Player Matchup

Sun Wukong
Sun Wukong
Bardock58
Sun Wukong
Level 211
God Stats
2W - 0L
1,751 SR
Queue Stats
179W - 199L
1,554 Elo+
Solo
Aphrodite
Aphrodite
Holloween13
Aphrodite
Level 120
God Stats
1W - 0L
1,531 SR
Queue Stats
52W - 18L
1,695 Elo+
Solo
Zhong Kui
Zhong Kui
Juuboxx
Zhong Kui
Level 215
God Stats
6W - 4L
1,411 SR
Queue Stats
435W - 434L
1,612 Elo+
Solo
Discordia
Discordia
cdhockey14
Discordia
Level 67
God Stats
3W - 2L
1,464 SR
Queue Stats
72W - 63L
1,538 Elo+
Party 1
Nemesis
Nemesis
rsm623
Nemesis
Level 129
God Stats
2W - 2L
1,373 SR
Queue Stats
140W - 132L
1,528 Elo+
Party 1
Team Averages
Level 148
1,506 SR
1,586 Elo+

VS

Team Averages
Level 162
1,483 SR
1,530 Elo+
Anubis
Anubis
Alastorous
Anubis
Level 154
God Stats
3W - 4L
1,528 SR
Queue Stats
245W - 240L
1,474 Elo+
Solo
Nox
Nox
Booosstedd
Nox
Level 164
God Stats
1W - 3L
1,619 SR
Queue Stats
211W - 213L
1,565 Elo+
Party 2
Hel
Hel
CreativeCords
Hel
Level 202
God Stats
0W - 2L
1,287 SR
Queue Stats
719W - 749L
1,487 Elo+
Solo
Hera
Hera
Jb2lit
Hera
Level 133
God Stats
1W - 2L
1,599 SR
Queue Stats
204W - 170L
1,556 Elo+
Solo
Izanami
Izanami
LKHermos
Izanami
Level 158
God Stats
0W - 3L
1,380 SR
Queue Stats
110W - 109L
1,569 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Bardock58
Sun Wukong
13
2 / 6 / 12
8,704
791
6,126
13,091
13,231
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ancile

Ancile

+45
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s. While this effect is on cooldown, gain 20 Physical Power and 35 Magical Power.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Aphrodite
Holloween13
Aphrodite
15
4 / 2 / 13
9,237
840
6,633
11,554
6,670
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Zhong Kui
Juuboxx
Zhong Kui
15
6 / 3 / 11
9,847
895
16,060
9,361
6,984
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Discordia
cdhockey14
Discordia
18
9 / 2 / 9
10,948
995
16,786
10,865
2,704
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nemesis
rsm623
Nemesis
15
4 / 3 / 12
9,312
847
9,067
10,902
9,061
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Alastorous
Anubis
15
4 / 6 / 8
8,933
812
9,631
10,717
6,925
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

15
3 / 4 / 8
8,093
736
3,887
13,326
13,606
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

11
0 / 6 / 9
7,553
687
3,502
12,313
6,354
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Hera
Jb2lit
Hera
15
3 / 4 / 7
8,613
783
6,634
10,039
3,030
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
LKHermos
Izanami
15
4 / 5 / 8
8,638
785
12,794
11,501
3,357
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
54
25
Kills
14
16
Deaths
25
57
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Anubis
Alastorous
Anubis
4
6
8
1.33
W
Sun Wukong
Bardock58
Sun Wukong
2
6
12
1.33
L
3
4
8
1.75
L
0
6
9
0.75
W
Aphrodite
Holloween13
Aphrodite
4
2
13
5.25
L
Hera
Jb2lit
Hera
3
4
7
1.63
W
Zhong Kui
Juuboxx
Zhong Kui
6
3
11
3.83
L
Izanami
LKHermos
Izanami
4
5
8
1.6
W
Discordia
cdhockey14
Discordia
9
2
9
6.75
W
Nemesis
rsm623
Nemesis
4
3
12
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,672
Damage
36,448
55,773
Taken
57,896
38,650
Mitigated
33,272
23,797
Healing
17,720
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
Alastorous
Anubis
9,631
166
660
1,362
10,717
6,925
0
6,873
3,589
21,274
632
W
Sun Wukong
Bardock58
Sun Wukong
6,126
616
158
1,147
13,091
13,231
0
4,462
8,629
0
10,330
L
3,887
88
404
395
13,326
13,606
0
8,846
4,241
8,427
0
L
3,502
250
7,393
3,096
12,313
6,354
0
8,766
3,462
5,534
258
W
Aphrodite
Holloween13
Aphrodite
6,633
1,316
7,751
6,837
11,554
6,670
788
4,592
6,962
12,414
0
L
Hera
Jb2lit
Hera
6,634
1,161
430
1,887
10,039
3,030
0
6,341
3,508
14,636
253
W
Zhong Kui
Juuboxx
Zhong Kui
16,060
1,879
119
1,615
9,361
6,984
1,979
4,006
5,355
26,914
20
L
Izanami
LKHermos
Izanami
12,794
8,591
315
1,778
11,501
3,357
0
8,551
2,825
0
30,307
W
Discordia
cdhockey14
Discordia
16,786
260
122
2,720
10,865
2,704
1,138
6,125
4,740
37,472
928
W
Nemesis
rsm623
Nemesis
9,067
1,346
847
2,481
10,902
9,061
315
3,687
7,215
0
15,843

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,048
Gold Earned
41,830
108
Minions Killed
94
0
Camps Cleared
0
1,036,209
Distance Traveled
874,207
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
8,933
812
24
2
0
164,100
0
W
Sun Wukong
8,704
791
10
1
0
196,631
0
L
Nox
8,093
736
12
1
0
183,595
0
L
Hel
7,553
687
1
0
0
158,140
0
W
Aphrodite
9,237
840
19
2
0
237,529
0
L
Hera
8,613
783
20
2
0
202,288
0
W
Zhong Kui
9,847
895
26
2
0
181,331
0
L
Izanami
8,638
785
37
3
0
166,084
0
W
Discordia
10,948
995
47
4
0
216,570
0
W
Nemesis
9,312
847
6
1
0
204,148
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role