Player Matchup

Odin
Odin
AncientOx
Odin
Level 159
God Stats
73W - 44L
1,701 SR
Queue Stats
501W - 458L
1,538 Elo+
Solo
Xbalanque
Xbalanque
DinhoMendes
Xbalanque
Level 86
God Stats
69W - 51L
1,518 SR
Queue Stats
83W - 77L
1,404 Elo+
Solo
Anubis
Anubis
EC Pandalf
Anubis
Level 36
God Stats
4W - 3L
1,447 SR
Queue Stats
27W - 28L
1,393 Elo+
Solo
Olorun
Olorun
PvPeedMyself218
Olorun
Level 134
God Stats
2W - 0L
1,698 SR
Queue Stats
98W - 94L
1,527 Elo+
Solo
Fenrir
Fenrir
x-Geo-x7
Fenrir
Level 41
God Stats
2W - 6L
1,413 SR
Queue Stats
39W - 56L
1,436 Elo+
Solo
Team Averages
Level 91
1,555 SR
1,460 Elo+

VS

Team Averages
Level 104
1,605 SR
1,497 Elo+
Sol
Sol
 
Sol
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
LiveBRAGA
Neith
Level 135
God Stats
2W - 1L
1,822 SR
Queue Stats
135W - 126L
1,489 Elo+
Solo
Vamana
Vamana
MrItalianLodbrok
Vamana
Level 129
God Stats
24W - 15L
1,667 SR
Queue Stats
353W - 328L
1,537 Elo+
Solo
Apollo
Apollo
newplayer18236
Apollo
Level 65
God Stats
7W - 8L
1,537 SR
Queue Stats
349W - 357L
1,459 Elo+
Solo
Fafnir
Fafnir
tinte_isma
Fafnir
Level 31
God Stats
0W - 1L
1,500 SR
Queue Stats
68W - 79L
1,499 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
8
5 / 1 / 2
5,125
732
5,481
5,529
1,646
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Xbalanque
DinhoMendes
Xbalanque
9
4 / 2 / 0
5,313
759
4,368
5,568
2,313
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Talisman

Talisman

+75
Health
+15
Magical Protection

Anubis
EC Pandalf
Anubis
8
0 / 3 / 1
4,158
594
900
3,246
999
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

9
3 / 1 / 3
4,829
690
4,841
5,669
1,642
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Fenrir
x-Geo-x7
Fenrir
9
1 / 1 / 2
4,838
691
2,485
5,396
2,002
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
8
1 / 3 / 2
4,761
680
3,123
5,593
1,300
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Neith
LiveBRAGA
Neith
7
2 / 3 / 0
4,509
644
3,545
6,197
1,525
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

9
2 / 2 / 2
5,056
722
4,610
5,355
2,260
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
3 / 1 / 0
6,060
866
1,855
3,591
831
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Fafnir
tinte_isma
Fafnir
3
0 / 4 / 0
3,538
505
573
5,205
3,743
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
12
13
Kills
8
8
Deaths
13
8
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
1
3
2
0.67
W
Odin
5
1
2
6
W
Xbalanque
DinhoMendes
Xbalanque
4
2
0
2
W
Anubis
EC Pandalf
Anubis
0
3
1
0.17
L
Neith
LiveBRAGA
Neith
2
3
0
0.67
L
2
2
2
1.5
W
3
1
3
4.5
L
3
1
0
3
L
Fafnir
tinte_isma
Fafnir
0
4
0
0
W
Fenrir
x-Geo-x7
Fenrir
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,075
Damage
13,706
25,408
Taken
25,941
8,602
Mitigated
9,659
6,195
Healing
7,520
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
3,123
1,170
0
1,845
5,593
1,300
0
0
5,593
23,403
0
W
Odin
5,481
2,276
0
1,280
5,529
1,646
0
629
4,900
0
21,656
W
Xbalanque
DinhoMendes
Xbalanque
4,368
576
0
661
5,568
2,313
0
2,415
3,153
0
27,000
W
Anubis
EC Pandalf
Anubis
900
62
0
619
3,246
999
0
0
3,246
18,557
413
L
Neith
LiveBRAGA
Neith
3,545
1,290
127
2,364
6,197
1,525
15
2,814
3,383
0
19,830
L
4,610
2,652
0
505
5,355
2,260
0
373
4,982
0
23,899
W
4,841
2,293
120
2,640
5,669
1,642
0
108
5,561
27,972
1,442
L
1,855
995
0
1,209
3,591
831
942
900
2,691
0
35,762
L
Fafnir
tinte_isma
Fafnir
573
335
0
1,470
5,205
3,743
0
1,594
3,611
3,830
0
W
Fenrir
x-Geo-x7
Fenrir
2,485
216
0
875
5,396
2,002
0
544
4,852
0
31,686

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,263
Gold Earned
23,924
224
Minions Killed
177
0
Camps Cleared
0
745,171
Distance Traveled
721,151
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
4,761
680
34
5
0
147,730
0
W
Odin
5,125
732
29
4
0
157,123
0
W
Xbalanque
5,313
759
50
7
0
146,941
0
W
Anubis
4,158
594
35
5
0
127,569
0
L
Neith
4,509
644
24
3
0
137,413
0
L
Vamana
5,056
722
42
6
0
194,777
0
W
Olorun
4,829
690
52
7
0
131,088
0
L
Apollo
6,060
866
70
10
0
138,390
0
L
Fafnir
3,538
505
7
1
0
102,841
0
W
Fenrir
4,838
691
58
8
0
182,450
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role