Player Matchup

Hachiman
Hachiman
LiLDemonEmperor
Hachiman
Level 63
God Stats
9W - 5L
1,523 SR
Queue Stats
100W - 108L
1,480 Elo+
Solo
Eset
Eset
XPurpleprodigyx
Eset
Level 206
God Stats
3W - 1L
1,844 SR
Queue Stats
384W - 371L
1,522 Elo+
Solo
Achilles
Achilles
greenbay2735
Achilles
Level 143
God Stats
1W - 0L
1,500 SR
Queue Stats
79W - 68L
1,512 Elo+
Solo
Hades
Hades
naruto16sama
Hades
Level 109
God Stats
5W - 6L
1,286 SR
Queue Stats
191W - 195L
1,409 Elo+
Solo
Ymir
Ymir
tobi5555
Ymir
Level 104
God Stats
18W - 19L
1,489 SR
Queue Stats
374W - 375L
1,429 Elo+
Solo
Team Averages
Level 125
1,528 SR
1,470 Elo+

VS

Team Averages
Level 83
1,519 SR
1,486 Elo+
Bacchus
Bacchus
HORRIBELSNIPER
Bacchus
Level 103
God Stats
8W - 4L
1,572 SR
Queue Stats
215W - 207L
1,491 Elo+
Solo
Neith
Neith
LegenTerry9101
Neith
Level 35
God Stats
170W - 200L
1,419 SR
Queue Stats
174W - 205L
1,344 Elo+
Solo
Da Ji
Da Ji
Slugg063
Da Ji
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
247W - 233L
1,495 Elo+
Solo
Chang'e
Chang'e
lhxo__
Chang'e
Level 60
God Stats
11W - 10L
1,599 SR
Queue Stats
66W - 58L
1,554 Elo+
Solo
The Morrigan
The Morrigan
sheepboa
The Morrigan
Level 107
God Stats
8W - 11L
1,504 SR
Queue Stats
219W - 194L
1,547 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
15
4 / 0 / 4
8,349
557
4,420
6,646
2,179
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
2 / 2 / 4
7,962
531
7,526
6,202
1,976
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Achilles
greenbay2735
Achilles
13
3 / 0 / 5
8,455
564
5,800
9,360
9,714
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
2 / 2 / 2
8,416
561
8,770
14,750
8,250
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ymir
17
3 / 0 / 4
9,366
624
4,621
9,507
5,083
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 2 / 1
6,805
454
2,071
10,585
11,388
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

11
0 / 3 / 1
6,427
428
1,836
5,509
1,840
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Da Ji
Slugg063
Da Ji
13
3 / 4 / 1
7,374
492
8,191
12,686
4,893
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Chang'e
lhxo__
Chang'e
13
0 / 3 / 1
7,286
486
7,977
11,406
7,049
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

The Morrigan
sheepboa
The Morrigan
14
1 / 2 / 1
7,945
530
4,542
5,615
2,087
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
9
14
Kills
4
4
Deaths
14
19
Assists
5
Player
Kills
Deaths
Assists
KDA
L
0
2
1
0.25
L
0
3
1
0.17
W
Hachiman
4
0
4
6
L
Da Ji
Slugg063
Da Ji
3
4
1
0.88
W
2
2
4
2
W
Achilles
greenbay2735
Achilles
3
0
5
5.5
L
Chang'e
lhxo__
Chang'e
0
3
1
0.17
W
2
2
2
1.5
L
The Morrigan
sheepboa
The Morrigan
1
2
1
0.75
W
Ymir
3
0
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,137
Damage
24,617
46,465
Taken
45,801
27,202
Mitigated
27,257
18,013
Healing
13,088
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,071
175
0
1,894
10,585
11,388
0
4,117
6,468
24,170
0
L
1,836
548
0
816
5,509
1,840
0
1,182
4,327
0
35,143
W
Hachiman
4,420
1,706
0
3,143
6,646
2,179
614
724
5,856
0
58,183
L
Da Ji
Slugg063
Da Ji
8,191
1,298
0
4,282
12,686
4,893
0
5,731
6,955
0
47,636
W
7,526
560
279
1,513
6,202
1,976
0
1,713
4,373
60,368
277
W
Achilles
greenbay2735
Achilles
5,800
1,362
0
2,277
9,360
9,714
0
2,354
6,874
0
27,716
L
Chang'e
lhxo__
Chang'e
7,977
534
280
5,058
11,406
7,049
0
6,607
4,799
50,700
0
W
8,770
704
355
8,161
14,750
8,250
365
7,291
7,459
50,585
2,037
L
The Morrigan
sheepboa
The Morrigan
4,542
996
0
758
5,615
2,087
0
2,852
2,607
64,093
2,642
W
Ymir
4,621
896
0
2,285
9,507
5,083
450
1,529
7,890
96,039
2,642

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,548
Gold Earned
35,837
492
Minions Killed
402
0
Camps Cleared
0
1,473,820
Distance Traveled
1,444,939
12
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
6,805
454
36
2
0
306,315
0
L
Neith
6,427
428
59
4
0
250,719
0
W
Hachiman
8,349
557
94
6
0
304,588
4
L
Da Ji
7,374
492
75
5
0
307,443
1
W
Eset
7,962
531
115
8
0
292,973
4
W
Achilles
8,455
564
48
3
0
316,665
4
L
Chang'e
7,286
486
90
6
0
270,048
4
W
Hades
8,416
561
92
6
0
247,195
0
L
The Morrigan
7,945
530
142
9
0
310,414
3
W
Ymir
9,366
624
143
10
0
312,399
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role