Player Matchup

Horus
Horus
DistantNerd
Horus
Level 123
God Stats
2W - 1L
1,974 SR
Queue Stats
22W - 6L
1,664 Elo+
Party 1
Medusa
Medusa
MasterxGore
Medusa
Level 158
God Stats
0W - 1L
1,511 SR
Queue Stats
38W - 44L
1,566 Elo+
Solo
Hera
Hera
Poukau
Hera
Level 117
God Stats
1W - 1L
1,707 SR
Queue Stats
8W - 9L
1,606 Elo+
Solo
Kumbhakarna
Kumbhakarna
ScaleyDoggo
Kumbhakarna
Level 127
God Stats
1W - 1L
1,516 SR
Queue Stats
39W - 21L
1,606 Elo+
Party 1
Arachne
Arachne
Vortex1330
Arachne
Level 93
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 23L
1,603 Elo+
Party 1
Team Averages
Level 124
1,642 SR
1,609 Elo+

VS

Team Averages
Level 182
2,053 SR
2,005 Elo+
Ao Kuang
Ao Kuang
Bandy
Ao Kuang
Level 203
God Stats
5W - 0L
2,090 SR
Queue Stats
595W - 196L
1,885 Elo+
Party 2
Cthulhu
Cthulhu
Mefistö
Cthulhu
Level 199
God Stats
8W - 0L
2,241 SR
Queue Stats
453W - 22L
2,128 Elo+
Party 2
Erlang Shen
Erlang Shen
N0tAnEgirl
Erlang Shen
Level 128
God Stats
14W - 5L
1,840 SR
Queue Stats
518W - 293L
1,751 Elo+
Party 2
Skadi
Skadi
Rinjaeha
Skadi
Level 225
God Stats
10W - 5L
1,787 SR
Queue Stats
163W - 67L
1,735 Elo+
Party 2
Hachiman
Hachiman
whaaaaaaaaaat
Hachiman
Level 156
God Stats
20W - 0L
2,309 SR
Queue Stats
428W - 1L
2,526 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 4 / 3
8,252
825
4,267
16,710
16,644
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Medusa
15
1 / 7 / 1
8,801
880
7,487
11,964
4,678
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hera
Poukau
Hera
13
0 / 3 / 3
7,777
778
12,400
6,650
2,057
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kumbhakarna
ScaleyDoggo
Kumbhakarna
13
2 / 5 / 3
8,265
827
6,651
14,356
16,718
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Arachne
Vortex1330
Arachne
13
0 / 4 / 1
7,676
768
5,925
8,576
3,763
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Bandy
Ao Kuang
16
5 / 1 / 9
10,163
1,016
10,874
15,553
12,807
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

Cthulhu
Mefistö
Cthulhu
16
6 / 0 / 10
10,154
1,015
11,415
9,394
7,312
Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Erlang Shen
N0tAnEgirl
Erlang Shen
14
1 / 1 / 14
8,937
894
9,879
12,170
7,577
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Skadi
Rinjaeha
Skadi
16
7 / 0 / 10
10,304
1,030
10,000
9,520
3,133
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Hachiman
whaaaaaaaaaat
Hachiman
16
4 / 3 / 11
10,022
1,002
10,664
7,488
2,373
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
77
5
Kills
23
23
Deaths
5
11
Assists
54
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
Bandy
Ao Kuang
5
1
9
9.5
L
2
4
3
0.88
L
Medusa
1
7
1
0.21
W
Cthulhu
Mefistö
Cthulhu
6
0
10
11
W
Erlang Shen
N0tAnEgirl
Erlang Shen
1
1
14
8
L
Hera
Poukau
Hera
0
3
3
0.5
W
Skadi
Rinjaeha
Skadi
7
0
10
12
L
Kumbhakarna
ScaleyDoggo
Kumbhakarna
2
5
3
0.7
L
Arachne
Vortex1330
Arachne
0
4
1
0.13
W
Hachiman
whaaaaaaaaaat
Hachiman
4
3
11
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,730
Damage
52,832
58,256
Taken
54,125
43,860
Mitigated
33,202
10,471
Healing
17,106
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
Bandy
Ao Kuang
10,874
2,020
0
3,898
15,553
12,807
0
4,268
11,135
37,173
1,426
L
4,267
1,585
2,120
4,310
16,710
16,644
0
4,720
11,473
0
7,681
L
Medusa
7,487
3,273
0
929
11,964
4,678
0
6,843
4,778
0
31,812
W
Cthulhu
Mefistö
Cthulhu
11,415
718
298
3,931
9,394
7,312
246
2,405
6,716
36,050
1,279
W
Erlang Shen
N0tAnEgirl
Erlang Shen
9,879
4,305
0
5,425
12,170
7,577
767
4,295
7,603
0
17,228
L
Hera
Poukau
Hera
12,400
1,927
0
585
6,650
2,057
0
1,262
5,144
22,067
0
W
Skadi
Rinjaeha
Skadi
10,000
2,828
0
750
9,520
3,133
2,620
4,099
5,159
0
40,470
L
Kumbhakarna
ScaleyDoggo
Kumbhakarna
6,651
735
0
1,150
14,356
16,718
0
4,895
9,033
17,924
273
L
Arachne
Vortex1330
Arachne
5,925
4,746
0
1,377
8,576
3,763
0
3,522
4,906
0
12,466
W
Hachiman
whaaaaaaaaaat
Hachiman
10,664
6,960
0
2,804
7,488
2,373
3,854
3,113
4,176
0
35,945

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,771
Gold Earned
49,580
141
Minions Killed
276
0
Camps Cleared
0
965,712
Distance Traveled
1,080,099
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
10,163
1,016
70
7
0
222,883
0
L
Horus
8,252
825
6
1
0
210,488
0
L
Medusa
8,801
880
67
7
0
183,445
0
W
Cthulhu
10,154
1,015
58
6
0
225,297
0
W
Erlang Shen
8,937
894
16
2
0
218,545
0
L
Hera
7,777
778
22
2
0
182,255
2
W
Skadi
10,304
1,030
70
7
0
215,586
0
L
Kumbhakarna
8,265
827
26
3
0
187,250
0
L
Arachne
7,676
768
20
2
0
202,274
0
W
Hachiman
10,022
1,002
62
6
0
197,788
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role