Player Matchup

Hades
Hades
Hironak
Hades
Level 159
God Stats
0W - 4L
1,536 SR
Queue Stats
17W - 27L
1,413 Elo+
Party 2
Hou Yi
Hou Yi
Persephone1114
Hou Yi
Level 127
God Stats
0W - 4L
1,485 SR
Queue Stats
9W - 20L
1,370 Elo+
Party 2
Athena
Athena
Solestica
Athena
Level 85
God Stats
0W - 5L
1,499 SR
Queue Stats
20W - 39L
1,383 Elo+
Party 2
Team Averages
Level 124
1,507 SR
1,389 Elo+

VS

Team Averages
Level 84
1,479 SR
1,517 Elo+
Hera
Hera
Daaavidgm
Hera
Level 55
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 5L
1,428 Elo+
Party 1
Ne Zha
Ne Zha
Erierisuu
Ne Zha
Level 39
God Stats
3W - 3L
1,345 SR
Queue Stats
73W - 64L
1,537 Elo+
Party 1
Jormungandr
Jormungandr
Sarialon
Jormungandr
Level 157
God Stats
41W - 23L
1,592 SR
Queue Stats
291W - 163L
1,587 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
Hironak
Hades
13
2 / 7 / 2
8,648
786
3,860
14,510
4,531
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
2 / 5 / 4
9,381
853
6,456
11,025
3,468
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Athena
Solestica
Athena
14
3 / 4 / 4
8,741
795
7,490
15,521
6,501
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
17
7 / 1 / 8
11,131
1,012
16,903
4,593
1,896
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ne Zha
Erierisuu
Ne Zha
17
4 / 1 / 9
10,076
916
8,961
8,905
8,541
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Jormungandr
Sarialon
Jormungandr
14
5 / 5 / 3
9,911
901
9,316
12,775
11,213
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
36
7
Kills
16
16
Deaths
7
10
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Hera
7
1
8
11
W
Ne Zha
Erierisuu
Ne Zha
4
1
9
8.5
L
Hades
Hironak
Hades
2
7
2
0.43
L
2
5
4
0.8
W
Jormungandr
Sarialon
Jormungandr
5
5
3
1.3
L
Athena
Solestica
Athena
3
4
4
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,806
Damage
35,180
41,056
Taken
26,273
14,500
Mitigated
21,650
6,623
Healing
3,686
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hera
16,903
3,658
0
0
4,593
1,896
1,433
2,532
2,061
47,546
474
W
Ne Zha
Erierisuu
Ne Zha
8,961
1,448
0
2,811
8,905
8,541
1,185
4,126
4,779
0
28,737
L
Hades
Hironak
Hades
3,860
332
114
3,693
14,510
4,531
432
9,431
4,848
23,659
436
L
6,456
3,433
0
1,028
11,025
3,468
279
6,155
4,622
0
27,286
W
Jormungandr
Sarialon
Jormungandr
9,316
1,596
0
875
12,775
11,213
0
4,447
8,328
37,815
1,353
L
Athena
Solestica
Athena
7,490
2,570
80
1,708
15,521
6,501
34
9,092
6,204
18,781
985

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,770
Gold Earned
31,118
107
Minions Killed
152
0
Camps Cleared
0
548,721
Distance Traveled
638,116
8
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
11,131
1,012
80
7
0
217,802
0
W
Ne Zha
10,076
916
27
2
0
229,912
0
L
Hades
8,648
786
40
4
0
169,676
2
L
Hou Yi
9,381
853
47
4
0
165,444
0
W
Jormungandr
9,911
901
45
4
0
190,402
0
L
Athena
8,741
795
20
2
0
213,601
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role