Player Matchup

Artemis
Artemis
Aristalk
Artemis
Level 68
God Stats
2W - 2L
1,532 SR
Queue Stats
19W - 27L
1,510 Elo+
Solo
Vulcan
Vulcan
CaelumRex
Vulcan
Level 131
God Stats
0W - 1L
1,380 SR
Queue Stats
3W - 2L
1,740 Elo+
Party 1
Artio
Artio
ChocoZeus
Artio
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 39L
1,482 Elo+
Solo
Ares
Ares
Kalypso98
Ares
Level 140
God Stats
0W - 1L
1,694 SR
Queue Stats
18W - 11L
1,665 Elo+
Party 1
Raijin
Raijin
MythricGalaxy
Raijin
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 11L
1,654 Elo+
Party 1
Team Averages
Level 111
1,521 SR
1,610 Elo+

VS

Team Averages
Level 131
1,507 SR
1,467 Elo+
Ares
Ares
 
Ares
Level 174
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
 
Scylla
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hercules
Hercules
Cacagut
Hercules
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,299 Elo+
Solo
Baron Samedi
Baron Samedi
ChristmasHam398
Baron Samedi
Level 145
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 44L
1,486 Elo+
Party 2
Chiron
Chiron
UltronKingz
Chiron
Level 82
God Stats
4W - 2L
1,536 SR
Queue Stats
173W - 165L
1,549 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Aristalk
Artemis
11
0 / 6 / 6
7,090
709
9,211
9,667
4,719
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Vulcan
CaelumRex
Vulcan
16
2 / 1 / 6
8,336
834
18,980
4,093
1,992
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Artio
ChocoZeus
Artio
13
0 / 5 / 5
7,441
744
4,911
12,382
15,139
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ares
14
4 / 5 / 3
9,158
916
10,760
12,848
16,584
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

14
2 / 4 / 6
8,186
819
17,486
7,773
3,878
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
15
8 / 1 / 11
9,447
945
6,538
14,553
13,178
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Scylla
 
Scylla
16
2 / 2 / 14
8,881
888
10,501
9,593
3,861
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Hercules
Cacagut
Hercules
13
3 / 3 / 9
7,673
767
5,268
24,083
12,988
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heavy Mace

Heavy Mace

+30
Physical Power

Baron Samedi
ChristmasHam398
Baron Samedi
14
2 / 2 / 12
7,923
792
5,999
7,463
4,442
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Chiron
16
6 / 1 / 12
8,881
888
12,100
10,829
4,218
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
79
8
Kills
21
21
Deaths
9
26
Assists
58
Player
Kills
Deaths
Assists
KDA
W
Ares
 
Ares
8
1
11
13.5
W
Scylla
 
Scylla
2
2
14
4.5
L
Artemis
Aristalk
Artemis
0
6
6
0.5
W
Hercules
Cacagut
Hercules
3
3
9
2.5
L
Vulcan
CaelumRex
Vulcan
2
1
6
5
L
Artio
ChocoZeus
Artio
0
5
5
0.5
W
Baron Samedi
ChristmasHam398
Baron Samedi
2
2
12
4
L
Ares
4
5
3
1.1
L
2
4
6
1.25
W
Chiron
6
1
12
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,348
Damage
40,406
46,763
Taken
66,521
42,312
Mitigated
38,687
10,946
Healing
31,444
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
 
Ares
6,538
323
1,319
3,244
14,553
13,178
318
11,211
3,342
8,026
322
W
Scylla
 
Scylla
10,501
93
547
1,561
9,593
3,861
0
7,925
1,668
41,246
0
L
Artemis
Aristalk
Artemis
9,211
2,928
348
926
9,667
4,719
0
4,429
5,238
0
16,118
W
Hercules
Cacagut
Hercules
5,268
1,348
685
10,739
24,083
12,988
0
19,512
4,571
0
9,063
L
Vulcan
CaelumRex
Vulcan
18,980
1,175
0
1,287
4,093
1,992
37
2,288
1,805
40,640
0
L
Artio
ChocoZeus
Artio
4,911
311
1,944
3,677
12,382
15,139
0
6,574
5,808
11,359
1,339
W
Baron Samedi
ChristmasHam398
Baron Samedi
5,999
69
4,502
2,557
7,463
4,442
129
5,205
2,258
14,829
0
L
Ares
10,760
493
167
2,118
12,848
16,584
0
5,526
7,322
12,925
0
L
17,486
1,305
0
479
7,773
3,878
0
4,044
3,729
24,960
0
W
Chiron
12,100
3,382
2,702
3,588
10,829
4,218
231
7,532
3,297
0
23,858

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,211
Gold Earned
42,805
105
Minions Killed
123
0
Camps Cleared
0
1,016,826
Distance Traveled
1,035,009
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
9,447
945
4
0
0
215,251
0
W
Scylla
8,881
888
63
6
0
209,829
0
L
Artemis
7,090
709
19
2
0
189,843
0
W
Hercules
7,673
767
4
0
0
211,143
0
L
Vulcan
8,336
834
40
4
0
231,106
0
L
Artio
7,441
744
14
1
0
202,802
0
W
Baron Samedi
7,923
792
16
2
0
208,554
0
L
Ares
9,158
916
6
1
0
203,516
0
L
Raijin
8,186
819
26
3
0
189,559
0
W
Chiron
8,881
888
36
4
0
190,232
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role