Player Matchup

Charybdis
Charybdis
 
Charybdis
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
 
Medusa
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
Koneshev13
Zhong Kui
Level 34
God Stats
2W - 0L
1,731 SR
Queue Stats
45W - 31L
1,577 Elo+
Party 1
Kukulkan
Kukulkan
L_ord_Kush
Kukulkan
Level 120
God Stats
2W - 1L
1,571 SR
Queue Stats
22W - 29L
1,419 Elo+
Solo
Vamana
Vamana
Ruslan13rus
Vamana
Level 129
God Stats
2W - 0L
1,500 SR
Queue Stats
120W - 114L
1,532 Elo+
Party 1
Team Averages
Level 113
1,561 SR
1,506 Elo+

VS

Team Averages
Level 99
1,519 SR
1,511 Elo+
Sol
Sol
 
Sol
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
Krecha605
Skadi
Level 114
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 41L
1,433 Elo+
Solo
Tiamat
Tiamat
ReMtrE
Tiamat
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 18L
1,674 Elo+
Solo
Mulan
Mulan
Surgxon_Of_Dxath
Mulan
Level 88
God Stats
5W - 8L
1,389 SR
Queue Stats
226W - 225L
1,433 Elo+
Solo
Cu Chulainn
Cu Chulainn
shadowarcher666
Cu Chulainn
Level 88
God Stats
0W - 1L
1,705 SR
Queue Stats
73W - 54L
1,514 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
11
4 / 0 / 6
6,666
1,333
4,663
3,067
998
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Medusa
 
Medusa
11
3 / 0 / 6
6,585
1,317
4,353
2,342
840
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Mace

Mace

+10
Physical Power

Zhong Kui
Koneshev13
Zhong Kui
11
2 / 0 / 6
6,383
1,277
2,892
3,627
2,585
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Kukulkan
L_ord_Kush
Kukulkan
11
2 / 0 / 4
6,002
1,200
4,029
1,704
601
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Vamana
11
2 / 0 / 6
6,327
1,265
3,783
3,534
1,765
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Team 1 Tickets

400

VS

Team 2 Tickets

331

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
10
0 / 4 / 0
5,349
1,070
2,002
5,026
1,487
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

Skadi
Krecha605
Skadi
10
0 / 0 / 0
5,278
1,056
2,754
3,056
945
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Tiamat
ReMtrE
Tiamat
10
0 / 4 / 0
5,484
1,097
2,748
5,042
2,685
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

10
0 / 1 / 0
5,093
1,019
1,378
2,274
1,014
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Cu Chulainn
shadowarcher666
Cu Chulainn
10
0 / 4 / 0
5,450
1,090
3,689
7,404
7,368
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
0
13
Kills
0
0
Deaths
13
28
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Charybdis
 
Charybdis
4
0
6
7
W
Medusa
 
Medusa
3
0
6
6
L
Sol
 
Sol
0
4
0
0
W
Zhong Kui
Koneshev13
Zhong Kui
2
0
6
5
L
Skadi
Krecha605
Skadi
0
0
0
0
W
Kukulkan
L_ord_Kush
Kukulkan
2
0
4
4
L
Tiamat
ReMtrE
Tiamat
0
4
0
0
W
Vamana
2
0
6
5
L
0
1
0
0
L
Cu Chulainn
shadowarcher666
Cu Chulainn
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,720
Damage
12,571
14,274
Taken
22,802
6,789
Mitigated
13,499
2,479
Healing
2,135
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
 
Charybdis
4,663
2,682
0
551
3,067
998
0
1,125
1,908
0
12,430
W
Medusa
 
Medusa
4,353
2,527
0
493
2,342
840
0
504
1,838
0
14,350
L
Sol
 
Sol
2,002
255
0
171
5,026
1,487
0
1,776
3,076
11,767
0
W
Zhong Kui
Koneshev13
Zhong Kui
2,892
336
0
804
3,627
2,585
0
1,642
1,985
9,585
287
L
Skadi
Krecha605
Skadi
2,754
357
0
158
3,056
945
0
2,281
634
0
13,404
W
Kukulkan
L_ord_Kush
Kukulkan
4,029
143
0
0
1,704
601
0
449
1,255
14,132
481
L
Tiamat
ReMtrE
Tiamat
2,748
279
0
283
5,042
2,685
0
419
4,600
13,553
0
W
Vamana
3,783
1,717
0
631
3,534
1,765
0
1,030
2,435
0
11,780
L
1,378
210
0
424
2,274
1,014
0
537
1,623
0
3,163
L
Cu Chulainn
shadowarcher666
Cu Chulainn
3,689
699
0
1,099
7,404
7,368
0
1,466
5,712
0
9,893

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,963
Gold Earned
26,654
113
Minions Killed
81
7
Camps Cleared
4
532,691
Distance Traveled
386,755
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
6,666
1,333
21
4
3
100,478
0
W
Medusa
6,585
1,317
29
6
0
105,709
0
L
Sol
5,349
1,070
26
5
1
71,325
0
W
Zhong Kui
6,383
1,277
25
5
0
99,059
0
L
Skadi
5,278
1,056
10
2
0
99,346
0
W
Kukulkan
6,002
1,200
33
7
0
108,684
0
L
Tiamat
5,484
1,097
29
6
1
84,931
0
W
Vamana
6,327
1,265
5
1
4
118,761
0
L
Mulan
5,093
1,019
2
0
1
49,809
0
L
Cu Chulainn
5,450
1,090
14
3
1
81,344
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role