Player Matchup

Fenrir
Fenrir
ElaniaAlina
Fenrir
Level 89
God Stats
7W - 6L
1,500 SR
Queue Stats
83W - 85L
1,452 Elo+
Solo
Charybdis
Charybdis
Grokakakipu
Charybdis
Level 14
God Stats
2W - 3L
1,111 SR
Queue Stats
6W - 8L
1,328 Elo+
Party 1
Baron Samedi
Baron Samedi
JohnDestor
Baron Samedi
Level 120
God Stats
13W - 6L
1,656 SR
Queue Stats
271W - 268L
1,483 Elo+
Solo
Osiris
Osiris
NelloLegend
Osiris
Level 68
God Stats
23W - 23L
1,459 SR
Queue Stats
187W - 219L
1,424 Elo+
Solo
Xing Tian
Xing Tian
xTheBoloux
Xing Tian
Level 80
God Stats
2W - 0L
1,733 SR
Queue Stats
24W - 28L
1,396 Elo+
Party 1
Team Averages
Level 74
1,492 SR
1,417 Elo+

VS

Team Averages
Level 72
1,465 SR
1,436 Elo+
Serqet
Serqet
DororoOpGuy
Serqet
Level 61
God Stats
1W - 2L
1,506 SR
Queue Stats
118W - 143L
1,464 Elo+
Solo
Cthulhu
Cthulhu
Leo23278577
Cthulhu
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
117W - 122L
1,398 Elo+
Party 2
Zeus
Zeus
Tresor_Ente
Zeus
Level 102
God Stats
6W - 6L
1,479 SR
Queue Stats
140W - 144L
1,473 Elo+
Solo
Nox
Nox
Xottik FM
Nox
Level 69
God Stats
1W - 3L
1,339 SR
Queue Stats
198W - 191L
1,385 Elo+
Party 2
Thor
Thor
littlepedrinho
Thor
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
154W - 154L
1,462 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
11
7 / 3 / 3
6,707
671
4,436
8,379
2,975
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Charybdis
Grokakakipu
Charybdis
9
4 / 4 / 6
5,614
561
7,559
6,696
1,812
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Baron Samedi
JohnDestor
Baron Samedi
10
1 / 1 / 0
5,940
594
1,268
3,457
1,105
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Osiris
11
1 / 0 / 3
6,268
627
4,480
6,026
4,866
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Xing Tian
xTheBoloux
Xing Tian
9
3 / 3 / 7
5,794
579
3,796
8,544
4,506
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
10
4 / 2 / 2
5,543
554
3,849
8,267
2,671
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cthulhu
Leo23278577
Cthulhu
7
0 / 7 / 7
4,679
468
5,580
8,272
3,544
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

10
2 / 1 / 0
5,508
551
2,483
2,657
685
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

8
4 / 3 / 4
5,354
535
5,427
6,179
1,991
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

10
0 / 3 / 1
5,194
519
2,994
7,233
2,364
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
24
16
Kills
10
11
Deaths
16
19
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Serqet
4
2
2
2.5
W
Fenrir
7
3
3
2.83
W
Charybdis
Grokakakipu
Charybdis
4
4
6
1.75
W
Baron Samedi
JohnDestor
Baron Samedi
1
1
0
1
L
Cthulhu
Leo23278577
Cthulhu
0
7
7
0.5
W
Osiris
1
0
3
2.5
L
2
1
0
2
L
4
3
4
2
L
0
3
1
0.17
W
Xing Tian
xTheBoloux
Xing Tian
3
3
7
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,539
Damage
20,333
33,102
Taken
32,608
15,264
Mitigated
11,255
7,999
Healing
8,345
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Serqet
3,849
573
0
4,239
8,267
2,671
0
1,015
7,252
0
31,140
W
Fenrir
4,436
1,860
0
1,735
8,379
2,975
0
2,280
6,011
0
28,204
W
Charybdis
Grokakakipu
Charybdis
7,559
3,785
0
2,008
6,696
1,812
524
3,957
2,529
0
31,581
W
Baron Samedi
JohnDestor
Baron Samedi
1,268
57
0
1,104
3,457
1,105
0
1,649
1,640
34,606
76
L
Cthulhu
Leo23278577
Cthulhu
5,580
1,086
0
683
8,272
3,544
0
1,594
6,678
16,148
0
W
Osiris
4,480
768
0
2,244
6,026
4,866
0
0
5,800
0
39,263
L
2,483
351
0
485
2,657
685
0
1,160
1,497
30,540
0
L
5,427
995
0
1,966
6,179
1,991
19
1,295
4,884
22,894
1,380
L
2,994
180
0
972
7,233
2,364
0
0
7,233
0
29,147
W
Xing Tian
xTheBoloux
Xing Tian
3,796
841
0
908
8,544
4,506
156
5,288
3,256
12,266
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,323
Gold Earned
26,278
248
Minions Killed
239
0
Camps Cleared
0
980,759
Distance Traveled
957,524
17
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
5,543
554
62
6
0
242,742
0
W
Fenrir
6,707
671
51
5
0
231,324
4
W
Charybdis
5,614
561
47
5
0
174,705
0
W
Baron Samedi
5,940
594
64
6
0
200,007
4
L
Cthulhu
4,679
468
19
2
0
184,855
0
W
Osiris
6,268
627
68
7
0
195,258
5
L
Zeus
5,508
551
67
7
0
166,814
2
L
Nox
5,354
535
41
4
0
167,651
0
L
Thor
5,194
519
50
5
0
195,462
4
W
Xing Tian
5,794
579
18
2
0
179,465
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role