Player Matchup

Tsukuyomi
Tsukuyomi
BobTheBunny
Tsukuyomi
Level 159
God Stats
1W - 0L
1,774 SR
Queue Stats
92W - 62L
1,636 Elo+
Party 1
Bacchus
Bacchus
Fajsi
Bacchus
Level 151
God Stats
3W - 0L
1,599 SR
Queue Stats
105W - 82L
1,593 Elo+
Party 1
Neith
Neith
Niwye
Neith
Level 142
God Stats
23W - 28L
1,408 SR
Queue Stats
62W - 94L
1,310 Elo+
Solo
Awilix
Awilix
iMayo
Awilix
Level 192
God Stats
2W - 0L
1,572 SR
Queue Stats
6W - 2L
1,648 Elo+
Party 1
Ra
Ra
spooderphat
Ra
Level 159
God Stats
2W - 2L
1,472 SR
Queue Stats
54W - 82L
1,502 Elo+
Party 1
Team Averages
Level 161
1,565 SR
1,538 Elo+

VS

Team Averages
Level 153
1,596 SR
1,533 Elo+
Ishtar
Ishtar
Arteroc
Ishtar
Level 158
God Stats
2W - 12L
1,326 SR
Queue Stats
132W - 111L
1,529 Elo+
Party 3
Amaterasu
Amaterasu
FuraxPzI
Amaterasu
Level 148
God Stats
1W - 1L
1,724 SR
Queue Stats
103W - 114L
1,517 Elo+
Solo
Thor
Thor
MrBeepz
Thor
Level 174
God Stats
3W - 3L
1,585 SR
Queue Stats
126W - 128L
1,553 Elo+
Party 3
Zeus
Zeus
P0l1o
Zeus
Level 157
God Stats
27W - 28L
1,599 SR
Queue Stats
249W - 219L
1,556 Elo+
Party 2
Sobek
Sobek
lenypo
Sobek
Level 127
God Stats
5W - 2L
1,745 SR
Queue Stats
119W - 120L
1,511 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
BobTheBunny
Tsukuyomi
15
2 / 4 / 2
8,714
513
7,876
17,694
11,553
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bacchus
Fajsi
Bacchus
15
1 / 1 / 3
9,357
550
7,379
10,102
12,457
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Neith
Niwye
Neith
8
0 / 4 / 2
6,179
363
2,117
5,546
1,325
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Awilix
iMayo
Awilix
16
8 / 4 / 2
9,940
585
13,667
14,087
6,017
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

18
3 / 1 / 3
10,314
607
6,884
7,377
2,737
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
Arteroc
Ishtar
16
3 / 4 / 1
9,261
545
7,784
11,554
4,109
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Amaterasu
FuraxPzI
Amaterasu
15
5 / 3 / 1
9,531
561
11,346
16,589
14,047
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Thor
MrBeepz
Thor
16
6 / 4 / 2
9,550
562
11,021
15,277
6,112
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Zeus
P0l1o
Zeus
8
0 / 2 / 0
6,181
364
909
2,455
566
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Sobek
lenypo
Sobek
10
0 / 1 / 1
6,908
406
1,942
10,571
9,042
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
19
14
Kills
14
14
Deaths
14
12
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Ishtar
Arteroc
Ishtar
3
4
1
0.88
W
Tsukuyomi
BobTheBunny
Tsukuyomi
2
4
2
0.75
W
Bacchus
Fajsi
Bacchus
1
1
3
2.5
L
Amaterasu
FuraxPzI
Amaterasu
5
3
1
1.83
L
Thor
MrBeepz
Thor
6
4
2
1.75
W
Neith
Niwye
Neith
0
4
2
0.25
L
Zeus
P0l1o
Zeus
0
2
0
0
W
Awilix
iMayo
Awilix
8
4
2
2.25
L
Sobek
lenypo
Sobek
0
1
1
0.5
W
3
1
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,923
Damage
33,002
54,806
Taken
56,446
34,089
Mitigated
33,876
15,212
Healing
13,456
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ishtar
Arteroc
Ishtar
7,784
5,182
0
3,558
11,554
4,109
469
1,575
9,979
0
73,188
W
Tsukuyomi
BobTheBunny
Tsukuyomi
7,876
2,712
0
5,834
17,694
11,553
0
569
16,666
0
61,514
W
Bacchus
Fajsi
Bacchus
7,379
1,160
0
2,389
10,102
12,457
0
624
9,233
41,297
2,334
L
Amaterasu
FuraxPzI
Amaterasu
11,346
4,809
0
5,426
16,589
14,047
0
4,266
12,220
1,296
61,752
L
Thor
MrBeepz
Thor
11,021
3,725
0
1,091
15,277
6,112
0
3,883
11,289
0
69,087
W
Neith
Niwye
Neith
2,117
1,449
0
1,535
5,546
1,325
0
421
5,125
0
25,033
L
Zeus
P0l1o
Zeus
909
0
0
264
2,455
566
0
402
2,053
22,292
553
W
Awilix
iMayo
Awilix
13,667
5,968
0
1,212
14,087
6,017
0
580
13,270
0
75,613
L
Sobek
lenypo
Sobek
1,942
243
0
3,117
10,571
9,042
0
3,450
7,021
19,204
0
W
6,884
799
1,083
3,159
7,377
2,737
0
1,265
6,112
95,566
637

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,504
Gold Earned
41,431
513
Minions Killed
411
0
Camps Cleared
0
1,533,225
Distance Traveled
1,390,320
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ishtar
9,261
545
131
8
0
294,121
4
W
Tsukuyomi
8,714
513
106
6
0
340,269
0
W
Bacchus
9,357
550
66
4
0
357,458
2
L
Amaterasu
9,531
561
104
6
0
354,632
4
L
Thor
9,550
562
102
6
0
363,183
0
W
Neith
6,179
363
51
3
0
135,204
2
L
Zeus
6,181
364
55
3
0
124,881
2
W
Awilix
9,940
585
101
6
0
326,634
1
L
Sobek
6,908
406
19
1
0
253,503
0
W
Ra
10,314
607
189
11
0
373,660
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role