Player Matchup

Kuzenbo
Kuzenbo
AlvarD
Kuzenbo
Level 121
God Stats
12W - 10L
1,525 SR
Queue Stats
162W - 141L
1,523 Elo+
Solo
Thor
Thor
FoTH-_-KoBA
Thor
Level 122
God Stats
1W - 2L
1,247 SR
Queue Stats
372W - 341L
1,541 Elo+
Solo
Arachne
Arachne
Limsky yt
Arachne
Level 85
God Stats
4W - 6L
1,500 SR
Queue Stats
81W - 91L
1,421 Elo+
Solo
Rama
Rama
MatetoK
Rama
Level 42
God Stats
5W - 8L
1,565 SR
Queue Stats
31W - 42L
1,403 Elo+
Solo
Ra
Ra
SuR x LuNaTiK x
Ra
Level 135
God Stats
14W - 17L
1,468 SR
Queue Stats
341W - 341L
1,535 Elo+
Solo
Team Averages
Level 101
1,461 SR
1,485 Elo+

VS

Team Averages
Level 104
1,496 SR
1,446 Elo+
Xbalanque
Xbalanque
 
Xbalanque
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sobek
Sobek
NoBanPleaseTY
Sobek
Level 107
God Stats
1W - 2L
1,163 SR
Queue Stats
52W - 62L
1,529 Elo+
Party 1
Hades
Hades
SentokiiX
Hades
Level 109
God Stats
30W - 28L
1,460 SR
Queue Stats
180W - 183L
1,445 Elo+
Solo
Pele
Pele
derpfran_2
Pele
Level 67
God Stats
3W - 0L
1,821 SR
Queue Stats
4W - 10L
1,251 Elo+
Party 1
Zeus
Zeus
marinwolf237
Zeus
Level 83
God Stats
4W - 1L
1,534 SR
Queue Stats
214W - 188L
1,507 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
AlvarD
Kuzenbo
4
0 / 2 / 0
2,831
566
776
2,936
2,000
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

6
1 / 1 / 0
3,486
697
1,821
3,862
1,327
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Arachne
Limsky yt
Arachne
3
0 / 1 / 0
2,685
537
486
1,395
296
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Rama
MatetoK
Rama
4
0 / 3 / 0
2,826
565
835
2,196
447
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

8
1 / 0 / 0
3,647
729
851
1,902
485
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
 
Xbalanque
6
4 / 0 / 1
3,944
789
2,324
2,221
522
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Mystical Earring

Mystical Earring

+15
Mp 5

5
1 / 0 / 2
3,600
720
486
3,305
1,336
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hades
SentokiiX
Hades
6
0 / 1 / 1
3,490
698
1,796
3,290
1,436
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

8
1 / 0 / 1
3,623
725
817
2,382
695
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

6
0 / 1 / 0
3,771
754
757
1,331
340
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
11
2
Kills
6
7
Deaths
2
0
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Xbalanque
 
Xbalanque
4
0
1
4.5
L
Kuzenbo
AlvarD
Kuzenbo
0
2
0
0
L
1
1
0
1
L
Arachne
Limsky yt
Arachne
0
1
0
0
L
Rama
MatetoK
Rama
0
3
0
0
W
1
0
2
2
W
Hades
SentokiiX
Hades
0
1
1
0.5
L
1
0
0
1
W
1
0
1
1.5
W
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,769
Damage
6,180
12,291
Taken
12,529
4,555
Mitigated
4,329
3,076
Healing
5,380
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xbalanque
 
Xbalanque
2,324
1,461
0
1,240
2,221
522
0
284
1,937
0
18,873
L
Kuzenbo
AlvarD
Kuzenbo
776
313
0
826
2,936
2,000
0
205
2,731
6,069
0
L
1,821
566
0
1,045
3,862
1,327
0
1,786
2,076
0
14,111
L
Arachne
Limsky yt
Arachne
486
345
0
490
1,395
296
0
206
1,189
0
3,457
L
Rama
MatetoK
Rama
835
784
0
23
2,196
447
0
155
2,041
0
7,904
W
486
66
0
1,642
3,305
1,336
0
790
2,452
4,600
58
W
Hades
SentokiiX
Hades
1,796
199
140
1,442
3,290
1,436
56
0
3,108
14,974
253
L
851
1
0
692
1,902
485
0
677
1,225
21,584
0
W
817
288
0
791
2,382
695
0
43
2,306
0
17,693
W
757
87
0
125
1,331
340
128
447
884
22,610
1,670

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,475
Gold Earned
18,428
111
Minions Killed
151
0
Camps Cleared
0
416,283
Distance Traveled
493,155
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xbalanque
3,944
789
26
5
0
90,432
2
L
Kuzenbo
2,831
566
7
1
0
74,930
0
L
Thor
3,486
697
31
6
0
95,997
0
L
Arachne
2,685
537
15
3
0
47,022
0
L
Rama
2,826
565
15
3
0
88,307
0
W
Sobek
3,600
720
11
2
0
110,672
0
W
Hades
3,490
698
28
6
0
80,220
0
L
Ra
3,647
729
43
9
0
110,027
1
W
Pele
3,623
725
42
8
0
128,991
0
W
Zeus
3,771
754
44
9
0
82,840
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role