Athena
 
Athena
2
1
0
2
W
Charon
 
Charon
2
1
0
2
W
Jormungandr
BuzzingDread2
Jormungandr
2
0
0
2
L
Gilgamesh
CovertRhino143
Gilgamesh
0
2
0
0
W
Lancelot
Izzykonner
Lancelot
0
0
3
1.5
L
Serqet
0
0
0
0
W
0
1
1
0.5
L
Cerberus
Supporteur
Cerberus
0
0
0
0
L
Nut
Then9t
Nut
0
1
2
1
W
Anubis
hebonut
Anubis
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,332
Damage
6,629
12,439
Taken
12,190
4,330
Mitigated
4,573
4,536
Healing
4,982
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
 
Athena
698
303
0
1,158
3,063
1,667
0
674
2,389
5,002
0
W
Charon
 
Charon
1,320
230
0
1,070
3,381
1,362
0
518
2,863
8,895
0
W
Jormungandr
BuzzingDread2
Jormungandr
1,238
524
0
750
2,710
1,393
0
0
2,596
23,973
0
L
Gilgamesh
CovertRhino143
Gilgamesh
789
202
0
818
3,186
1,162
0
1,094
1,948
0
13,378
W
Lancelot
Izzykonner
Lancelot
797
236
0
2,148
3,387
1,100
0
147
3,240
0
20,605
L
Serqet
0
0
0
0
0
0
0
0
0
0
0
W
1,738
279
0
133
1,343
282
0
33
1,310
0
16,904
L
Cerberus
Supporteur
Cerberus
514
0
0
989
3,348
730
0
1,519
1,829
13,344
0
L
Nut
Then9t
Nut
2,331
1,836
0
1,571
2,842
771
0
646
2,196
0
22,346
W
Anubis
hebonut
Anubis
1,536
47
0
881
1,369
436
606
394
855
25,348
1,749

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,983
Gold Earned
19,738
111
Minions Killed
199
0
Camps Cleared
0
413,105
Distance Traveled
512,505
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
3,932
786
8
2
0
108,580
0
W
Charon
3,896
779
24
5
0
108,436
0
W
Jormungandr
4,584
917
53
11
0
86,178
1
L
Gilgamesh
3,067
613
26
5
0
97,450
0
W
Lancelot
3,724
745
49
10
0
127,706
0
L
Serqet
2,409
482
0
0
0
5,860
0
W
Neith
3,331
666
22
4
0
103,048
0
L
Cerberus
3,216
643
33
7
0
113,163
0
L
Nut
3,359
672
44
9
0
88,052
0
W
Anubis
4,203
841
51
10
0
87,137
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role