Player Matchup

Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ix Chel
Ix Chel
GodSlayerZz69
Ix Chel
Level 58
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 38L
1,367 Elo+
Solo
Bakasura
Bakasura
fullh
Bakasura
Level 210
God Stats
3W - 1L
1,643 SR
Queue Stats
434W - 423L
1,559 Elo+
Solo
Anubis
Anubis
panda_kush1989
Anubis
Level 103
God Stats
2W - 0L
1,747 SR
Queue Stats
90W - 91L
1,468 Elo+
Solo
Nox
Nox
zehouba
Nox
Level 158
God Stats
3W - 4L
1,330 SR
Queue Stats
94W - 84L
1,495 Elo+
Solo
Team Averages
Level 126
1,544 SR
1,478 Elo+

VS

Team Averages
Level 78
1,374 SR
1,468 Elo+
Nut
Nut
 
Nut
Level 80
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Guan Yu
Guan Yu
ElMiarmas
Guan Yu
Level 25
God Stats
0W - 2L
1,151 SR
Queue Stats
15W - 30L
1,373 Elo+
Solo
Jormungandr
Jormungandr
Lielover
Jormungandr
Level 129
God Stats
4W - 12L
1,363 SR
Queue Stats
341W - 364L
1,500 Elo+
Solo
Kukulkan
Kukulkan
Schwarzvater
Kukulkan
Level 118
God Stats
1W - 2L
1,531 SR
Queue Stats
115W - 97L
1,543 Elo+
Solo
Zeus
Zeus
YueZetsumei
Zeus
Level 39
God Stats
0W - 1L
1,323 SR
Queue Stats
26W - 38L
1,425 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
10
1 / 0 / 3
5,657
1,131
3,637
2,794
836
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Ix Chel
9
2 / 1 / 2
5,807
1,161
1,731
3,213
898
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bakasura
fullh
Bakasura
10
0 / 0 / 4
5,590
1,118
1,534
4,465
3,173
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

10
1 / 1 / 2
5,388
1,078
1,638
2,956
1,048
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Nox
11
2 / 1 / 4
6,083
1,217
4,546
2,984
840
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nut
 
Nut
10
0 / 1 / 1
5,525
1,105
2,315
2,572
976
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Guan Yu
ElMiarmas
Guan Yu
5
0 / 1 / 0
4,624
925
553
1,287
378
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Jormungandr
Lielover
Jormungandr
12
0 / 1 / 2
5,786
1,157
4,599
4,873
3,229
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Kukulkan
Schwarzvater
Kukulkan
9
0 / 2 / 0
5,096
1,019
3,679
2,480
840
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

12
3 / 1 / 0
6,354
1,271
3,056
3,172
1,026
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
6
6
Kills
3
3
Deaths
6
15
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
 
Ah Muzen Cab
1
0
3
2.5
L
Nut
 
Nut
0
1
1
0.5
L
Guan Yu
ElMiarmas
Guan Yu
0
1
0
0
W
Ix Chel
2
1
2
3
L
Jormungandr
Lielover
Jormungandr
0
1
2
1
L
Kukulkan
Schwarzvater
Kukulkan
0
2
0
0
L
3
1
0
3
W
Bakasura
fullh
Bakasura
0
0
4
2
W
1
1
2
2
W
Nox
2
1
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,086
Damage
14,202
16,412
Taken
14,384
6,795
Mitigated
6,449
8,331
Healing
4,758
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
 
Ah Muzen Cab
3,637
624
244
581
2,794
836
0
1,740
978
0
9,478
L
Nut
 
Nut
2,315
270
289
537
2,572
976
0
1,475
1,097
0
7,649
L
Guan Yu
ElMiarmas
Guan Yu
553
55
119
34
1,287
378
0
1,051
236
0
553
W
Ix Chel
1,731
522
1,395
958
3,213
898
0
2,139
1,022
6,162
285
L
Jormungandr
Lielover
Jormungandr
4,599
144
300
2,086
4,873
3,229
0
2,069
2,679
11,643
452
L
Kukulkan
Schwarzvater
Kukulkan
3,679
122
228
175
2,480
840
0
1,572
908
10,299
0
L
3,056
157
0
990
3,172
1,026
0
1,573
1,579
12,594
337
W
Bakasura
fullh
Bakasura
1,534
1,204
703
2,954
4,465
3,173
0
2,378
1,910
0
4,157
W
1,638
82
442
382
2,956
1,048
0
2,218
625
7,966
44
W
Nox
4,546
134
299
373
2,984
840
0
1,902
851
9,286
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,525
Gold Earned
27,385
67
Minions Killed
77
0
Camps Cleared
0
582,770
Distance Traveled
441,871
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
5,657
1,131
11
2
0
111,106
0
L
Nut
5,525
1,105
17
3
0
94,883
0
L
Guan Yu
4,624
925
0
0
0
29,557
0
W
Ix Chel
5,807
1,161
11
2
0
117,442
0
L
Jormungandr
5,786
1,157
12
2
0
126,814
0
L
Kukulkan
5,096
1,019
13
3
0
90,293
0
L
Zeus
6,354
1,271
35
7
0
100,324
0
W
Bakasura
5,590
1,118
16
3
0
104,004
0
W
Anubis
5,388
1,078
12
2
0
116,383
0
W
Nox
6,083
1,217
17
3
0
133,835
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role