Player Matchup

Ares
Ares
 
Ares
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sylvanus
Sylvanus
Attackº
Sylvanus
Level 137
God Stats
1W - 1L
1,792 SR
Queue Stats
30W - 28L
1,563 Elo+
Party 1
Fafnir
Fafnir
foz monkey 13
Fafnir
Level 198
God Stats
5W - 7L
1,758 SR
Queue Stats
495W - 508L
1,470 Elo+
Solo
Izanami
Izanami
spectre90
Izanami
Level 142
God Stats
2W - 2L
1,599 SR
Queue Stats
376W - 372L
1,604 Elo+
Solo
Freya
Freya
刘千万1
Freya
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
79W - 59L
1,698 Elo+
Party 1
Team Averages
Level 129
1,630 SR
1,567 Elo+

VS

Team Averages
Level 121
1,600 SR
1,533 Elo+
Medusa
Medusa
BoeJonson
Medusa
Level 146
God Stats
9W - 7L
1,483 SR
Queue Stats
541W - 546L
1,487 Elo+
Solo
Discordia
Discordia
ErProaso
Discordia
Level 138
God Stats
2W - 2L
1,677 SR
Queue Stats
130W - 126L
1,567 Elo+
Solo
Bacchus
Bacchus
OmerDeKiller69
Bacchus
Level 71
God Stats
6W - 4L
1,605 SR
Queue Stats
273W - 272L
1,513 Elo+
Solo
Terra
Terra
Ql3ert
Terra
Level 128
God Stats
2W - 0L
1,500 SR
Queue Stats
147W - 124L
1,564 Elo+
Solo
Agni
Agni
凌若宇浩
Agni
Level 123
God Stats
3W - 2L
1,735 SR
Queue Stats
281W - 284L
1,535 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
14
2 / 5 / 8
8,132
813
5,980
11,329
9,623
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sylvanus
Attackº
Sylvanus
14
2 / 3 / 7
8,021
802
4,975
15,300
14,787
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

8
0 / 2 / 0
5,933
593
1,504
6,227
5,670
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Izanami
spectre90
Izanami
16
4 / 4 / 4
8,141
814
11,453
11,457
4,441
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Freya
14
2 / 6 / 7
7,846
785
5,241
12,978
5,244
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
BoeJonson
Medusa
15
4 / 3 / 11
9,057
906
11,973
7,797
3,447
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mace

Mace

+10
Physical Power

Discordia
ErProaso
Discordia
17
5 / 1 / 12
9,851
985
17,045
5,675
2,314
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Mystical Earring

Mystical Earring

+15
Mp 5

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

14
2 / 3 / 12
8,621
862
4,447
13,568
14,176
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Terra
Ql3ert
Terra
13
2 / 3 / 15
8,378
838
7,967
13,559
11,990
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

15
7 / 2 / 8
9,868
987
10,642
5,607
2,056
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
78
10
Kills
20
20
Deaths
12
26
Assists
58
Player
Kills
Deaths
Assists
KDA
L
Ares
 
Ares
2
5
8
1.2
L
Sylvanus
Attackº
Sylvanus
2
3
7
1.83
W
Medusa
BoeJonson
Medusa
4
3
11
3.17
W
Discordia
ErProaso
Discordia
5
1
12
11
W
2
3
12
2.67
W
Terra
Ql3ert
Terra
2
3
15
3.17
L
0
2
0
0
L
Izanami
spectre90
Izanami
4
4
4
1.5
W
7
2
8
5.5
L
Freya
2
6
7
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,153
Damage
52,074
57,291
Taken
46,206
39,765
Mitigated
33,983
20,160
Healing
18,152
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
 
Ares
5,980
686
677
1,124
11,329
9,623
0
7,398
3,887
8,072
0
L
Sylvanus
Attackº
Sylvanus
4,975
485
5,292
6,208
15,300
14,787
0
9,286
5,988
7,883
364
W
Medusa
BoeJonson
Medusa
11,973
4,451
0
130
7,797
3,447
3,613
4,715
3,082
0
26,810
W
Discordia
ErProaso
Discordia
17,045
446
280
999
5,675
2,314
148
2,181
3,494
32,626
0
W
4,447
341
851
3,799
13,568
14,176
602
3,758
9,810
9,824
98
W
Terra
Ql3ert
Terra
7,967
432
5,292
5,377
13,559
11,990
350
3,450
10,109
11,710
1,267
L
1,504
615
872
1,607
6,227
5,670
0
3,645
2,582
3,864
0
L
Izanami
spectre90
Izanami
11,453
6,681
78
2,131
11,457
4,441
202
8,665
2,717
0
37,369
W
10,642
723
993
431
5,607
2,056
1,651
3,575
2,032
18,943
894
L
Freya
5,241
1,630
368
1,803
12,978
5,244
0
9,726
3,248
10,447
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,073
Gold Earned
45,775
76
Minions Killed
132
0
Camps Cleared
0
766,943
Distance Traveled
932,510
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
8,132
813
1
0
0
188,753
0
L
Sylvanus
8,021
802
4
0
0
174,908
0
W
Medusa
9,057
906
53
5
0
182,002
0
W
Discordia
9,851
985
27
3
0
187,424
0
W
Bacchus
8,621
862
8
1
0
177,463
0
W
Terra
8,378
838
17
2
0
185,738
0
L
Fafnir
5,933
593
3
0
0
68,641
0
L
Izanami
8,141
814
58
6
0
161,474
0
W
Agni
9,868
987
27
3
0
199,883
0
L
Freya
7,846
785
10
1
0
173,167
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role