Player Matchup

Anubis
Anubis
GuessedOfHonour
Anubis
Level 122
God Stats
22W - 16L
1,634 SR
Queue Stats
103W - 103L
1,507 Elo+
Party 1
Danzaburou
Danzaburou
JSpezz
Danzaburou
Level 107
God Stats
13W - 10L
1,622 SR
Queue Stats
74W - 68L
1,520 Elo+
Solo
Hercules
Hercules
Oliveeee
Hercules
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,702 Elo+
Party 1
Nu Wa
Nu Wa
Pitbule9983
Nu Wa
Level 149
God Stats
67W - 57L
1,594 SR
Queue Stats
154W - 145L
1,499 Elo+
Solo
Bacchus
Bacchus
airaira
Bacchus
Level 85
God Stats
5W - 4L
1,580 SR
Queue Stats
64W - 55L
1,479 Elo+
Solo
Team Averages
Level 93
1,586 SR
1,541 Elo+

VS

Team Averages
Level 150
1,550 SR
1,489 Elo+
Nike
Nike
 
Nike
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
 
Hachiman
Level 194
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
 
Anhur
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chernobog
Chernobog
TX Endwood
Chernobog
Level 186
God Stats
3W - 3L
1,563 SR
Queue Stats
142W - 145L
1,473 Elo+
Solo
Hercules
Hercules
个种空虚冷冷冷
Hercules
Level 65
God Stats
2W - 2L
1,689 SR
Queue Stats
63W - 69L
1,471 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 1 / 1
7,406
673
4,661
8,056
2,994
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Danzaburou
JSpezz
Danzaburou
12
5 / 0 / 3
7,738
703
6,000
4,889
1,689
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hercules
Oliveeee
Hercules
12
5 / 1 / 1
7,417
674
6,194
7,085
4,420
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

11
1 / 2 / 1
6,545
595
2,371
1,804
258
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bacchus
airaira
Bacchus
12
3 / 2 / 3
7,145
650
2,059
8,308
6,866
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
 
Nike
11
3 / 2 / 0
6,606
601
3,611
8,660
2,262
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hachiman
 
Hachiman
9
1 / 8 / 1
5,490
499
4,271
9,487
2,332
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Anhur
 
Anhur
1
0 / 0 / 0
3,757
342
0
117
29
Chernobog
TX Endwood
Chernobog
11
0 / 0 / 0
5,757
523
714
4,733
1,368
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

7
0 / 7 / 0
4,771
434
3,005
12,455
5,925
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
5
17
Kills
4
6
Deaths
17
9
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Nike
 
Nike
3
2
0
1.5
L
Hachiman
 
Hachiman
1
8
1
0.19
L
Anhur
 
Anhur
0
0
0
0
W
3
1
1
3.5
W
Danzaburou
JSpezz
Danzaburou
5
0
3
6.5
W
Hercules
Oliveeee
Hercules
5
1
1
5.5
W
1
2
1
0.75
L
Chernobog
TX Endwood
Chernobog
0
0
0
0
W
Bacchus
airaira
Bacchus
3
2
3
2.25
L
0
7
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,285
Damage
11,601
30,142
Taken
35,452
16,227
Mitigated
11,916
12,838
Healing
8,395
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nike
 
Nike
3,611
673
0
1,730
8,660
2,262
0
4,415
4,245
0
47,378
L
Hachiman
 
Hachiman
4,271
3,320
0
1,151
9,487
2,332
0
2,147
7,340
0
27,105
L
Anhur
 
Anhur
0
0
0
0
117
29
0
117
0
0
0
W
4,661
409
0
6,081
8,056
2,994
0
0
8,056
64,118
847
W
Danzaburou
JSpezz
Danzaburou
6,000
2,777
0
3,390
4,889
1,689
1,321
0
4,889
0
53,090
W
Hercules
Oliveeee
Hercules
6,194
2,506
0
1,588
7,085
4,420
322
0
7,085
0
39,453
W
2,371
968
0
70
1,804
258
384
0
1,804
34,380
0
L
Chernobog
TX Endwood
Chernobog
714
395
0
3,382
4,733
1,368
0
203
4,530
0
41,143
W
Bacchus
airaira
Bacchus
2,059
343
0
1,709
8,308
6,866
282
0
8,308
27,239
2,913
L
3,005
961
0
2,132
12,455
5,925
0
2,174
9,857
0
18,302

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,251
Gold Earned
26,381
392
Minions Killed
248
0
Camps Cleared
0
1,048,406
Distance Traveled
784,410
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nike
6,606
601
87
8
0
221,346
2
L
Hachiman
5,490
499
44
4
0
185,731
0
L
Anhur
3,757
342
0
0
0
0
0
W
Anubis
7,406
673
109
10
0
230,133
0
W
Danzaburou
7,738
703
100
9
0
213,586
0
W
Hercules
7,417
674
78
7
0
203,872
0
W
Nu Wa
6,545
595
58
5
0
190,087
1
L
Chernobog
5,757
523
90
8
0
214,730
0
W
Bacchus
7,145
650
47
4
0
210,728
0
L
Hercules
4,771
434
27
2
0
162,603
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role