Player Matchup

Martichoras
Martichoras
Blour
Martichoras
Level 181
God Stats
11W - 6L
1,628 SR
Queue Stats
662W - 576L
1,578 Elo+
Party 2
Cthulhu
Cthulhu
Micoo 2013
Cthulhu
Level 164
God Stats
21W - 17L
1,466 SR
Queue Stats
657W - 665L
1,500 Elo+
Party 2
Cabrakan
Cabrakan
Perials
Cabrakan
Level 158
God Stats
2W - 2L
1,452 SR
Queue Stats
248W - 170L
1,601 Elo+
Party 2
Fenrir
Fenrir
Razormew
Fenrir
Level 122
God Stats
3W - 2L
1,512 SR
Queue Stats
161W - 130L
1,556 Elo+
Party 2
Scylla
Scylla
StonedKorean
Scylla
Level 324
God Stats
2W - 2L
1,275 SR
Queue Stats
319W - 229L
1,587 Elo+
Party 2
Team Averages
Level 190
1,467 SR
1,564 Elo+

VS

Team Averages
Level 132
1,563 SR
1,564 Elo+
Janus
Janus
Bnamhsid
Janus
Level 159
God Stats
4W - 5L
1,560 SR
Queue Stats
313W - 331L
1,574 Elo+
Solo
Maui
Maui
Carlsrock2
Maui
Level 140
God Stats
0W - 1L
1,431 SR
Queue Stats
18W - 11L
1,691 Elo+
Party 1
Charybdis
Charybdis
HydroChiip
Charybdis
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 15L
1,568 Elo+
Party 1
Mulan
Mulan
NATURALBORNK1LA
Mulan
Level 142
God Stats
11W - 11L
1,713 SR
Queue Stats
242W - 233L
1,551 Elo+
Solo
Ymir
Ymir
SecoBby
Ymir
Level 175
God Stats
2W - 3L
1,614 SR
Queue Stats
68W - 74L
1,436 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Martichoras
Blour
Martichoras
16
4 / 0 / 13
8,831
883
11,897
5,013
3,163
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Cthulhu
Micoo 2013
Cthulhu
14
3 / 2 / 15
8,542
854
9,321
10,108
9,486
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cabrakan
Perials
Cabrakan
13
3 / 1 / 12
8,328
833
4,796
8,509
11,428
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Fenrir
Razormew
Fenrir
14
7 / 3 / 9
9,076
908
5,614
14,725
9,451
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Scylla
16
3 / 0 / 12
8,972
897
10,551
4,133
1,748
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Bnamhsid
Janus
13
3 / 3 / 1
7,308
731
8,876
6,279
3,174
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

11
0 / 5 / 4
6,630
663
3,567
9,580
8,025
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charybdis
HydroChiip
Charybdis
13
0 / 3 / 2
6,740
674
6,332
7,134
3,228
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
2 / 4 / 2
7,218
722
10,057
11,436
11,716
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ymir
SecoBby
Ymir
12
0 / 5 / 3
7,119
712
4,861
12,400
12,734
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
17
20
Kills
5
6
Deaths
20
61
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Martichoras
Blour
Martichoras
4
0
13
10.5
L
Janus
Bnamhsid
Janus
3
3
1
1.17
L
0
5
4
0.4
L
Charybdis
HydroChiip
Charybdis
0
3
2
0.33
W
Cthulhu
Micoo 2013
Cthulhu
3
2
15
5.25
L
2
4
2
0.75
W
Cabrakan
Perials
Cabrakan
3
1
12
9
W
Fenrir
Razormew
Fenrir
7
3
9
3.83
L
Ymir
SecoBby
Ymir
0
5
3
0.3
W
Scylla
3
0
12
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,179
Damage
33,693
42,488
Taken
46,829
35,276
Mitigated
38,877
16,696
Healing
11,547
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Martichoras
Blour
Martichoras
11,897
1,889
0
979
5,013
3,163
647
548
4,392
0
27,776
L
Janus
Bnamhsid
Janus
8,876
69
415
1,027
6,279
3,174
0
2,694
3,585
20,572
0
L
3,567
468
587
1,815
9,580
8,025
0
4,956
4,624
10,056
0
L
Charybdis
HydroChiip
Charybdis
6,332
3,200
1,107
2,045
7,134
3,228
0
3,706
3,428
0
18,514
W
Cthulhu
Micoo 2013
Cthulhu
9,321
517
3,521
3,346
10,108
9,486
163
3,915
5,671
14,503
1,081
L
10,057
793
181
2,954
11,436
11,716
0
5,581
5,855
0
16,041
W
Cabrakan
Perials
Cabrakan
4,796
421
999
1,327
8,509
11,428
112
3,881
4,082
8,102
0
W
Fenrir
Razormew
Fenrir
5,614
1,775
488
5,021
14,725
9,451
351
5,407
8,829
0
9,079
L
Ymir
SecoBby
Ymir
4,861
667
336
1,080
12,400
12,734
0
6,632
5,768
9,715
611
W
Scylla
10,551
1,491
0
1,015
4,133
1,748
392
2,172
1,897
28,908
900

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,749
Gold Earned
35,015
112
Minions Killed
101
0
Camps Cleared
0
1,005,087
Distance Traveled
869,005
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Martichoras
8,831
883
37
4
0
193,749
0
L
Janus
7,308
731
31
3
0
183,098
0
L
Maui
6,630
663
8
1
0
190,236
0
L
Charybdis
6,740
674
38
4
0
162,268
0
W
Cthulhu
8,542
854
19
2
0
192,340
0
L
Mulan
7,218
722
15
2
0
154,464
0
W
Cabrakan
8,328
833
8
1
0
199,338
0
W
Fenrir
9,076
908
8
1
0
208,484
0
L
Ymir
7,119
712
9
1
0
178,939
2
W
Scylla
8,972
897
40
4
0
211,176
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role