Player Matchup

The Morrigan
The Morrigan
 
The Morrigan
Level 179
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cupid
Cupid
Le Prolapsus
Cupid
Level 178
God Stats
1W - 9L
1,087 SR
Queue Stats
397W - 433L
1,468 Elo+
Solo
Team Averages
Level 169
1,362 SR
1,489 Elo+

VS

Team Averages
Level 147
1,576 SR
1,353 Elo+
King Arthur
King Arthur
DerpixonArt
King Arthur
Level 123
God Stats
0W - 1L
1,427 SR
Queue Stats
3W - 8L
1,047 Elo+
Solo
Tiamat
Tiamat
Fаble
Tiamat
Level 216
God Stats
48W - 23L
1,802 SR
Queue Stats
1,113W - 387L
1,813 Elo+
Solo
Cthulhu
Cthulhu
Perc30Blitz
Cthulhu
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 15L
1,199 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
 
The Morrigan
11
2 / 1 / 2
6,242
1,040
4,470
3,432
1,136
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
 
Gilgamesh
10
0 / 1 / 4
5,359
893
3,440
4,262
2,901
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Breastplate

Breastplate

+20
Physical Protection

10
2 / 1 / 1
5,549
925
2,481
4,493
1,230
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
DerpixonArt
King Arthur
10
0 / 1 / 1
4,883
814
3,127
5,760
4,967
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Tiamat
Fаble
Tiamat
10
3 / 2 / 0
5,638
940
4,167
4,697
2,064
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
Perc30Blitz
Cthulhu
6
0 / 1 / 0
4,439
740
605
2,302
1,172
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
4
4
Kills
3
3
Deaths
4
7
Assists
1
Player
Kills
Deaths
Assists
KDA
W
The Morrigan
 
The Morrigan
2
1
2
3
W
Gilgamesh
 
Gilgamesh
0
1
4
2
L
King Arthur
DerpixonArt
King Arthur
0
1
1
0.5
L
Tiamat
Fаble
Tiamat
3
2
0
1.5
W
2
1
1
2.5
L
Cthulhu
Perc30Blitz
Cthulhu
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,391
Damage
7,899
12,187
Taken
12,759
5,267
Mitigated
8,203
4,132
Healing
1,142
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
The Morrigan
 
The Morrigan
4,470
703
0
1,258
3,432
1,136
168
668
2,672
23,010
635
W
Gilgamesh
 
Gilgamesh
3,440
820
0
824
4,262
2,901
104
1,258
2,878
0
13,345
L
King Arthur
DerpixonArt
King Arthur
3,127
239
0
262
5,760
4,967
0
1,689
3,948
0
9,826
L
Tiamat
Fаble
Tiamat
4,167
391
0
567
4,697
2,064
0
1,312
3,162
16,417
0
W
2,481
936
193
1,857
4,493
1,230
477
2,385
1,829
0
11,527
L
Cthulhu
Perc30Blitz
Cthulhu
605
0
231
82
2,302
1,172
0
426
1,766
5,088
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,150
Gold Earned
14,960
100
Minions Killed
60
0
Camps Cleared
0
334,133
Distance Traveled
289,274
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
The Morrigan
6,242
1,040
51
9
0
111,930
0
W
Gilgamesh
5,359
893
17
3
0
119,572
0
L
King Arthur
4,883
814
11
2
0
127,801
3
L
Tiamat
5,638
940
39
7
0
118,139
0
W
Cupid
5,549
925
32
5
0
102,631
0
L
Cthulhu
4,439
740
10
2
0
43,334
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role