Player Matchup

The Morrigan
The Morrigan
 
The Morrigan
Level 186
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nox
Nox
F1oW QGTM
Nox
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
202W - 210L
1,491 Elo+
Party 2
Rama
Rama
FoxyREDGuy
Rama
Level 108
God Stats
2W - 0L
1,500 SR
Queue Stats
8W - 13L
1,305 Elo+
Party 1
Gilgamesh
Gilgamesh
Mrtnasty
Gilgamesh
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 15L
1,277 Elo+
Party 1
Sol
Sol
silkacid01
Sol
Level 191
God Stats
2W - 4L
1,383 SR
Queue Stats
121W - 130L
1,523 Elo+
Party 2
Team Averages
Level 158
1,477 SR
1,419 Elo+

VS

Team Averages
Level 114
1,467 SR
1,471 Elo+
Fenrir
Fenrir
IANASB
Fenrir
Level 48
God Stats
3W - 2L
1,319 SR
Queue Stats
142W - 124L
1,439 Elo+
Solo
Janus
Janus
IronMerks346
Janus
Level 117
God Stats
9W - 5L
1,578 SR
Queue Stats
390W - 412L
1,495 Elo+
Solo
Atlas
Atlas
TonyTouch26
Atlas
Level 146
God Stats
1W - 3L
1,666 SR
Queue Stats
170W - 171L
1,456 Elo+
Solo
King Arthur
King Arthur
ZealousCharisma
King Arthur
Level 100
God Stats
1W - 1L
1,334 SR
Queue Stats
68W - 70L
1,505 Elo+
Solo
Charybdis
Charybdis
evansXsnave
Charybdis
Level 157
God Stats
13W - 12L
1,439 SR
Queue Stats
730W - 765L
1,460 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
 
The Morrigan
8
0 / 1 / 2
7,097
591
95
1,088
345
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

17
1 / 2 / 6
9,817
818
4,644
7,031
2,572
Mystical Earring

Mystical Earring

+15
Mp 5

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

16
2 / 2 / 2
9,452
788
2,788
6,894
2,050
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Gilgamesh
Mrtnasty
Gilgamesh
16
1 / 3 / 7
9,607
801
5,903
12,261
5,544
Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Earring

Mystical Earring

+15
Mp 5

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

18
4 / 1 / 4
10,058
838
8,514
5,257
1,559
Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
IANASB
Fenrir
12
1 / 4 / 4
7,579
632
2,941
8,304
9,484
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

19
4 / 2 / 4
10,635
886
9,147
7,103
3,201
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
2 / 2 / 3
7,719
643
3,422
6,522
6,789
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Breastplate

Breastplate

+20
Physical Protection

King Arthur
ZealousCharisma
King Arthur
1
0 / 0 / 0
3,064
255
0
0
0
Charybdis
evansXsnave
Charybdis
16
1 / 0 / 4
8,928
744
7,023
5,240
2,568
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
23
8
Kills
8
9
Deaths
8
21
Assists
15
Player
Kills
Deaths
Assists
KDA
W
The Morrigan
 
The Morrigan
0
1
2
1
W
1
2
6
2
W
2
2
2
1.5
L
Fenrir
IANASB
Fenrir
1
4
4
0.75
L
4
2
4
3
W
Gilgamesh
Mrtnasty
Gilgamesh
1
3
7
1.5
L
2
2
3
1.75
L
King Arthur
ZealousCharisma
King Arthur
0
0
0
0
L
Charybdis
evansXsnave
Charybdis
1
0
4
3
W
4
1
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,944
Damage
22,533
32,531
Taken
27,169
12,070
Mitigated
22,042
10,344
Healing
8,849
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
The Morrigan
 
The Morrigan
95
95
0
0
1,088
345
0
822
266
911
0
W
4,644
0
667
1,259
7,031
2,572
1,056
3,358
3,673
24,396
0
W
2,788
1,591
847
724
6,894
2,050
3,609
2,859
4,035
0
24,329
L
Fenrir
IANASB
Fenrir
2,941
312
1,348
1,326
8,304
9,484
0
3,459
4,845
0
4,986
L
9,147
205
973
1,943
7,103
3,201
0
3,740
3,363
30,857
0
W
Gilgamesh
Mrtnasty
Gilgamesh
5,903
1,589
2,311
1,491
12,261
5,544
876
2,844
9,417
0
14,602
L
3,422
1,056
616
788
6,522
6,789
0
3,534
2,988
13,141
0
L
King Arthur
ZealousCharisma
King Arthur
0
0
0
0
0
0
0
0
0
0
0
L
Charybdis
evansXsnave
Charybdis
7,023
3,443
113
1,742
5,240
2,568
965
2,520
2,720
0
26,389
W
8,514
1,668
826
2,219
5,257
1,559
2,794
2,686
2,571
21,532
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,031
Gold Earned
37,925
141
Minions Killed
119
0
Camps Cleared
0
920,850
Distance Traveled
716,016
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
The Morrigan
7,097
591
1
0
0
41,382
0
W
Nox
9,817
818
42
4
0
163,595
0
W
Rama
9,452
788
44
4
0
221,095
0
L
Fenrir
7,579
632
2
0
0
185,599
0
L
Janus
10,635
886
53
4
0
191,235
0
W
Gilgamesh
9,607
801
25
2
0
248,418
0
L
Atlas
7,719
643
13
1
0
183,955
0
L
King Arthur
3,064
255
0
0
0
0
0
L
Charybdis
8,928
744
51
4
0
155,227
0
W
Sol
10,058
838
29
2
0
246,360
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role