Player Matchup

Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 205
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
CilliianMurphy
Ra
Level 155
God Stats
6W - 10L
1,325 SR
Queue Stats
399W - 351L
1,469 Elo+
Party 2
King Arthur
King Arthur
MightyGlomp
King Arthur
Level 125
God Stats
13W - 9L
1,490 SR
Queue Stats
297W - 296L
1,441 Elo+
Solo
Xbalanque
Xbalanque
Zloo696
Xbalanque
Level 158
God Stats
16W - 18L
1,521 SR
Queue Stats
251W - 238L
1,462 Elo+
Solo
Charon
Charon
唯独你能懂
Charon
Level 153
God Stats
3W - 2L
1,386 SR
Queue Stats
278W - 296L
1,603 Elo+
Party 2
Team Averages
Level 159
1,445 SR
1,495 Elo+

VS

Team Averages
Level 158
1,490 SR
1,554 Elo+
Merlin
Merlin
Chadowz
Merlin
Level 190
God Stats
34W - 37L
1,545 SR
Queue Stats
576W - 594L
1,525 Elo+
Party 1
Chronos
Chronos
Fabsrica
Chronos
Level 159
God Stats
102W - 86L
1,577 SR
Queue Stats
499W - 537L
1,520 Elo+
Party 1
Sun Wukong
Sun Wukong
N4lyDx
Sun Wukong
Level 156
God Stats
1W - 1L
1,232 SR
Queue Stats
41W - 34L
1,615 Elo+
Solo
Cupid
Cupid
SaintlyThighs
Cupid
Level 127
God Stats
1W - 0L
1,746 SR
Queue Stats
285W - 211L
1,575 Elo+
Solo
Shiva
Shiva
Zaveline
Shiva
Level 158
God Stats
5W - 6L
1,350 SR
Queue Stats
558W - 565L
1,536 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
 
Tsukuyomi
9
1 / 3 / 0
5,070
507
3,757
7,530
2,668
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

10
0 / 3 / 0
5,612
561
1,652
5,318
1,482
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

King Arthur
MightyGlomp
King Arthur
11
4 / 2 / 0
6,623
662
10,029
10,965
7,965
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Xbalanque
Zloo696
Xbalanque
7
0 / 5 / 0
4,290
429
1,942
5,281
1,260
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

8
0 / 0 / 1
5,187
519
1,934
4,812
2,553
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Chadowz
Merlin
11
4 / 0 / 4
6,349
635
4,470
3,323
835
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Chronos
Fabsrica
Chronos
11
1 / 1 / 2
6,352
635
1,541
3,522
1,122
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+65
Magical Power
+25%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 8s. (Max. 3 Stacks).

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sun Wukong
N4lyDx
Sun Wukong
10
1 / 2 / 1
5,248
525
6,065
11,365
9,590
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

11
4 / 2 / 2
5,713
571
3,429
6,944
2,057
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Shiva
Zaveline
Shiva
11
3 / 0 / 7
6,477
648
5,073
6,576
4,576
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
29
5
Kills
13
13
Deaths
5
1
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
 
Tsukuyomi
1
3
0
0.33
W
Merlin
Chadowz
Merlin
4
0
4
6
L
0
3
0
0
W
Chronos
Fabsrica
Chronos
1
1
2
2
L
King Arthur
MightyGlomp
King Arthur
4
2
0
2
W
Sun Wukong
N4lyDx
Sun Wukong
1
2
1
0.75
W
4
2
2
2.5
W
Shiva
Zaveline
Shiva
3
0
7
6.5
L
Xbalanque
Zloo696
Xbalanque
0
5
0
0
L
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,314
Damage
20,578
33,906
Taken
31,730
15,928
Mitigated
18,180
8,195
Healing
13,165
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
 
Tsukuyomi
3,757
1,187
0
851
7,530
2,668
0
1,497
5,744
0
32,576
W
Merlin
Chadowz
Merlin
4,470
343
0
1,456
3,323
835
0
588
2,695
34,436
278
L
1,652
149
372
1,134
5,318
1,482
0
1,583
3,431
38,662
0
W
Chronos
Fabsrica
Chronos
1,541
573
0
1,419
3,522
1,122
486
816
2,706
41,382
10,590
L
King Arthur
MightyGlomp
King Arthur
10,029
1,507
0
3,648
10,965
7,965
0
94
10,237
0
48,055
W
Sun Wukong
N4lyDx
Sun Wukong
6,065
1,101
0
5,179
11,365
9,590
0
0
11,365
0
31,678
W
3,429
1,881
450
2,713
6,944
2,057
0
783
6,077
0
32,950
W
Shiva
Zaveline
Shiva
5,073
641
0
1,948
6,576
4,576
0
1,225
5,305
0
16,391
L
Xbalanque
Zloo696
Xbalanque
1,942
456
0
734
5,281
1,260
0
1,092
4,065
0
18,472
L
1,934
312
0
1,456
4,812
2,553
0
856
3,956
15,995
1,217

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,782
Gold Earned
30,139
277
Minions Killed
319
0
Camps Cleared
0
998,633
Distance Traveled
1,015,862
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
5,070
507
55
6
0
217,230
0
W
Merlin
6,349
635
77
8
0
199,316
2
L
Ra
5,612
561
91
9
0
208,381
0
W
Chronos
6,352
635
109
11
0
189,675
2
L
King Arthur
6,623
662
73
7
0
174,984
0
W
Sun Wukong
5,248
525
53
5
0
187,652
0
W
Cupid
5,713
571
57
6
0
209,096
4
W
Shiva
6,477
648
23
2
0
230,123
1
L
Xbalanque
4,290
429
36
4
0
187,379
0
L
Charon
5,187
519
22
2
0
210,659
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role