Player Matchup

Bacchus
Bacchus
CrazyPatata
Bacchus
Level 117
God Stats
2W - 0L
1,705 SR
Queue Stats
54W - 47L
1,509 Elo+
Party 1
Baba Yaga
Baba Yaga
Dannietweedz
Baba Yaga
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 6L
1,444 Elo+
Solo
Ganesha
Ganesha
Solink33
Ganesha
Level 108
God Stats
1W - 0L
1,512 SR
Queue Stats
51W - 43L
1,518 Elo+
Party 1
Artemis
Artemis
StingrayL
Artemis
Level 113
God Stats
2W - 1L
1,492 SR
Queue Stats
92W - 105L
1,435 Elo+
Solo
Geb
Geb
lukedaddy24
Geb
Level 137
God Stats
1W - 2L
1,378 SR
Queue Stats
360W - 412L
1,462 Elo+
Solo
Team Averages
Level 99
1,517 SR
1,474 Elo+

VS

Team Averages
Level 114
1,457 SR
1,496 Elo+
Scylla
Scylla
 
Scylla
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ravana
Ravana
OneGhostBlade
Ravana
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
127W - 118L
1,554 Elo+
Solo
Nu Wa
Nu Wa
chokemetildeath
Nu Wa
Level 144
God Stats
3W - 4L
1,527 SR
Queue Stats
238W - 252L
1,443 Elo+
Solo
Jing Wei
Jing Wei
gnoirr
Jing Wei
Level 108
God Stats
0W - 2L
1,231 SR
Queue Stats
72W - 98L
1,450 Elo+
Solo
Anubis
Anubis
gorillafunfun
Anubis
Level 108
God Stats
0W - 2L
1,526 SR
Queue Stats
73W - 65L
1,534 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
CrazyPatata
Bacchus
17
10 / 2 / 6
10,784
1,198
5,109
15,870
14,363
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Baba Yaga
Dannietweedz
Baba Yaga
14
3 / 4 / 9
8,720
969
3,001
7,954
2,262
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ganesha
Solink33
Ganesha
15
0 / 3 / 15
8,913
990
7,801
9,734
5,818
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artemis
StingrayL
Artemis
15
4 / 2 / 11
8,991
999
9,494
5,845
1,617
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

11
0 / 5 / 9
7,207
801
3,766
7,819
2,297
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
13
1 / 3 / 8
7,379
820
6,570
7,099
2,125
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

12
1 / 5 / 5
6,818
758
3,690
7,195
2,719
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

5
0 / 0 / 0
5,414
602
416
0
0
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mystical Earring

Mystical Earring

+15
Mp 5

Jing Wei
gnoirr
Jing Wei
16
8 / 4 / 3
8,467
941
7,264
7,433
2,628
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

14
4 / 5 / 5
7,883
876
11,960
8,678
4,095
Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
35
17
Kills
14
16
Deaths
17
50
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Scylla
 
Scylla
1
3
8
1.67
W
Bacchus
CrazyPatata
Bacchus
10
2
6
6.5
W
Baba Yaga
Dannietweedz
Baba Yaga
3
4
9
1.88
L
1
5
5
0.7
W
Ganesha
Solink33
Ganesha
0
3
15
2.5
W
Artemis
StingrayL
Artemis
4
2
11
4.75
L
0
0
0
0
L
Jing Wei
gnoirr
Jing Wei
8
4
3
2.38
L
4
5
5
1.3
W
0
5
9
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,171
Damage
29,900
47,222
Taken
30,405
26,357
Mitigated
11,567
13,474
Healing
5,389
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
 
Scylla
6,570
99
157
962
7,099
2,125
0
4,222
2,877
16,299
0
W
Bacchus
CrazyPatata
Bacchus
5,109
143
291
5,855
15,870
14,363
486
5,898
9,972
12,078
0
W
Baba Yaga
Dannietweedz
Baba Yaga
3,001
396
230
1,406
7,954
2,262
540
3,690
4,264
10,955
0
L
3,690
172
401
341
7,195
2,719
0
3,844
3,351
0
4,869
W
Ganesha
Solink33
Ganesha
7,801
52
881
1,721
9,734
5,818
548
3,080
6,654
15,523
294
W
Artemis
StingrayL
Artemis
9,494
2,602
544
751
5,845
1,617
2,551
3,304
2,541
0
29,343
L
416
0
0
0
0
0
0
0
0
416
0
L
Jing Wei
gnoirr
Jing Wei
7,264
4,695
417
936
7,433
2,628
0
5,767
1,666
0
14,364
L
11,960
650
111
2,064
8,678
4,095
0
5,472
3,206
25,149
76
W
3,766
240
693
1,102
7,819
2,297
360
2,898
4,921
6,036
240

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,615
Gold Earned
35,961
98
Minions Killed
74
0
Camps Cleared
0
849,304
Distance Traveled
587,610
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
7,379
820
22
2
0
168,469
0
W
Bacchus
10,784
1,198
25
3
0
185,616
0
W
Baba Yaga
8,720
969
23
3
0
178,114
0
L
Ravana
6,818
758
3
0
0
116,962
0
W
Ganesha
8,913
990
0
0
0
194,210
0
W
Artemis
8,991
999
47
5
0
149,455
0
L
Nu Wa
5,414
602
0
0
0
8,523
0
L
Jing Wei
8,467
941
18
2
0
148,277
0
L
Anubis
7,883
876
31
3
0
145,379
0
W
Geb
7,207
801
3
0
0
141,909
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role