Player Matchup

Discordia
Discordia
Platinum III
 
Discordia
Platinum III
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Atlas
Atlas
Platinum II
Metafiz
Atlas
Platinum II
Level 237
God Stats
28W - 19L
1,637 SR
Queue Stats
77W - 69L
1,935 MMR
Party 1
Chaac
Chaac
Platinum III
TtvMenja
Chaac
Platinum III
Level 188
God Stats
1W - 3L
1,148 SR
Queue Stats
50W - 53L
1,720 MMR
Party 1
Team Averages
Platinum III
Platinum III
Average Tier
Level 164
1,429 SR
1,718 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 116
1,630 SR
1,884 MMR
Xing Tian
Xing Tian
Gold V
Elo_Bronze_V
Xing Tian
Gold V
Level 67
God Stats
7W - 6L
1,651 SR
Queue Stats
21W - 24L
1,568 MMR
Solo
Anhur
Anhur
Diamond IV
Splorchess
Anhur
Diamond IV
Level 126
God Stats
1W - 1L
1,808 SR
Queue Stats
26W - 11L
2,386 MMR
Solo
Kukulkan
Kukulkan
Gold II
pedroleao13
Kukulkan
Gold II
Level 154
God Stats
3W - 6L
1,433 SR
Queue Stats
54W - 44L
1,698 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
18
4 / 1 / 3
11,032
788
9,838
6,965
2,152
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Atlas
Metafiz
Atlas
18
1 / 1 / 8
10,955
783
9,148
11,288
8,168
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Chaac
TtvMenja
Chaac
18
4 / 3 / 4
11,349
811
17,594
18,621
22,893
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Bans
Bake KujiraHorusNe ZhaCthulhuHera

VS

Bans
KumbhakarnaSerqetOdinBacchusAchilles
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Elo_Bronze_V
Xing Tian
15
1 / 3 / 3
9,588
685
6,701
19,950
16,452
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 7.5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 15s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Anhur
17
4 / 3 / 1
10,826
773
9,609
11,751
4,847
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
pedroleao13
Kukulkan
17
0 / 3 / 5
10,440
746
7,383
8,817
3,619
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
14
9
Kills
5
5
Deaths
9
15
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Discordia
 
Discordia
4
1
3
5.5
L
Xing Tian
Elo_Bronze_V
Xing Tian
1
3
3
0.83
W
Atlas
Metafiz
Atlas
1
1
8
5
L
Anhur
4
3
1
1.5
W
Chaac
TtvMenja
Chaac
4
3
4
2
L
Kukulkan
pedroleao13
Kukulkan
0
3
5
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,580
Damage
23,693
36,874
Taken
40,518
33,213
Mitigated
24,918
6,808
Healing
10,524
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
 
Discordia
9,838
348
0
1,504
6,965
2,152
406
4,286
2,679
37,895
0
L
Xing Tian
Elo_Bronze_V
Xing Tian
6,701
221
0
6,006
19,950
16,452
0
9,307
9,072
14,645
0
W
Atlas
Metafiz
Atlas
9,148
2,896
0
600
11,288
8,168
225
3,980
7,299
33,414
2,693
L
Anhur
9,609
5,507
0
3,029
11,751
4,847
0
4,277
6,839
0
42,579
W
Chaac
TtvMenja
Chaac
17,594
2,479
0
4,704
18,621
22,893
82
5,916
12,665
0
48,401
L
Kukulkan
pedroleao13
Kukulkan
7,383
294
0
1,489
8,817
3,619
0
3,780
4,589
46,216
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,336
Gold Earned
30,854
175
Minions Killed
177
0
Camps Cleared
0
840,677
Distance Traveled
785,176
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
11,032
788
66
5
0
277,228
6
L
Xing Tian
9,588
685
15
1
0
277,612
5
W
Atlas
10,955
783
65
5
0
276,623
0
L
Anhur
10,826
773
63
5
0
239,835
0
W
Chaac
11,349
811
44
3
0
286,826
0
L
Kukulkan
10,440
746
99
7
0
267,729
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role