Player Matchup

He Bo
He Bo
ArdentSynergy
He Bo
Level 122
God Stats
24W - 13L
1,473 SR
Queue Stats
304W - 254L
1,569 Elo+
Solo
Hou Yi
Hou Yi
D3fi4nT
Hou Yi
Level 59
God Stats
29W - 31L
1,580 SR
Queue Stats
207W - 219L
1,534 Elo+
Solo
Arachne
Arachne
JippyRedd
Arachne
Level 87
God Stats
14W - 6L
1,717 SR
Queue Stats
260W - 227L
1,553 Elo+
Solo
Team Averages
Level 89
1,590 SR
1,552 Elo+

VS

Team Averages
Level 170
1,605 SR
1,493 Elo+
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 132
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
Angryz_Ed216
Neith
Level 128
God Stats
1W - 2L
1,596 SR
Queue Stats
91W - 88L
1,437 Elo+
Solo
Ymir
Ymir
guitarsobelisk
Ymir
Level 251
God Stats
44W - 30L
1,718 SR
Queue Stats
1,781W - 1,806L
1,543 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 0 / 2
8,100
810
6,685
5,569
1,537
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hou Yi
D3fi4nT
Hou Yi
13
1 / 2 / 2
7,681
768
6,130
5,593
1,810
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Arachne
JippyRedd
Arachne
14
1 / 1 / 2
7,888
789
4,697
8,176
6,835
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
15
2 / 0 / 1
7,725
773
711
3,860
1,736
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

13
1 / 3 / 2
7,394
739
4,895
9,410
3,308
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

11
0 / 0 / 0
6,546
655
2,248
6,863
4,068
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
6
3
Kills
3
3
Deaths
3
6
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
 
Baron Samedi
2
0
1
2.5
L
1
3
2
0.67
W
1
0
2
2
W
Hou Yi
D3fi4nT
Hou Yi
1
2
2
1
W
Arachne
JippyRedd
Arachne
1
1
2
2
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,512
Damage
7,854
19,338
Taken
20,133
10,182
Mitigated
9,112
4,004
Healing
3,618
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
 
Baron Samedi
711
56
169
250
3,860
1,736
0
530
3,323
19,901
0
L
4,895
1,242
0
804
9,410
3,308
0
3,750
5,571
0
25,945
W
6,685
282
0
688
5,569
1,537
1,715
554
4,882
31,836
638
W
Hou Yi
D3fi4nT
Hou Yi
6,130
3,652
0
410
5,593
1,810
1,740
824
4,729
0
25,070
W
Arachne
JippyRedd
Arachne
4,697
3,714
0
2,906
8,176
6,835
429
1,423
6,688
0
20,733
L
2,248
0
0
2,395
6,863
4,068
0
2,262
4,515
11,829
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,669
Gold Earned
21,665
140
Minions Killed
108
0
Camps Cleared
0
530,440
Distance Traveled
418,806
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
7,725
773
43
4
0
123,427
0
L
Neith
7,394
739
42
4
0
174,355
0
W
He Bo
8,100
810
53
5
0
192,222
3
W
Hou Yi
7,681
768
48
5
0
146,118
0
W
Arachne
7,888
789
39
4
0
192,100
0
L
Ymir
6,546
655
23
2
0
121,024
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role