Player Matchup

Osiris
Osiris
FlabbyFlesh
Osiris
Level 107
God Stats
2W - 5L
1,272 SR
Queue Stats
188W - 228L
1,388 Elo+
Party 1
Yu Huang
Yu Huang
Supafie2002
Yu Huang
Level 45
God Stats
2W - 3L
1,567 SR
Queue Stats
187W - 238L
1,399 Elo+
Party 1
Anubis
Anubis
TheBananaSlugg
Anubis
Level 49
God Stats
4W - 11L
1,256 SR
Queue Stats
83W - 133L
1,373 Elo+
Party 1
Sol
Sol
Tronchatoro3000p
Sol
Level 98
God Stats
3W - 3L
1,460 SR
Queue Stats
207W - 187L
1,492 Elo+
Party 3
Thanatos
Thanatos
adybich71
Thanatos
Level 108
God Stats
6W - 6L
1,385 SR
Queue Stats
256W - 246L
1,493 Elo+
Party 3
Team Averages
Level 81
1,388 SR
1,429 Elo+

VS

Team Averages
Level 98
1,559 SR
1,538 Elo+
Anubis
Anubis
ActualAiBot
Anubis
Level 147
God Stats
0W - 1L
1,691 SR
Queue Stats
77W - 66L
1,551 Elo+
Party 2
Hel
Hel
Catman_Cumeth
Hel
Level 62
God Stats
195W - 192L
1,605 SR
Queue Stats
206W - 204L
1,538 Elo+
Solo
Nut
Nut
Eyebrigga
Nut
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
73W - 61L
1,575 Elo+
Party 2
Tiamat
Tiamat
ICUB4UC ME 2872
Tiamat
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
120W - 112L
1,527 Elo+
Solo
Da Ji
Da Ji
IMossHeadI
Da Ji
Level 27
God Stats
5W - 6L
1,500 SR
Queue Stats
5W - 6L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
12
2 / 1 / 0
7,056
641
4,754
10,496
7,159
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Yu Huang
Supafie2002
Yu Huang
12
1 / 1 / 4
7,098
645
4,255
4,021
955
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
3 / 2 / 1
6,597
600
3,998
6,443
2,620
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

11
1 / 2 / 1
6,204
564
6,370
7,069
2,017
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Thanatos
adybich71
Thanatos
12
4 / 1 / 3
6,573
598
6,323
9,657
3,350
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
10
1 / 3 / 1
5,729
521
4,570
7,357
2,262
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

10
0 / 1 / 2
5,816
529
3,054
9,980
4,206
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

10
3 / 3 / 0
5,830
530
5,690
8,304
2,203
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
0 / 2 / 0
5,880
535
4,586
8,511
4,507
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Da Ji
11
2 / 2 / 0
5,839
531
1,742
5,331
1,446
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
9
11
Kills
6
7
Deaths
11
9
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Anubis
1
3
1
0.5
L
0
1
2
1
L
3
3
0
1
W
Osiris
2
1
0
2
L
0
2
0
0
L
Da Ji
2
2
0
1
W
Yu Huang
Supafie2002
Yu Huang
1
1
4
3
W
3
2
1
1.75
W
1
2
1
0.75
W
Thanatos
adybich71
Thanatos
4
1
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,700
Damage
19,642
37,686
Taken
39,483
16,101
Mitigated
14,624
16,106
Healing
17,201
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
4,570
0
0
2,129
7,357
2,262
0
2,901
4,078
37,891
0
L
3,054
453
1,627
5,742
9,980
4,206
0
4,865
5,115
24,126
0
L
5,690
3,369
0
2,398
8,304
2,203
232
5,276
3,028
0
35,479
W
Osiris
4,754
2,075
0
3,462
10,496
7,159
0
3,543
5,910
0
45,078
L
4,586
566
0
3,275
8,511
4,507
0
0
8,103
37,744
0
L
Da Ji
1,742
365
0
2,030
5,331
1,446
0
773
4,514
0
23,325
W
Yu Huang
Supafie2002
Yu Huang
4,255
277
0
404
4,021
955
0
2,009
2,012
39,448
1,512
W
3,998
466
0
2,113
6,443
2,620
782
1,803
4,640
38,739
0
W
6,370
2,612
0
2,839
7,069
2,017
513
1,588
5,481
35,258
3,170
W
Thanatos
adybich71
Thanatos
6,323
1,690
0
7,288
9,657
3,350
0
2,224
7,433
0
43,942

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,528
Gold Earned
29,094
371
Minions Killed
298
0
Camps Cleared
0
1,109,486
Distance Traveled
1,066,004
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
5,729
521
67
6
0
207,655
0
L
Hel
5,816
529
40
4
0
208,671
0
L
Nut
5,830
530
61
6
0
205,010
0
W
Osiris
7,056
641
89
8
0
206,198
0
L
Tiamat
5,880
535
82
7
0
201,962
4
L
Da Ji
5,839
531
48
4
0
242,706
0
W
Yu Huang
7,098
645
96
9
0
228,801
0
W
Anubis
6,597
600
64
6
0
209,271
0
W
Sol
6,204
564
55
5
0
205,798
0
W
Thanatos
6,573
598
67
6
0
259,418
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role