Player Matchup

Izanami
Izanami
Gody09
Izanami
Level 69
God Stats
10W - 4L
1,493 SR
Queue Stats
83W - 92L
1,431 Elo+
Solo
Hades
Hades
TheGUY5438
Hades
Level 63
God Stats
5W - 2L
1,720 SR
Queue Stats
250W - 260L
1,445 Elo+
Solo
Erlang Shen
Erlang Shen
xXPandaPalXx
Erlang Shen
Level 41
God Stats
5W - 5L
1,460 SR
Queue Stats
31W - 28L
1,416 Elo+
Solo
Team Averages
Level 58
1,558 SR
1,430 Elo+

VS

Team Averages
Level 94
1,491 SR
1,421 Elo+
Charon
Charon
DeadEndTOAST
Charon
Level 118
God Stats
2W - 2L
1,518 SR
Queue Stats
70W - 66L
1,459 Elo+
Party 1
Thanatos
Thanatos
MajesticPhoenix6
Thanatos
Level 101
God Stats
0W - 1L
1,215 SR
Queue Stats
48W - 49L
1,388 Elo+
Party 1
Discordia
Discordia
PaintChip101
Discordia
Level 64
God Stats
26W - 12L
1,740 SR
Queue Stats
107W - 104L
1,415 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Gody09
Izanami
15
2 / 4 / 6
9,237
840
6,277
7,521
2,667
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hades
16
5 / 3 / 2
9,099
827
5,650
8,063
3,750
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Erlang Shen
xXPandaPalXx
Erlang Shen
14
2 / 0 / 3
8,164
742
5,837
11,110
6,271
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
16
5 / 1 / 2
9,546
868
7,089
8,790
9,124
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

10
0 / 6 / 2
7,163
651
2,550
7,466
2,488
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Discordia
PaintChip101
Discordia
16
2 / 2 / 5
9,691
881
12,575
5,665
1,662
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
16
9
Kills
7
7
Deaths
9
11
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Charon
5
1
2
6
W
Izanami
Gody09
Izanami
2
4
6
1.25
L
0
6
2
0.17
L
Discordia
PaintChip101
Discordia
2
2
5
2.25
W
Hades
5
3
2
2
W
Erlang Shen
xXPandaPalXx
Erlang Shen
2
0
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,764
Damage
22,214
26,694
Taken
21,921
12,688
Mitigated
13,274
4,359
Healing
1,759
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charon
7,089
947
0
943
8,790
9,124
100
1,580
6,939
19,861
1,188
W
Izanami
Gody09
Izanami
6,277
4,351
0
1,285
7,521
2,667
59
5,787
1,713
0
40,342
L
2,550
882
0
816
7,466
2,488
0
1,874
5,366
0
7,847
L
Discordia
PaintChip101
Discordia
12,575
257
0
0
5,665
1,662
99
1,588
3,877
44,240
0
W
Hades
5,650
111
224
2,025
8,063
3,750
184
6,218
1,740
18,156
0
W
Erlang Shen
xXPandaPalXx
Erlang Shen
5,837
2,830
0
825
11,110
6,271
0
7,433
3,664
0
25,857

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,500
Gold Earned
26,400
146
Minions Killed
129
0
Camps Cleared
0
569,205
Distance Traveled
557,332
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charon
9,546
868
42
4
0
200,929
0
W
Izanami
9,237
840
75
7
0
173,070
1
L
Thanatos
7,163
651
16
1
0
173,185
0
L
Discordia
9,691
881
71
6
0
183,218
0
W
Hades
9,099
827
40
4
0
194,808
0
W
Erlang Shen
8,164
742
31
3
0
201,327
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role