Player Matchup

Serqet
Serqet
BrendanF18
Serqet
Level 105
God Stats
0W - 3L
1,500 SR
Queue Stats
166W - 184L
1,514 Elo+
Party 1
Surtr
Surtr
DookieForcePurp
Surtr
Level 107
God Stats
26W - 30L
1,512 SR
Queue Stats
179W - 163L
1,490 Elo+
Party 3
Chronos
Chronos
Seendoo
Chronos
Level 108
God Stats
0W - 4L
1,500 SR
Queue Stats
110W - 137L
1,478 Elo+
Party 1
Thor
Thor
SirrShadoww
Thor
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
131W - 112L
1,483 Elo+
Party 3
Thoth
Thoth
theMOOSH3
Thoth
Level 109
God Stats
9W - 13L
1,524 SR
Queue Stats
152W - 138L
1,499 Elo+
Party 3
Team Averages
Level 99
1,507 SR
1,493 Elo+

VS

Team Averages
Level 121
1,509 SR
1,519 Elo+
Da Ji
Da Ji
 
Da Ji
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Neith
Neith
BigDicPanda
Neith
Level 126
God Stats
3W - 0L
1,724 SR
Queue Stats
110W - 77L
1,536 Elo+
Solo
Bellona
Bellona
Mythicaleo
Bellona
Level 152
God Stats
11W - 5L
1,507 SR
Queue Stats
368W - 267L
1,549 Elo+
Solo
Athena
Athena
checked123
Athena
Level 66
God Stats
3W - 6L
1,243 SR
Queue Stats
56W - 58L
1,409 Elo+
Solo
Kukulkan
Kukulkan
julioj2391
Kukulkan
Level 119
God Stats
12W - 11L
1,571 SR
Queue Stats
234W - 229L
1,602 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
BrendanF18
Serqet
11
1 / 4 / 2
6,728
449
5,814
13,789
10,899
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

12
3 / 6 / 0
7,770
518
10,072
15,288
13,895
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Chronos
Seendoo
Chronos
13
2 / 6 / 1
7,202
480
7,673
10,113
3,591
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

12
0 / 5 / 2
6,548
437
3,533
13,520
4,480
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Thoth
theMOOSH3
Thoth
16
1 / 0 / 0
8,590
573
2,574
2,490
696
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
14
5 / 2 / 3
7,827
522
6,737
10,487
4,077
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

14
10 / 1 / 1
8,890
593
14,356
10,745
3,495
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bellona
Mythicaleo
Bellona
14
3 / 3 / 3
8,537
569
11,105
15,913
20,372
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Athena
checked123
Athena
12
2 / 1 / 10
8,067
538
5,568
12,087
10,239
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Kukulkan
julioj2391
Kukulkan
16
0 / 0 / 0
8,859
591
1,391
2,767
615
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
37
7
Kills
20
21
Deaths
7
5
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Da Ji
 
Da Ji
5
2
3
3.25
W
10
1
1
10.5
L
Serqet
BrendanF18
Serqet
1
4
2
0.5
L
3
6
0
0.5
W
Bellona
Mythicaleo
Bellona
3
3
3
1.5
L
Chronos
Seendoo
Chronos
2
6
1
0.42
L
0
5
2
0.2
W
Athena
checked123
Athena
2
1
10
7
W
Kukulkan
julioj2391
Kukulkan
0
0
0
0
L
Thoth
theMOOSH3
Thoth
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,666
Damage
39,157
55,200
Taken
51,999
33,561
Mitigated
38,798
13,025
Healing
14,113
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
 
Da Ji
6,737
1,267
0
877
10,487
4,077
0
1,863
8,218
0
55,457
W
14,356
3,593
0
4,784
10,745
3,495
732
2,658
7,349
0
68,856
L
Serqet
BrendanF18
Serqet
5,814
1,480
0
2,612
13,789
10,899
0
2,986
10,803
0
19,356
L
10,072
4,032
0
3,563
15,288
13,895
0
308
14,003
2,492
46,893
W
Bellona
Mythicaleo
Bellona
11,105
4,323
0
4,372
15,913
20,372
0
1,175
13,738
598
62,938
L
Chronos
Seendoo
Chronos
7,673
1,334
0
1,114
10,113
3,591
0
1,814
8,299
44,335
2,898
L
3,533
1,792
0
5,293
13,520
4,480
0
1,339
12,112
0
45,179
W
Athena
checked123
Athena
5,568
1,672
0
3,845
12,087
10,239
0
3,003
8,726
13,575
0
W
Kukulkan
julioj2391
Kukulkan
1,391
0
0
235
2,767
615
0
1,372
1,281
71,055
322
L
Thoth
theMOOSH3
Thoth
2,574
134
0
443
2,490
696
0
756
1,734
67,432
892

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,838
Gold Earned
42,180
443
Minions Killed
451
0
Camps Cleared
0
1,445,165
Distance Traveled
1,523,675
13
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
7,827
522
78
5
0
334,610
0
W
Neith
8,890
593
100
7
0
289,723
0
L
Serqet
6,728
449
27
2
0
294,817
5
L
Surtr
7,770
518
85
6
0
236,818
0
W
Bellona
8,537
569
116
8
0
274,838
0
L
Chronos
7,202
480
91
6
0
289,448
0
L
Thor
6,548
437
86
6
0
323,835
4
W
Athena
8,067
538
17
1
0
333,934
7
W
Kukulkan
8,859
591
140
9
0
290,570
0
L
Thoth
8,590
573
154
10
0
300,247
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role