Player Matchup

Kuzenbo
Kuzenbo
Gold III
Keratt
Kuzenbo
Gold III
Level 147
God Stats
6W - 4L
1,615 SR
Queue Stats
110W - 107L
1,663 MMR
Solo
Arachne
Arachne
Gold III
OkAnGRCY
Arachne
Gold III
Level 88
God Stats
1W - 1L
1,500 SR
Queue Stats
39W - 32L
1,695 MMR
Solo
Hades
Hades
Platinum I
Pilzzy GK
Hades
Platinum I
Level 122
God Stats
7W - 3L
1,678 SR
Queue Stats
708W - 720L
1,991 MMR
Solo
Ullr
Ullr
Platinum IV
VJii
Ullr
Platinum IV
Level 145
God Stats
2W - 1L
1,480 SR
Queue Stats
50W - 44L
1,783 MMR
Solo
Sol
Sol
Diamond V
kräuterlumpen
Sol
Diamond V
Level 158
God Stats
15W - 3L
1,914 SR
Queue Stats
209W - 185L
1,912 MMR
Solo
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 132
1,637 SR
1,809 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 120
1,468 SR
1,780 MMR
Medusa
Medusa
Platinum V
 
Medusa
Platinum V
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ra
Ra
Platinum V
HoardKill Rpeat
Ra
Platinum V
Level 141
God Stats
0W - 1L
1,500 SR
Queue Stats
94W - 95L
1,642 MMR
Solo
Erlang Shen
Erlang Shen
Platinum I
Leo 6z2z
Erlang Shen
Platinum I
Level 107
God Stats
0W - 3L
1,722 SR
Queue Stats
183W - 176L
1,990 MMR
Party 1
Loki
Loki
Platinum III
ShadowGardên
Loki
Platinum III
Level 126
God Stats
1W - 2L
1,444 SR
Queue Stats
201W - 188L
1,819 MMR
Party 1
Janus
Janus
Platinum III
arnettobrien
Janus
Platinum III
Level 142
God Stats
2W - 5L
1,172 SR
Queue Stats
151W - 132L
1,951 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Keratt
Kuzenbo
9
1 / 2 / 1
5,395
540
3,468
9,077
8,116
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Arachne
OkAnGRCY
Arachne
11
4 / 1 / 3
7,012
701
3,543
6,609
1,883
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Hades
Pilzzy GK
Hades
12
4 / 1 / 0
6,959
696
8,827
10,903
4,340
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Ullr
VJii
Ullr
10
0 / 4 / 2
5,361
536
4,500
7,457
2,149
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

13
2 / 0 / 2
6,663
666
3,842
5,834
1,565
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Bans
Ao KuangAwilixAresKhepri

VS

Bans
He BoKumbhakarnaPoseidonCthulhu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
11
5 / 1 / 1
6,035
604
8,265
6,714
2,204
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

9
1 / 2 / 2
5,024
502
2,369
5,582
1,554
Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Erlang Shen
Leo 6z2z
Erlang Shen
9
0 / 3 / 1
4,900
490
5,866
10,248
6,177
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

10
1 / 2 / 1
5,444
544
2,413
6,565
1,776
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

10
1 / 3 / 0
5,732
573
2,345
5,147
1,455
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
13
11
Kills
8
8
Deaths
11
8
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
5
1
1
5.5
L
1
2
2
1
W
Kuzenbo
Keratt
Kuzenbo
1
2
1
0.75
L
Erlang Shen
Leo 6z2z
Erlang Shen
0
3
1
0.17
W
Arachne
OkAnGRCY
Arachne
4
1
3
5.5
W
Hades
Pilzzy GK
Hades
4
1
0
4
L
1
2
1
0.75
W
Ullr
VJii
Ullr
0
4
2
0.25
L
1
3
0
0.33
W
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,180
Damage
21,258
39,880
Taken
34,256
18,053
Mitigated
13,166
20,225
Healing
9,876
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
8,265
3,418
0
930
6,714
2,204
0
846
5,868
0
38,690
L
2,369
247
512
1,042
5,582
1,554
0
2,846
2,736
22,080
0
W
Kuzenbo
Keratt
Kuzenbo
3,468
876
0
2,531
9,077
8,116
0
1,164
7,601
22,306
80
L
Erlang Shen
Leo 6z2z
Erlang Shen
5,866
2,403
0
3,276
10,248
6,177
0
7,348
2,900
0
25,913
W
Arachne
OkAnGRCY
Arachne
3,543
2,289
0
4,953
6,609
1,883
0
596
5,915
0
40,469
W
Hades
Pilzzy GK
Hades
8,827
2,364
80
7,838
10,903
4,340
43
28
10,835
48,323
1,604
L
2,413
266
0
3,311
6,565
1,776
0
1,251
5,314
0
33,617
W
Ullr
VJii
Ullr
4,500
1,076
0
469
7,457
2,149
0
715
6,626
0
37,515
L
2,345
44
0
805
5,147
1,455
0
3,294
1,853
34,772
0
W
3,842
911
0
4,354
5,834
1,565
0
1,443
4,189
49,171
11,891

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,390
Gold Earned
27,135
374
Minions Killed
285
0
Camps Cleared
0
1,020,563
Distance Traveled
1,072,776
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
6,035
604
65
7
0
189,453
2
L
Ra
5,024
502
37
4
0
207,298
0
W
Kuzenbo
5,395
540
42
4
0
219,470
4
L
Erlang Shen
4,900
490
36
4
0
186,809
0
W
Arachne
7,012
701
68
7
0
231,825
0
W
Hades
6,959
696
90
9
0
164,798
3
L
Loki
5,444
544
70
7
0
267,624
2
W
Ullr
5,361
536
67
7
0
206,504
0
L
Janus
5,732
573
77
8
0
221,592
3
W
Sol
6,663
666
107
11
0
197,966
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role