Player Matchup

Kukulkan
Kukulkan
BlueRooster091
Kukulkan
Level 129
God Stats
2W - 0L
1,805 SR
Queue Stats
52W - 67L
1,384 Elo+
Party 1
Ymir
Ymir
GreenTiger01
Ymir
Level 147
God Stats
4W - 1L
1,675 SR
Queue Stats
118W - 130L
1,435 Elo+
Party 1
Odin
Odin
PuplerRex194
Odin
Level 109
God Stats
4W - 1L
1,666 SR
Queue Stats
12W - 10L
1,457 Elo+
Party 1
Team Averages
Level 128
1,715 SR
1,425 Elo+

VS

Team Averages
Level 103
1,644 SR
1,420 Elo+
Cthulhu
Cthulhu
CaptnKush2k
Cthulhu
Level 81
God Stats
13W - 5L
1,636 SR
Queue Stats
528W - 530L
1,415 Elo+
Party 2
Mercury
Mercury
Ess lmperial
Mercury
Level 146
God Stats
2W - 4L
1,612 SR
Queue Stats
401W - 424L
1,376 Elo+
Solo
Baron Samedi
Baron Samedi
ohfijii
Baron Samedi
Level 81
God Stats
5W - 4L
1,683 SR
Queue Stats
260W - 267L
1,468 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
17
2 / 0 / 2
9,634
803
6,050
4,896
1,772
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
0 / 2 / 4
8,537
711
4,901
11,162
8,094
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

15
2 / 0 / 2
9,161
763
5,285
10,563
9,341
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
CaptnKush2k
Cthulhu
13
1 / 3 / 0
7,905
659
6,994
8,452
7,374
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mercury
Ess lmperial
Mercury
13
0 / 1 / 1
7,996
666
1,131
3,679
1,230
Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Baron Samedi
ohfijii
Baron Samedi
15
1 / 0 / 1
8,148
679
7,044
8,472
4,516
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
4
4
Kills
2
2
Deaths
4
8
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
2
0
2
3
L
Cthulhu
CaptnKush2k
Cthulhu
1
3
0
0.33
L
Mercury
Ess lmperial
Mercury
0
1
1
0.5
W
0
2
4
1
W
2
0
2
3
L
Baron Samedi
ohfijii
Baron Samedi
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,236
Damage
15,169
26,621
Taken
20,603
19,207
Mitigated
13,120
2,694
Healing
5,120
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
6,050
375
168
866
4,896
1,772
1,525
3,260
1,569
34,969
0
L
Cthulhu
CaptnKush2k
Cthulhu
6,994
515
0
177
8,452
7,374
0
5,476
2,967
23,268
370
L
Mercury
Ess lmperial
Mercury
1,131
106
0
216
3,679
1,230
0
1,252
2,421
0
15,897
W
4,901
721
0
1,160
11,162
8,094
536
5,010
6,113
25,800
765
W
5,285
208
0
500
10,563
9,341
481
5,272
5,226
1,227
21,846
L
Baron Samedi
ohfijii
Baron Samedi
7,044
722
610
4,117
8,472
4,516
0
4,627
3,824
22,678
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,332
Gold Earned
24,049
152
Minions Killed
100
0
Camps Cleared
0
643,850
Distance Traveled
589,314
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
9,634
803
78
7
0
215,814
4
L
Cthulhu
7,905
659
31
3
0
200,556
0
L
Mercury
7,996
666
35
3
0
188,102
0
W
Ymir
8,537
711
35
3
0
198,861
0
W
Odin
9,161
763
39
3
0
229,175
2
L
Baron Samedi
8,148
679
34
3
0
200,656
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role