Player Matchup

Rama
Rama
 
Rama
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Maui
Maui
 
Maui
Level 204
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
 
Ymir
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Tiamat
Tiamat
Kyleheritage98
Tiamat
Level 97
God Stats
19W - 14L
1,491 SR
Queue Stats
20W - 16L
1,430 Elo+
Party 1
Osiris
Osiris
Spinnitxo
Osiris
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 7L
1,359 Elo+
Party 1
Team Averages
Level 98
1,498 SR
1,458 Elo+

VS

Team Averages
Level 111
1,534 SR
1,473 Elo+
Cu Chulainn
Cu Chulainn
AzazelN7
Cu Chulainn
Level 144
God Stats
1W - 1L
1,500 SR
Queue Stats
188W - 160L
1,489 Elo+
Solo
Ares
Ares
BiggieBawlz1273
Ares
Level 115
God Stats
25W - 27L
1,520 SR
Queue Stats
314W - 312L
1,471 Elo+
Solo
Chernobog
Chernobog
Goloso-_-sabroso
Chernobog
Level 102
God Stats
0W - 2L
1,322 SR
Queue Stats
119W - 140L
1,449 Elo+
Solo
Arachne
Arachne
Jspurge04
Arachne
Level 124
God Stats
15W - 8L
1,699 SR
Queue Stats
124W - 122L
1,477 Elo+
Solo
Zhong Kui
Zhong Kui
Unwanted_Potato9
Zhong Kui
Level 68
God Stats
6W - 3L
1,627 SR
Queue Stats
245W - 250L
1,480 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
11
4 / 4 / 2
6,871
573
5,257
6,303
2,272
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Maui
 
Maui
10
0 / 1 / 8
6,570
548
3,374
8,210
5,055
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ymir
 
Ymir
11
1 / 2 / 5
6,151
513
4,374
7,157
3,066
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
4 / 0 / 3
7,118
593
7,089
4,596
2,349
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Osiris
Spinnitxo
Osiris
10
1 / 1 / 1
6,112
509
2,319
5,960
5,000
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
AzazelN7
Cu Chulainn
11
2 / 2 / 0
6,428
536
5,223
10,984
6,080
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

1
0 / 0 / 0
2,330
194
0
0
0
Chernobog
12
4 / 3 / 1
7,005
584
4,573
8,031
2,030
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Arachne
Jspurge04
Arachne
11
1 / 1 / 4
6,330
528
4,102
6,853
2,114
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Zhong Kui
10
1 / 4 / 0
5,993
499
2,599
7,792
4,678
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
13
10
Kills
8
8
Deaths
10
19
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Rama
 
Rama
4
4
2
1.25
W
Maui
 
Maui
0
1
8
4
W
Ymir
 
Ymir
1
2
5
1.75
L
Cu Chulainn
AzazelN7
Cu Chulainn
2
2
0
1
L
0
0
0
0
L
Chernobog
4
3
1
1.5
L
Arachne
Jspurge04
Arachne
1
1
4
3
W
4
0
3
5.5
W
Osiris
Spinnitxo
Osiris
1
1
1
1.5
L
Zhong Kui
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,413
Damage
16,497
32,226
Taken
33,660
17,742
Mitigated
14,902
6,258
Healing
7,115
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
 
Rama
5,257
3,824
0
230
6,303
2,272
320
21
6,282
0
38,954
W
Maui
 
Maui
3,374
582
287
2,081
8,210
5,055
0
741
7,361
28,390
0
W
Ymir
 
Ymir
4,374
576
0
730
7,157
3,066
177
1,352
5,642
33,372
1,695
L
Cu Chulainn
AzazelN7
Cu Chulainn
5,223
703
0
1,979
10,984
6,080
0
5,143
5,363
6,138
31,062
L
0
0
0
0
0
0
0
0
0
0
0
L
Chernobog
4,573
2,209
0
2,123
8,031
2,030
549
2,126
5,855
0
43,704
L
Arachne
Jspurge04
Arachne
4,102
3,545
0
1,805
6,853
2,114
363
2,245
4,568
0
35,140
W
7,089
635
0
2,029
4,596
2,349
0
602
3,880
43,414
0
W
Osiris
Spinnitxo
Osiris
2,319
799
0
901
5,960
5,000
0
367
5,593
0
25,875
L
Zhong Kui
2,599
316
0
1,208
7,792
4,678
0
4,447
3,101
32,007
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,822
Gold Earned
28,086
311
Minions Killed
278
0
Camps Cleared
0
1,147,231
Distance Traveled
949,820
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
6,871
573
69
6
0
206,606
0
W
Maui
6,570
548
39
3
0
235,879
4
W
Ymir
6,151
513
65
5
0
231,891
0
L
Cu Chulainn
6,428
536
64
5
0
225,551
0
L
Ares
2,330
194
0
0
0
0
0
L
Chernobog
7,005
584
79
7
0
244,482
2
L
Arachne
6,330
528
67
6
0
279,622
0
W
Tiamat
7,118
593
83
7
0
241,064
0
W
Osiris
6,112
509
55
5
0
231,791
0
L
Zhong Kui
5,993
499
68
6
0
200,165
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role