Player Matchup

Chaac
Chaac
Gold IV
MaincrahSteve777
Chaac
Gold IV
Level 90
God Stats
6W - 1L
1,654 SR
Queue Stats
66W - 86L
1,498 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 90
1,654 SR
1,498 MMR

VS

Team Averages
Bronze IV
Bronze IV
Average Tier
Level 58
1,052 SR
1,311 MMR
Ravana
Ravana
Bronze IV
smurfstepmum
Ravana
Bronze IV
Level 58
God Stats
0W - 4L
1,052 SR
Queue Stats
0W - 5L
1,311 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 1 / 0
13,042
1,003
11,050
16,085
13,963
Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bans
KaliPoseidonBakasuraSkadiAh Muzen Cab

VS

Bans
AnhurUllrYmirHou YiCabrakan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
15
1 / 5 / 0
10,685
822
10,959
14,782
11,022
Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
1
5
Kills
1
1
Deaths
5
0
Assists
0
Player
Kills
Deaths
Assists
KDA
W
5
1
0
5
L
Ravana
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,050
Damage
10,959
16,085
Taken
14,782
13,963
Mitigated
11,022
5,024
Healing
2,347
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,050
3,200
0
5,024
16,085
13,963
1,593
874
15,211
733
62,647
L
Ravana
10,959
3,961
0
2,347
14,782
11,022
0
762
13,856
698
56,239

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

13,042
Gold Earned
10,685
128
Minions Killed
90
7
Camps Cleared
3
213,584
Distance Traveled
207,152
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
13,042
1,003
128
10
7
213,584
1
L
Ravana
10,685
822
90
7
3
207,152
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role