Player Matchup

Surtr
Surtr
 
Surtr
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Poseidon
Poseidon
Fakermorty
Poseidon
Level 64
God Stats
4W - 5L
1,481 SR
Queue Stats
177W - 205L
1,390 Elo+
Solo
Chernobog
Chernobog
Rabid_Wolverine0
Chernobog
Level 67
God Stats
2W - 0L
1,766 SR
Queue Stats
70W - 75L
1,418 Elo+
Solo
Jing Wei
Jing Wei
Zaryn Messor
Jing Wei
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 11L
1,440 Elo+
Solo
Khepri
Khepri
gmatus01
Khepri
Level 134
God Stats
1W - 0L
1,629 SR
Queue Stats
51W - 62L
1,419 Elo+
Solo
Team Averages
Level 92
1,575 SR
1,433 Elo+

VS

Team Averages
Level 67
1,509 SR
1,381 Elo+
Thor
Thor
JoyfulMarker262
Thor
Level 89
God Stats
14W - 15L
1,507 SR
Queue Stats
628W - 628L
1,482 Elo+
Solo
Scylla
Scylla
Jwavy1213
Scylla
Level 52
God Stats
7W - 7L
1,523 SR
Queue Stats
44W - 52L
1,343 Elo+
Party 1
Cu Chulainn
Cu Chulainn
PlutoGREEN6771
Cu Chulainn
Level 51
God Stats
12W - 11L
1,568 SR
Queue Stats
284W - 321L
1,409 Elo+
Solo
Izanami
Izanami
Tombdweller
Izanami
Level 83
God Stats
4W - 6L
1,444 SR
Queue Stats
34W - 32L
1,451 Elo+
Solo
King Arthur
King Arthur
Trippy Rose
King Arthur
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 11L
1,221 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
 
Surtr
16
3 / 2 / 2
10,240
602
4,603
11,840
6,763
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Mace

Mace

+10
Physical Power

Poseidon
Fakermorty
Poseidon
19
3 / 4 / 1
11,348
668
9,697
11,609
4,129
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chernobog
13
8 / 6 / 3
9,251
544
13,079
13,276
4,179
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Jing Wei
Zaryn Messor
Jing Wei
14
1 / 3 / 4
8,663
510
4,642
14,444
4,526
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Khepri
gmatus01
Khepri
14
6 / 0 / 6
10,611
624
3,616
11,821
11,910
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Absolution

Absolution

+60
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate ability has finished casting, you pulse out a cleansing aura within 50 units, providing all allies with CC-immunity for 1.5s and restoring 10% of their max. Mana. This effect can only occur once every 40s.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 2 / 1
6,296
370
1,723
4,030
1,364
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Scylla
Jwavy1213
Scylla
16
6 / 1 / 2
9,620
566
10,727
8,568
2,732
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cu Chulainn
PlutoGREEN6771
Cu Chulainn
13
3 / 5 / 3
8,161
480
4,439
17,541
11,389
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

Izanami
Tombdweller
Izanami
14
3 / 9 / 5
8,734
514
12,298
13,604
4,099
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

King Arthur
Trippy Rose
King Arthur
9
0 / 5 / 1
6,295
370
1,722
9,532
5,423
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
25
21
Kills
13
15
Deaths
22
16
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Surtr
 
Surtr
3
2
2
2
W
Poseidon
Fakermorty
Poseidon
3
4
1
0.88
L
1
2
1
0.75
L
Scylla
Jwavy1213
Scylla
6
1
2
7
L
Cu Chulainn
PlutoGREEN6771
Cu Chulainn
3
5
3
0.9
W
Chernobog
8
6
3
1.58
L
Izanami
Tombdweller
Izanami
3
9
5
0.61
L
King Arthur
Trippy Rose
King Arthur
0
5
1
0.1
W
Jing Wei
Zaryn Messor
Jing Wei
1
3
4
1
W
Khepri
gmatus01
Khepri
6
0
6
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,637
Damage
30,909
62,990
Taken
53,275
31,507
Mitigated
25,007
17,784
Healing
9,076
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Surtr
 
Surtr
4,603
1,367
0
3,227
11,840
6,763
3,091
676
11,118
1,763
60,657
W
Poseidon
Fakermorty
Poseidon
9,697
1,591
0
3,816
11,609
4,129
1,739
3,051
8,287
111,344
913
L
1,723
566
0
0
4,030
1,364
0
906
3,088
0
19,820
L
Scylla
Jwavy1213
Scylla
10,727
1,379
0
1,584
8,568
2,732
653
3,277
5,248
54,617
0
L
Cu Chulainn
PlutoGREEN6771
Cu Chulainn
4,439
1,184
183
4,878
17,541
11,389
0
5,849
11,692
170
35,852
W
Chernobog
13,079
8,592
224
2,321
13,276
4,179
831
2,719
10,079
0
43,773
L
Izanami
Tombdweller
Izanami
12,298
9,420
0
2,038
13,604
4,099
693
3,112
10,446
0
62,960
L
King Arthur
Trippy Rose
King Arthur
1,722
518
0
393
9,532
5,423
0
93
8,931
0
17,379
W
Jing Wei
Zaryn Messor
Jing Wei
4,642
3,685
0
5,535
14,444
4,526
1,625
3,661
10,465
0
60,641
W
Khepri
gmatus01
Khepri
3,616
579
637
2,024
11,821
11,910
500
1,070
10,615
31,316
5,834

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,113
Gold Earned
39,106
481
Minions Killed
338
0
Camps Cleared
0
1,622,436
Distance Traveled
1,306,501
10
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Surtr
10,240
602
108
6
0
285,165
2
W
Poseidon
11,348
668
170
10
0
336,984
0
L
Thor
6,296
370
42
2
0
137,147
0
L
Scylla
9,620
566
103
6
0
340,460
1
L
Cu Chulainn
8,161
480
53
3
0
317,536
0
W
Chernobog
9,251
544
47
3
0
317,017
0
L
Izanami
8,734
514
109
6
0
295,067
0
L
King Arthur
6,295
370
31
2
0
216,291
0
W
Jing Wei
8,663
510
95
6
0
337,919
0
W
Khepri
10,611
624
61
4
0
345,351
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role