Player Matchup

Olorun
Olorun
Anonymus Man
Olorun
Level 121
God Stats
2W - 8L
1,271 SR
Queue Stats
21W - 34L
1,373 Elo+
Solo
Chaac
Chaac
Chaiiinsaw
Chaac
Level 69
God Stats
0W - 3L
1,643 SR
Queue Stats
24W - 21L
1,146 Elo+
Solo
Nox
Nox
Goruji
Nox
Level 166
God Stats
5W - 2L
1,830 SR
Queue Stats
153W - 158L
1,488 Elo+
Party 1
Fenrir
Fenrir
Kaosuke
Fenrir
Level 159
God Stats
0W - 2L
1,101 SR
Queue Stats
158W - 161L
1,493 Elo+
Party 1
Chronos
Chronos
SZAAMANII
Chronos
Level 124
God Stats
6W - 10L
1,466 SR
Queue Stats
182W - 195L
1,436 Elo+
Solo
Team Averages
Level 128
1,462 SR
1,387 Elo+

VS

Team Averages
Level 118
1,501 SR
1,472 Elo+
Ymir
Ymir
 
Ymir
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
AlbedoIT
Thanatos
Level 109
God Stats
2W - 6L
1,235 SR
Queue Stats
72W - 82L
1,426 Elo+
Solo
Ullr
Ullr
RoUg4il_s0C1SsE
Ullr
Level 85
God Stats
7W - 5L
1,687 SR
Queue Stats
247W - 238L
1,462 Elo+
Solo
Mulan
Mulan
juvetroppoforte
Mulan
Level 115
God Stats
37W - 27L
1,562 SR
Queue Stats
478W - 459L
1,491 Elo+
Solo
Hera
Hera
peyotemistico99
Hera
Level 138
God Stats
137W - 113L
1,520 SR
Queue Stats
527W - 525L
1,481 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
5
0 / 3 / 0
3,011
602
1,933
3,673
995
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Chaac
2
0 / 2 / 0
2,713
543
117
1,573
533
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Nox
Goruji
Nox
5
1 / 1 / 0
3,220
644
1,162
2,356
1,460
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Fenrir
Kaosuke
Fenrir
6
1 / 3 / 0
3,469
694
1,735
3,682
986
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Chronos
SZAAMANII
Chronos
6
0 / 3 / 0
3,271
654
771
3,375
889
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
6
2 / 0 / 1
4,186
837
1,746
3,421
1,540
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Talisman

Talisman

+75
Health
+15
Magical Protection

Thanatos
AlbedoIT
Thanatos
6
5 / 1 / 2
4,097
819
2,942
3,108
964
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

6
2 / 1 / 2
3,828
766
2,157
2,898
777
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

8
3 / 0 / 1
4,384
877
2,115
2,793
1,152
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

8
0 / 0 / 2
3,922
784
989
750
197
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
20
2
Kills
12
12
Deaths
2
0
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
2
0
1
2.5
W
Thanatos
AlbedoIT
Thanatos
5
1
2
6
L
Olorun
0
3
0
0
L
Chaac
0
2
0
0
L
Nox
Goruji
Nox
1
1
0
1
L
Fenrir
Kaosuke
Fenrir
1
3
0
0.33
W
2
1
2
3
L
Chronos
SZAAMANII
Chronos
0
3
0
0
W
3
0
1
3.5
W
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,718
Damage
9,949
14,659
Taken
12,970
4,863
Mitigated
4,630
3,546
Healing
6,882
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
1,746
599
151
1,930
3,421
1,540
0
1,590
1,831
10,586
1,070
W
Thanatos
AlbedoIT
Thanatos
2,942
1,216
0
1,834
3,108
964
0
137
2,971
0
14,567
L
Olorun
1,933
1,288
60
590
3,673
995
0
1,061
2,612
11,291
0
L
Chaac
117
0
0
212
1,573
533
0
0
1,516
0
2,684
L
Nox
Goruji
Nox
1,162
472
0
849
2,356
1,460
0
334
2,022
10,340
0
L
Fenrir
Kaosuke
Fenrir
1,735
308
0
1,079
3,682
986
0
286
3,365
0
12,252
W
2,157
936
0
738
2,898
777
0
1,410
1,488
0
15,019
L
Chronos
SZAAMANII
Chronos
771
170
0
756
3,375
889
0
989
2,314
10,660
346
W
2,115
390
0
1,986
2,793
1,152
0
317
2,448
0
22,023
W
989
0
0
243
750
197
0
351
399
20,119
335

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,684
Gold Earned
20,417
100
Minions Killed
153
0
Camps Cleared
0
428,480
Distance Traveled
483,551
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
4,186
837
20
4
0
93,938
0
W
Thanatos
4,097
819
21
4
0
111,799
0
L
Olorun
3,011
602
22
4
0
85,635
0
L
Chaac
2,713
543
6
1
0
42,932
0
L
Nox
3,220
644
16
3
0
86,030
0
L
Fenrir
3,469
694
31
6
0
112,717
0
W
Ullr
3,828
766
30
6
0
83,962
0
L
Chronos
3,271
654
25
5
0
101,166
0
W
Mulan
4,384
877
34
7
0
92,610
1
W
Hera
3,922
784
48
10
0
101,242
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role