Player Matchup

Loki
Loki
 
Loki
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hades
Hades
FallingBear67
Hades
Level 161
God Stats
2W - 0L
1,626 SR
Queue Stats
29W - 27L
1,469 Elo+
Solo
Skadi
Skadi
GoodHunter13
Skadi
Level 84
God Stats
4W - 1L
1,903 SR
Queue Stats
15W - 13L
1,486 Elo+
Solo
Jormungandr
Jormungandr
Mr_DeafJenks
Jormungandr
Level 69
God Stats
76W - 69L
1,498 SR
Queue Stats
330W - 308L
1,493 Elo+
Solo
Surtr
Surtr
Sepulvedarks
Surtr
Level 179
God Stats
43W - 35L
1,587 SR
Queue Stats
316W - 302L
1,561 Elo+
Solo
Team Averages
Level 112
1,623 SR
1,502 Elo+

VS

Team Averages
Level 121
1,490 SR
1,487 Elo+
Kukulkan
Kukulkan
ArkhosTTV
Kukulkan
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 2
Ares
Ares
CosmicOdie56
Ares
Level 81
God Stats
8W - 11L
1,468 SR
Queue Stats
204W - 201L
1,469 Elo+
Party 1
Hun Batz
Hun Batz
Dillimon
Hun Batz
Level 116
God Stats
2W - 6L
1,491 SR
Queue Stats
405W - 393L
1,525 Elo+
Party 1
Maman Brigitte
Maman Brigitte
NOVOJ
Maman Brigitte
Level 161
God Stats
4W - 7L
1,482 SR
Queue Stats
10W - 14L
1,410 Elo+
Party 2
Cernunnos
Cernunnos
St4rkiller117
Cernunnos
Level 145
God Stats
8W - 7L
1,508 SR
Queue Stats
126W - 96L
1,532 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
10
4 / 1 / 2
5,854
585
3,517
6,292
1,749
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

11
4 / 0 / 1
6,351
635
4,826
6,625
2,280
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

10
2 / 2 / 6
5,531
553
7,542
6,036
1,516
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Jormungandr
Mr_DeafJenks
Jormungandr
10
2 / 2 / 5
6,172
617
4,063
10,437
4,863
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

11
7 / 2 / 0
7,157
716
5,136
8,963
4,264
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
ArkhosTTV
Kukulkan
8
0 / 3 / 0
4,840
484
1,585
3,153
785
Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

7
0 / 4 / 4
5,178
518
3,528
11,339
6,817
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hun Batz
Dillimon
Hun Batz
12
2 / 0 / 0
6,106
611
5,218
7,534
2,914
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Maman Brigitte
NOVOJ
Maman Brigitte
8
2 / 9 / 0
5,293
529
3,587
8,833
2,185
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cernunnos
St4rkiller117
Cernunnos
8
3 / 3 / 0
5,367
537
7,256
5,755
1,684
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
11
19
Kills
7
7
Deaths
19
14
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Loki
 
Loki
4
1
2
5
L
Kukulkan
ArkhosTTV
Kukulkan
0
3
0
0
L
0
4
4
0.5
L
Hun Batz
Dillimon
Hun Batz
2
0
0
2
W
4
0
1
4.5
W
2
2
6
2.5
W
Jormungandr
Mr_DeafJenks
Jormungandr
2
2
5
2.25
L
Maman Brigitte
NOVOJ
Maman Brigitte
2
9
0
0.22
W
7
2
0
3.5
L
Cernunnos
St4rkiller117
Cernunnos
3
3
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,084
Damage
21,174
38,353
Taken
36,614
14,672
Mitigated
14,385
17,814
Healing
7,632
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
 
Loki
3,517
457
0
3,442
6,292
1,749
475
622
5,670
0
34,031
L
Kukulkan
ArkhosTTV
Kukulkan
1,585
454
0
80
3,153
785
0
1,800
1,353
18,663
874
L
3,528
128
0
2,970
11,339
6,817
39
2,896
8,443
13,845
0
L
Hun Batz
Dillimon
Hun Batz
5,218
1,493
0
2,724
7,534
2,914
0
1,034
6,372
0
44,796
W
4,826
701
240
4,943
6,625
2,280
0
1,529
5,096
36,826
1,565
W
7,542
2,896
0
1,027
6,036
1,516
507
1,431
4,605
0
27,953
W
Jormungandr
Mr_DeafJenks
Jormungandr
4,063
1,343
0
4,259
10,437
4,863
48
2,167
8,270
27,633
645
L
Maman Brigitte
NOVOJ
Maman Brigitte
3,587
279
0
1,454
8,833
2,185
0
576
7,856
17,921
630
W
5,136
2,194
0
3,903
8,963
4,264
164
2,745
6,218
959
38,702
L
Cernunnos
St4rkiller117
Cernunnos
7,256
4,465
0
404
5,755
1,684
195
2,341
3,414
0
30,108

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,065
Gold Earned
26,784
283
Minions Killed
204
0
Camps Cleared
0
1,030,734
Distance Traveled
977,715
9
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
5,854
585
58
6
0
229,861
0
L
Kukulkan
4,840
484
37
4
0
170,121
0
L
Ares
5,178
518
12
1
0
205,867
1
L
Hun Batz
6,106
611
79
8
0
216,274
0
W
Hades
6,351
635
75
8
0
206,069
2
W
Skadi
5,531
553
50
5
0
196,681
0
W
Jormungandr
6,172
617
42
4
0
200,861
5
L
Maman Brigitte
5,293
529
23
2
0
204,355
0
W
Surtr
7,157
716
58
6
0
197,262
2
L
Cernunnos
5,367
537
53
5
0
181,098
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role