Player Matchup

Ah Puch
Ah Puch
Lenzo777
Ah Puch
Level 181
God Stats
2W - 1L
1,620 SR
Queue Stats
208W - 214L
1,498 Elo+
Solo
Apollo
Apollo
Memorex0071
Apollo
Level 159
God Stats
29W - 33L
1,530 SR
Queue Stats
251W - 224L
1,532 Elo+
Solo
Medusa
Medusa
RKoreshkova
Medusa
Level 86
God Stats
2W - 4L
1,340 SR
Queue Stats
110W - 108L
1,470 Elo+
Solo
Nu Wa
Nu Wa
TH3 R3D SCAR3
Nu Wa
Level 230
God Stats
9W - 12L
1,503 SR
Queue Stats
476W - 483L
1,454 Elo+
Solo
Kumbhakarna
Kumbhakarna
andrew77777777
Kumbhakarna
Level 110
God Stats
2W - 1L
1,298 SR
Queue Stats
101W - 130L
1,417 Elo+
Solo
Team Averages
Level 153
1,458 SR
1,474 Elo+

VS

Team Averages
Level 90
1,538 SR
1,470 Elo+
Achilles
Achilles
CAP7 CLU7CH
Achilles
Level 141
God Stats
1W - 7L
1,422 SR
Queue Stats
75W - 100L
1,393 Elo+
Party 1
Medusa
Medusa
FlossForceOne
Medusa
Level 29
God Stats
1W - 1L
1,696 SR
Queue Stats
28W - 30L
1,463 Elo+
Solo
Charon
Charon
KINGSKOBLAR
Charon
Level 190
God Stats
3W - 4L
1,554 SR
Queue Stats
213W - 214L
1,503 Elo+
Solo
Ao Kuang
Ao Kuang
NogginGoblin
Ao Kuang
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Anubis
Anubis
Shoots x
Anubis
Level 87
God Stats
63W - 65L
1,519 SR
Queue Stats
148W - 169L
1,489 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Lenzo777
Ah Puch
16
2 / 4 / 3
9,898
900
6,218
7,402
2,293
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Apollo
16
5 / 1 / 5
10,523
957
7,905
7,346
3,032
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Medusa
15
0 / 1 / 6
9,356
851
5,264
5,382
1,807
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Duality

Duality

+55
Physical Power
+15%
Attack Speed

PASSIVE - Once every 3s, your next Basic Attack will deal an additional 25% damage as Physical Ability damage. This damage can trigger ability item effects.

Hidden Dagger

Hidden Dagger

+15
Physical Power

17
5 / 0 / 3
11,144
1,013
11,113
4,537
1,513
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kumbhakarna
andrew77777777
Kumbhakarna
15
1 / 3 / 8
10,254
932
2,616
11,549
7,644
War Banner

War Banner

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. Getting an assist for an enemy dying provides a stack that provides 2% Movement Speed and 4% Attack Speed for 10s to nearby allies up to 10 stacks. When you've gained 4 or more stacks from assists, once per ability, each time you damage an enemy god you restore 1% Health and 1.25% Mana to nearby allies within 55 units and refresh the duration of these stacks.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
CAP7 CLU7CH
Achilles
15
4 / 2 / 3
9,324
848
4,738
11,471
12,911
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

15
0 / 2 / 4
9,259
842
9,212
8,068
2,400
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charon
16
2 / 2 / 2
9,278
843
5,623
8,306
5,914
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ao Kuang
NogginGoblin
Ao Kuang
12
0 / 4 / 3
7,897
718
1,214
5,810
2,524
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Anubis
Shoots x
Anubis
16
3 / 3 / 3
9,592
872
6,088
8,621
4,185
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
24
13
Kills
9
9
Deaths
13
25
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Achilles
CAP7 CLU7CH
Achilles
4
2
3
2.75
L
0
2
4
1
L
Charon
2
2
2
1.5
W
Ah Puch
Lenzo777
Ah Puch
2
4
3
0.88
W
Apollo
5
1
5
7.5
L
Ao Kuang
NogginGoblin
Ao Kuang
0
4
3
0.38
W
Medusa
0
1
6
3
L
Anubis
Shoots x
Anubis
3
3
3
1.5
W
5
0
3
6.5
W
Kumbhakarna
andrew77777777
Kumbhakarna
1
3
8
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,116
Damage
26,875
36,216
Taken
42,276
16,289
Mitigated
27,934
2,667
Healing
7,108
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
CAP7 CLU7CH
Achilles
4,738
1,235
128
2,818
11,471
12,911
38
3,666
7,805
103
11,161
L
9,212
2,322
0
652
8,068
2,400
0
4,822
3,246
0
41,869
L
Charon
5,623
128
0
820
8,306
5,914
406
3,405
4,901
29,715
562
W
Ah Puch
Lenzo777
Ah Puch
6,218
423
48
1,213
7,402
2,293
296
2,088
5,125
32,144
0
W
Apollo
7,905
5,589
0
0
7,346
3,032
2,439
2,634
4,411
0
23,361
L
Ao Kuang
NogginGoblin
Ao Kuang
1,214
254
0
245
5,810
2,524
0
2,748
3,062
2,629
0
W
Medusa
5,264
1,554
0
988
5,382
1,807
1,882
2,322
2,843
0
24,404
L
Anubis
Shoots x
Anubis
6,088
154
0
2,445
8,621
4,185
0
4,423
4,198
30,501
658
W
11,113
2,503
0
0
4,537
1,513
2,708
1,243
3,143
44,656
859
W
Kumbhakarna
andrew77777777
Kumbhakarna
2,616
288
0
418
11,549
7,644
667
3,201
7,798
10,230
1,714

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,175
Gold Earned
45,350
249
Minions Killed
223
0
Camps Cleared
0
1,090,216
Distance Traveled
952,905
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
9,324
848
15
1
0
209,324
0
L
Medusa
9,259
842
93
8
0
210,243
0
L
Charon
9,278
843
51
5
0
217,093
0
W
Ah Puch
9,898
900
50
5
0
192,954
0
W
Apollo
10,523
957
40
4
0
229,413
0
L
Ao Kuang
7,897
718
1
0
0
129,416
0
W
Medusa
9,356
851
58
5
0
258,488
0
L
Anubis
9,592
872
63
6
0
186,829
0
W
Nu Wa
11,144
1,013
70
6
0
207,198
0
W
Kumbhakarna
10,254
932
31
3
0
202,163
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role