Player Matchup

Skadi
Skadi
Aceboogiee90
Skadi
Level 112
God Stats
21W - 27L
1,452 SR
Queue Stats
94W - 104L
1,355 Elo+
Solo
Cthulhu
Cthulhu
Nutgarden5
Cthulhu
Level 79
God Stats
2W - 1L
1,696 SR
Queue Stats
28W - 36L
1,298 Elo+
Solo
Anubis
Anubis
Showtime_5702
Anubis
Level 127
God Stats
140W - 144L
1,509 SR
Queue Stats
262W - 275L
1,437 Elo+
Solo
Team Averages
Level 106
1,552 SR
1,363 Elo+

VS

Team Averages
Level 77
1,455 SR
1,510 Elo+
Fenrir
Fenrir
BagChasin69
Fenrir
Level 38
God Stats
3W - 2L
1,523 SR
Queue Stats
24W - 27L
1,480 Elo+
Party 1
Hercules
Hercules
Quay69420
Hercules
Level 65
God Stats
10W - 8L
1,530 SR
Queue Stats
98W - 96L
1,502 Elo+
Party 1
Aphrodite
Aphrodite
TerpLover
Aphrodite
Level 128
God Stats
1W - 1L
1,313 SR
Queue Stats
24W - 25L
1,548 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 4 / 1
7,983
726
7,277
9,431
3,882
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Cthulhu
Nutgarden5
Cthulhu
12
0 / 4 / 2
7,366
670
7,122
10,295
5,192
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

13
1 / 2 / 1
7,951
723
7,371
6,433
2,986
Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
15
4 / 0 / 6
8,823
802
10,023
7,920
5,143
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Hercules
Quay69420
Hercules
15
4 / 2 / 5
8,888
808
7,398
16,215
12,540
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Aphrodite
TerpLover
Aphrodite
15
2 / 0 / 6
8,770
797
5,613
7,684
3,240
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
27
2
Kills
10
10
Deaths
2
4
Assists
17
Player
Kills
Deaths
Assists
KDA
L
1
4
1
0.38
W
Fenrir
4
0
6
7
L
Cthulhu
Nutgarden5
Cthulhu
0
4
2
0.25
W
Hercules
Quay69420
Hercules
4
2
5
3.25
L
1
2
1
0.75
W
Aphrodite
TerpLover
Aphrodite
2
0
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,770
Damage
23,034
26,159
Taken
31,819
12,060
Mitigated
20,923
2,656
Healing
16,407
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,277
2,925
0
1,225
9,431
3,882
0
2,021
7,249
0
21,548
W
Fenrir
10,023
1,370
0
602
7,920
5,143
529
3,135
4,785
0
21,525
L
Cthulhu
Nutgarden5
Cthulhu
7,122
482
39
0
10,295
5,192
377
2,645
7,213
14,774
425
W
Hercules
Quay69420
Hercules
7,398
1,547
161
4,446
16,215
12,540
1,005
8,127
8,088
0
17,555
L
7,371
81
186
1,206
6,433
2,986
282
923
5,441
27,113
0
W
Aphrodite
TerpLover
Aphrodite
5,613
741
5,180
6,018
7,684
3,240
476
3,186
4,498
47,266
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,300
Gold Earned
26,481
108
Minions Killed
122
0
Camps Cleared
0
548,951
Distance Traveled
624,839
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
7,983
726
41
4
0
184,265
0
W
Fenrir
8,823
802
13
1
0
219,093
0
L
Cthulhu
7,366
670
22
2
0
176,522
0
W
Hercules
8,888
808
18
2
0
210,699
1
L
Anubis
7,951
723
45
4
0
188,164
3
W
Aphrodite
8,770
797
91
8
0
195,047
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role