Player Matchup

Discordia
Discordia
Mati2558
Discordia
Level 159
God Stats
1W - 0L
1,245 SR
Queue Stats
40W - 37L
1,483 Elo+
Solo
Nut
Nut
MisterWizard543
Nut
Level 304
God Stats
15W - 26L
1,431 SR
Queue Stats
1,389W - 1,487L
1,464 Elo+
Solo
Ah Puch
Ah Puch
Revenat300
Ah Puch
Level 121
God Stats
2W - 2L
1,362 SR
Queue Stats
207W - 184L
1,541 Elo+
Solo
Kumbhakarna
Kumbhakarna
TheNightOwl69
Kumbhakarna
Level 127
God Stats
9W - 3L
1,691 SR
Queue Stats
228W - 219L
1,459 Elo+
Solo
Aphrodite
Aphrodite
ºCye
Aphrodite
Level 164
God Stats
3W - 4L
1,420 SR
Queue Stats
237W - 223L
1,577 Elo+
Solo
Team Averages
Level 175
1,430 SR
1,505 Elo+

VS

Team Averages
Level 118
1,545 SR
1,474 Elo+
Amaterasu
Amaterasu
NoodlesAndSoup
Amaterasu
Level 102
God Stats
1W - 2L
1,467 SR
Queue Stats
342W - 354L
1,562 Elo+
Solo
Hachiman
Hachiman
PatrickStar1243
Hachiman
Level 129
God Stats
1W - 1L
1,500 SR
Queue Stats
92W - 97L
1,452 Elo+
Solo
Ganesha
Ganesha
Phobiaqt
Ganesha
Level 140
God Stats
8W - 6L
1,510 SR
Queue Stats
458W - 439L
1,523 Elo+
Solo
Aphrodite
Aphrodite
YmirsBoto
Aphrodite
Level 159
God Stats
1W - 2L
1,462 SR
Queue Stats
612W - 623L
1,444 Elo+
Solo
Fafnir
Fafnir
dahbones
Fafnir
Level 61
God Stats
2W - 2L
1,786 SR
Queue Stats
97W - 117L
1,391 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Mati2558
Discordia
15
1 / 5 / 13
9,505
792
14,890
8,759
2,902
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

16
3 / 4 / 13
9,738
812
9,210
12,434
4,637
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Heavy Mace

Heavy Mace

+30
Physical Power

Ah Puch
Revenat300
Ah Puch
18
7 / 3 / 11
10,700
892
22,631
10,623
4,028
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kumbhakarna
TheNightOwl69
Kumbhakarna
14
0 / 4 / 11
8,377
698
4,347
17,573
15,299
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Aphrodite
ºCye
Aphrodite
19
12 / 2 / 10
11,864
989
19,123
11,301
6,246
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
NoodlesAndSoup
Amaterasu
16
6 / 4 / 9
9,954
830
15,432
18,586
19,928
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Hachiman
14
3 / 6 / 5
9,032
753
7,720
13,593
5,771
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ganesha
Phobiaqt
Ganesha
16
0 / 5 / 16
9,864
822
11,184
18,542
23,531
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Aphrodite
YmirsBoto
Aphrodite
16
1 / 5 / 6
8,979
748
7,637
12,874
7,643
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Fafnir
dahbones
Fafnir
18
7 / 3 / 2
11,504
959
5,987
15,170
22,708
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
55
23
Kills
17
18
Deaths
23
58
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Discordia
Mati2558
Discordia
1
5
13
1.5
W
3
4
13
2.38
L
Amaterasu
NoodlesAndSoup
Amaterasu
6
4
9
2.63
L
Hachiman
3
6
5
0.92
L
Ganesha
Phobiaqt
Ganesha
0
5
16
1.6
W
Ah Puch
Revenat300
Ah Puch
7
3
11
4.17
W
Kumbhakarna
TheNightOwl69
Kumbhakarna
0
4
11
1.38
L
Aphrodite
YmirsBoto
Aphrodite
1
5
6
0.8
L
Fafnir
dahbones
Fafnir
7
3
2
2.67
W
Aphrodite
ºCye
Aphrodite
12
2
10
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,201
Damage
47,960
60,690
Taken
78,765
33,112
Mitigated
79,581
24,497
Healing
29,737
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
Mati2558
Discordia
14,890
228
781
1,198
8,759
2,902
609
4,487
4,150
26,430
367
W
9,210
3,695
172
1,934
12,434
4,637
1,469
4,324
7,873
110
21,357
L
Amaterasu
NoodlesAndSoup
Amaterasu
15,432
4,375
812
6,482
18,586
19,928
0
13,497
4,201
0
20,818
L
Hachiman
7,720
2,947
1,202
2,953
13,593
5,771
811
10,012
2,811
0
17,427
L
Ganesha
Phobiaqt
Ganesha
11,184
829
573
3,894
18,542
23,531
161
12,225
5,529
20,211
392
W
Ah Puch
Revenat300
Ah Puch
22,631
1,739
280
3,348
10,623
4,028
432
5,205
5,196
28,177
0
W
Kumbhakarna
TheNightOwl69
Kumbhakarna
4,347
155
1,597
4,074
17,573
15,299
235
5,399
11,904
7,733
0
L
Aphrodite
YmirsBoto
Aphrodite
7,637
221
5,499
5,276
12,874
7,643
88
9,443
2,938
22,510
0
L
Fafnir
dahbones
Fafnir
5,987
2,402
341
2,705
15,170
22,708
279
11,412
2,565
19,567
338
W
Aphrodite
ºCye
Aphrodite
19,123
1,993
5,956
5,157
11,301
6,246
1,124
5,221
5,785
37,115
647

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,184
Gold Earned
49,333
130
Minions Killed
136
0
Camps Cleared
0
1,083,790
Distance Traveled
1,119,428
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
9,505
792
39
3
0
236,729
0
W
Nut
9,738
812
26
2
0
188,374
0
L
Amaterasu
9,954
830
20
2
0
264,307
0
L
Hachiman
9,032
753
29
2
0
186,727
0
L
Ganesha
9,864
822
4
0
0
224,298
0
W
Ah Puch
10,700
892
14
1
0
226,900
0
W
Kumbhakarna
8,377
698
6
1
0
207,626
0
L
Aphrodite
8,979
748
49
4
0
220,976
0
L
Fafnir
11,504
959
34
3
0
223,120
0
W
Aphrodite
11,864
989
45
4
0
224,161
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role