Player Matchup

Ra
Ra
Platinum IV
Darth Djuyce
Ra
Platinum IV
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
1,685W - 1,705L
1,588 MMR
Solo
Medusa
Medusa
Gold III
Kanon404
Medusa
Gold III
Level 140
God Stats
4W - 2L
1,960 SR
Queue Stats
142W - 145L
1,513 MMR
Party 1
Fenrir
Fenrir
Platinum III
LLodaxx9030
Fenrir
Platinum III
Level 106
God Stats
43W - 30L
1,647 SR
Queue Stats
618W - 638L
1,759 MMR
Solo
Merlin
Merlin
Bronze III
SyiLenSa
Merlin
Bronze III
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 5L
1,500 MMR
Solo
Kuzenbo
Kuzenbo
Platinum II
Zyzzbrah7119036
Kuzenbo
Platinum II
Level 155
God Stats
5W - 3L
1,568 SR
Queue Stats
286W - 285L
1,885 MMR
Party 1
Team Averages
Gold II
Gold II
Average Tier
Level 124
1,635 SR
1,649 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 131
1,510 SR
1,709 MMR
Anhur
Anhur
Gold IV
 
Anhur
Gold IV
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cabrakan
Cabrakan
Gold V
HiSoKa6532
Cabrakan
Gold V
Level 151
God Stats
329W - 297L
1,567 SR
Queue Stats
587W - 592L
1,380 MMR
Solo
Maui
Maui
Gold I
Hirschy
Maui
Gold I
Level 148
God Stats
0W - 3L
1,280 SR
Queue Stats
198W - 197L
1,622 MMR
Solo
Arachne
Arachne
Diamond V
Jovqnny
Arachne
Diamond V
Level 129
God Stats
1W - 1L
1,583 SR
Queue Stats
33W - 15L
2,286 MMR
Solo
Ah Puch
Ah Puch
Platinum I
SpideryBacchus9
Ah Puch
Platinum I
Level 126
God Stats
28W - 26L
1,618 SR
Queue Stats
688W - 667L
1,758 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 0 / 1
4,996
714
1,204
3,065
1,683
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Ancile

Ancile

+45
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s. While this effect is on cooldown, gain 20 Physical Power and 35 Magical Power.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Medusa
Kanon404
Medusa
8
1 / 3 / 1
4,419
631
2,855
4,322
901
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Fenrir
9
2 / 1 / 1
4,598
657
3,164
5,820
1,663
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Merlin
SyiLenSa
Merlin
8
0 / 1 / 0
4,213
602
855
3,326
744
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

6
1 / 2 / 1
3,864
552
2,194
6,166
4,611
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Bans
ThothOdinTsukuyomiAres

VS

Bans
BastetSusanoCthulhuMaman Brigitte
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
8
4 / 2 / 1
4,937
705
5,578
4,889
1,379
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Cabrakan
HiSoKa6532
Cabrakan
8
0 / 2 / 0
4,477
640
1,860
4,807
2,849
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Maui
Hirschy
Maui
8
1 / 1 / 5
4,824
689
2,164
4,398
2,216
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Arachne
Jovqnny
Arachne
7
1 / 0 / 1
4,148
593
780
2,417
747
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

9
1 / 0 / 0
5,330
761
2,434
2,325
623
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
14
5
Kills
7
7
Deaths
5
4
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Anhur
 
Anhur
4
2
1
2.25
W
1
0
1
1.5
L
Cabrakan
HiSoKa6532
Cabrakan
0
2
0
0
L
Maui
Hirschy
Maui
1
1
5
3.5
L
Arachne
Jovqnny
Arachne
1
0
1
1.5
W
Medusa
Kanon404
Medusa
1
3
1
0.5
W
Fenrir
2
1
1
2.5
L
1
0
0
1
W
Merlin
SyiLenSa
Merlin
0
1
0
0
W
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,272
Damage
12,816
22,699
Taken
18,836
9,602
Mitigated
7,814
5,691
Healing
7,188
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
 
Anhur
5,578
3,521
0
2,157
4,889
1,379
0
605
4,284
0
28,504
W
1,204
263
72
1,508
3,065
1,683
0
1,160
1,905
27,521
732
L
Cabrakan
HiSoKa6532
Cabrakan
1,860
232
0
1,450
4,807
2,849
0
1,199
3,608
22,633
1,691
L
Maui
Hirschy
Maui
2,164
568
0
1,376
4,398
2,216
0
1,465
2,933
11,346
0
L
Arachne
Jovqnny
Arachne
780
698
0
317
2,417
747
0
277
2,140
0
15,570
W
Medusa
Kanon404
Medusa
2,855
774
0
173
4,322
901
0
1,018
3,304
0
22,543
W
Fenrir
3,164
472
0
2,412
5,820
1,663
0
914
4,906
0
25,471
L
2,434
202
0
1,888
2,325
623
0
702
1,623
45,321
290
W
Merlin
SyiLenSa
Merlin
855
0
0
248
3,326
744
0
2,375
951
21,986
0
W
2,194
818
0
1,278
6,166
4,611
5
991
5,175
11,134
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,090
Gold Earned
23,716
219
Minions Killed
233
0
Camps Cleared
0
756,955
Distance Traveled
734,262
10
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
4,937
705
41
6
0
142,270
0
W
Ra
4,996
714
65
9
0
145,593
4
L
Cabrakan
4,477
640
52
7
0
146,729
0
L
Maui
4,824
689
18
3
0
171,616
0
L
Arachne
4,148
593
40
6
0
113,703
0
W
Medusa
4,419
631
29
4
0
161,887
3
W
Fenrir
4,598
657
55
8
0
162,737
0
L
Ah Puch
5,330
761
82
12
0
159,944
3
W
Merlin
4,213
602
48
7
0
142,294
3
W
Kuzenbo
3,864
552
22
3
0
144,444
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role