Player Matchup

Tyr
Tyr
 
Tyr
Level 187
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
Fabsrica
Zhong Kui
Level 159
God Stats
2W - 2L
1,752 SR
Queue Stats
527W - 570L
1,530 Elo+
Party 2
Izanami
Izanami
N4lyDx
Izanami
Level 156
God Stats
0W - 3L
1,312 SR
Queue Stats
41W - 34L
1,623 Elo+
Solo
Fenrir
Fenrir
Zaveline
Fenrir
Level 158
God Stats
9W - 11L
1,469 SR
Queue Stats
585W - 593L
1,545 Elo+
Party 2
Discordia
Discordia
oasistropicall
Discordia
Level 40
God Stats
4W - 3L
1,584 SR
Queue Stats
31W - 37L
1,449 Elo+
Solo
Team Averages
Level 140
1,523 SR
1,529 Elo+

VS

Team Averages
Level 143
1,474 SR
1,506 Elo+
Kukulkan
Kukulkan
 
Kukulkan
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
CilliianMurphy
Thor
Level 155
God Stats
19W - 26L
1,494 SR
Queue Stats
413W - 364L
1,460 Elo+
Party 1
Mercury
Mercury
Mathieu110
Mercury
Level 158
God Stats
2W - 1L
1,500 SR
Queue Stats
67W - 54L
1,538 Elo+
Solo
Danzaburou
Danzaburou
Zeltiii
Danzaburou
Level 122
God Stats
86W - 85L
1,537 SR
Queue Stats
230W - 223L
1,443 Elo+
Solo
Charon
Charon
唯独你能懂
Charon
Level 153
God Stats
3W - 2L
1,340 SR
Queue Stats
288W - 306L
1,590 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
7
1 / 0 / 0
3,972
794
330
3,126
853
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Zhong Kui
Fabsrica
Zhong Kui
2
0 / 1 / 0
2,512
502
0
795
175
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Izanami
N4lyDx
Izanami
6
1 / 1 / 0
3,378
676
2,065
3,333
908
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Fenrir
Zaveline
Fenrir
2
0 / 0 / 0
2,498
500
0
324
88
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Discordia
oasistropicall
Discordia
6
0 / 1 / 0
3,188
638
877
1,773
444
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
7
1 / 0 / 0
3,860
772
891
1,561
412
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

5
1 / 0 / 1
3,841
768
1,062
3,213
994
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mercury
Mathieu110
Mercury
7
1 / 0 / 0
3,436
687
1,116
3,777
1,141
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Danzaburou
Zeltiii
Danzaburou
5
0 / 1 / 1
3,406
681
1,512
2,977
617
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

6
0 / 1 / 0
3,079
616
1,294
2,834
1,102
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
5
2
Kills
3
3
Deaths
2
0
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Tyr
 
Tyr
1
0
0
1
W
Kukulkan
 
Kukulkan
1
0
0
1
W
1
0
1
1.5
L
Zhong Kui
Fabsrica
Zhong Kui
0
1
0
0
W
Mercury
Mathieu110
Mercury
1
0
0
1
L
Izanami
N4lyDx
Izanami
1
1
0
1
L
Fenrir
Zaveline
Fenrir
0
0
0
0
W
Danzaburou
Zeltiii
Danzaburou
0
1
1
0.5
L
Discordia
oasistropicall
Discordia
0
1
0
0
W
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

3,272
Damage
5,875
9,351
Taken
14,362
2,468
Mitigated
4,266
3,198
Healing
5,179
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tyr
 
Tyr
330
0
0
1,707
3,126
853
0
1,062
1,852
0
21,076
W
Kukulkan
 
Kukulkan
891
94
0
1,079
1,561
412
0
744
817
19,251
384
W
1,062
141
0
1,062
3,213
994
0
0
3,213
0
9,195
L
Zhong Kui
Fabsrica
Zhong Kui
0
0
0
0
795
175
0
0
795
573
30
W
Mercury
Mathieu110
Mercury
1,116
817
0
550
3,777
1,141
0
133
3,644
0
21,077
L
Izanami
N4lyDx
Izanami
2,065
1,529
0
1,241
3,333
908
0
0
3,333
0
17,452
L
Fenrir
Zaveline
Fenrir
0
0
0
0
324
88
0
0
324
0
1,291
W
Danzaburou
Zeltiii
Danzaburou
1,512
913
0
1,560
2,977
617
78
0
2,977
0
18,330
L
Discordia
oasistropicall
Discordia
877
0
0
250
1,773
444
0
891
882
11,241
0
W
1,294
279
0
928
2,834
1,102
0
0
2,834
11,354
769

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,548
Gold Earned
17,622
111
Minions Killed
139
0
Camps Cleared
0
326,507
Distance Traveled
502,353
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
3,972
794
46
9
0
108,341
0
W
Kukulkan
3,860
772
36
7
0
100,592
2
W
Thor
3,841
768
16
3
0
98,625
0
L
Zhong Kui
2,512
502
1
0
0
15,725
0
W
Mercury
3,436
687
42
8
0
125,456
0
L
Izanami
3,378
676
31
6
0
95,043
0
L
Fenrir
2,498
500
2
0
0
16,044
0
W
Danzaburou
3,406
681
28
6
0
86,308
0
L
Discordia
3,188
638
31
6
0
91,354
0
W
Charon
3,079
616
17
3
0
91,372
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role