Player Matchup

Ne Zha
Ne Zha
Bigggor
Ne Zha
Level 68
God Stats
1W - 2L
1,252 SR
Queue Stats
109W - 88L
1,548 Elo+
Solo
Kali
Kali
Distinct Maz
Kali
Level 172
God Stats
18W - 20L
1,450 SR
Queue Stats
170W - 174L
1,476 Elo+
Solo
Sol
Sol
FortyBrat
Sol
Level 137
God Stats
11W - 9L
1,620 SR
Queue Stats
128W - 123L
1,521 Elo+
Solo
Anubis
Anubis
LUISS096342
Anubis
Level 48
God Stats
8W - 14L
1,494 SR
Queue Stats
45W - 63L
1,349 Elo+
Solo
Jormungandr
Jormungandr
Ruseneca
Jormungandr
Level 124
God Stats
46W - 40L
1,624 SR
Queue Stats
677W - 675L
1,467 Elo+
Solo
Team Averages
Level 110
1,488 SR
1,472 Elo+

VS

Team Averages
Level 130
1,475 SR
1,456 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Lancelot
Lancelot
 
Lancelot
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
leixoesTheMan
Mulan
Level 98
God Stats
67W - 64L
1,447 SR
Queue Stats
392W - 391L
1,448 Elo+
Solo
Erlang Shen
Erlang Shen
puuhapetzku
Erlang Shen
Level 129
God Stats
19W - 41L
1,299 SR
Queue Stats
452W - 464L
1,388 Elo+
Party 1
Zeus
Zeus
tamir884
Zeus
Level 157
God Stats
3W - 1L
1,630 SR
Queue Stats
188W - 185L
1,446 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Bigggor
Ne Zha
1
0 / 0 / 0
2,427
485
0
0
0
6
1 / 1 / 0
3,455
691
712
4,178
1,309
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

7
0 / 0 / 0
3,542
708
1,340
2,826
564
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Anubis
3
0 / 1 / 0
2,581
516
0
737
255
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Jormungandr
Ruseneca
Jormungandr
7
2 / 0 / 0
4,074
815
2,476
3,701
1,711
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
6
0 / 0 / 0
3,466
693
909
1,929
448
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Lancelot
 
Lancelot
5
0 / 2 / 0
3,185
637
1,532
3,658
1,337
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

5
0 / 0 / 0
3,021
604
731
3,148
1,314
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Smithy's Hammer

Smithy's Hammer

+25
Physical Power
+100
Health
+10
Hp 5

Erlang Shen
puuhapetzku
Erlang Shen
5
0 / 0 / 0
3,096
619
199
3,191
1,109
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Zeus
8
2 / 1 / 0
4,563
913
1,727
2,157
434
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
2
3
Kills
2
2
Deaths
3
0
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
0
0
0
0
W
Lancelot
 
Lancelot
0
2
0
0
L
Ne Zha
Bigggor
Ne Zha
0
0
0
0
L
1
1
0
1
L
0
0
0
0
L
Anubis
0
1
0
0
L
Jormungandr
Ruseneca
Jormungandr
2
0
0
2
W
0
0
0
0
W
Erlang Shen
puuhapetzku
Erlang Shen
0
0
0
0
W
Zeus
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,528
Damage
5,098
11,442
Taken
14,083
3,839
Mitigated
4,642
5,260
Healing
4,621
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
909
120
0
1,428
1,929
448
0
192
1,737
0
19,969
W
Lancelot
 
Lancelot
1,532
417
0
1,080
3,658
1,337
0
2,144
1,514
0
12,561
L
Ne Zha
Bigggor
Ne Zha
0
0
0
0
0
0
0
0
0
0
0
L
712
195
0
1,112
4,178
1,309
0
1,458
2,720
0
11,985
L
1,340
778
0
1,940
2,826
564
0
0
2,826
18,355
2,000
L
Anubis
0
0
0
135
737
255
0
254
483
2,247
0
L
Jormungandr
Ruseneca
Jormungandr
2,476
960
0
2,073
3,701
1,711
0
0
3,488
19,640
0
W
731
60
0
418
3,148
1,314
0
1,091
2,057
0
10,366
W
Erlang Shen
puuhapetzku
Erlang Shen
199
48
0
820
3,191
1,109
0
332
2,859
0
14,621
W
Zeus
1,727
384
0
875
2,157
434
80
0
2,157
26,511
670

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,079
Gold Earned
17,331
106
Minions Killed
165
0
Camps Cleared
0
337,634
Distance Traveled
454,708
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
3,466
693
38
8
0
87,458
0
W
Lancelot
3,185
637
24
5
0
97,036
0
L
Ne Zha
2,427
485
0
0
0
0
0
L
Kali
3,455
691
24
5
0
117,001
1
L
Sol
3,542
708
43
9
0
105,308
0
L
Anubis
2,581
516
5
1
0
30,284
0
L
Jormungandr
4,074
815
34
7
0
85,041
0
W
Mulan
3,021
604
20
4
0
87,375
0
W
Erlang Shen
3,096
619
28
6
0
98,766
0
W
Zeus
4,563
913
55
11
0
84,073
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role