Player Matchup

Da Ji
Da Ji
BetosBoy23
Da Ji
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 25L
1,347 Elo+
Party 2
Baron Samedi
Baron Samedi
Hammy85
Baron Samedi
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
112W - 107L
1,478 Elo+
Party 2
Chaac
Chaac
Very_Scary_Jerry
Chaac
Level 144
God Stats
11W - 7L
1,563 SR
Queue Stats
180W - 168L
1,512 Elo+
Solo
Kali
Kali
rocksteraj88
Kali
Level 137
God Stats
3W - 3L
1,857 SR
Queue Stats
89W - 99L
1,461 Elo+
Party 2
Anubis
Anubis
rosterjetx40
Anubis
Level 159
God Stats
25W - 19L
1,630 SR
Queue Stats
343W - 311L
1,433 Elo+
Solo
Team Averages
Level 126
1,610 SR
1,446 Elo+

VS

Team Averages
Level 110
1,547 SR
1,523 Elo+
Amaterasu
Amaterasu
 
Amaterasu
Level 162
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nu Wa
Nu Wa
FlynxKing1
Nu Wa
Level 129
God Stats
22W - 11L
1,668 SR
Queue Stats
69W - 72L
1,494 Elo+
Solo
Xing Tian
Xing Tian
Tesakuiper
Xing Tian
Level 95
God Stats
15W - 12L
1,566 SR
Queue Stats
65W - 56L
1,563 Elo+
Solo
Ao Kuang
Ao Kuang
firebolt8808
Ao Kuang
Level 47
God Stats
2W - 3L
1,500 SR
Queue Stats
46W - 44L
1,497 Elo+
Solo
Jing Wei
Jing Wei
jivvie
Jing Wei
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 19L
1,563 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
14
5 / 2 / 4
8,062
576
6,153
10,512
3,883
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Baron Samedi
Hammy85
Baron Samedi
12
3 / 1 / 3
7,706
550
6,380
9,821
8,232
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

13
1 / 3 / 1
7,919
566
5,412
10,439
4,610
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

14
2 / 1 / 3
8,000
571
6,817
10,103
3,561
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Anubis
15
6 / 1 / 4
9,049
646
6,937
4,832
1,795
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
14
3 / 2 / 0
8,146
582
8,007
13,687
8,559
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Nu Wa
12
2 / 5 / 0
7,113
508
6,993
7,026
973
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Xing Tian
Tesakuiper
Xing Tian
7
0 / 2 / 1
5,638
403
2,023
8,202
4,163
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ao Kuang
firebolt8808
Ao Kuang
10
1 / 6 / 1
6,453
461
4,086
11,469
2,934
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jing Wei
jivvie
Jing Wei
12
2 / 3 / 0
7,034
502
3,836
9,702
2,583
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
10
17
Kills
8
8
Deaths
18
15
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
 
Amaterasu
3
2
0
1.5
W
Da Ji
5
2
4
3.5
L
Nu Wa
2
5
0
0.4
W
Baron Samedi
Hammy85
Baron Samedi
3
1
3
4.5
L
Xing Tian
Tesakuiper
Xing Tian
0
2
1
0.25
W
1
3
1
0.5
L
Ao Kuang
firebolt8808
Ao Kuang
1
6
1
0.25
L
Jing Wei
jivvie
Jing Wei
2
3
0
0.67
W
2
1
3
3.5
W
Anubis
6
1
4
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,699
Damage
24,945
45,707
Taken
50,086
22,081
Mitigated
19,212
16,887
Healing
14,799
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
 
Amaterasu
8,007
4,014
0
6,476
13,687
8,559
0
1,633
12,014
0
65,446
W
Da Ji
6,153
1,467
0
500
10,512
3,883
2
3,940
6,572
0
54,068
L
Nu Wa
6,993
1,340
0
710
7,026
973
0
3,790
2,916
50,021
1,507
W
Baron Samedi
Hammy85
Baron Samedi
6,380
1,014
274
3,186
9,821
8,232
247
1,712
8,109
33,671
602
L
Xing Tian
Tesakuiper
Xing Tian
2,023
385
0
1,798
8,202
4,163
0
3,384
4,634
10,006
0
W
5,412
726
0
4,234
10,439
4,610
224
1,212
9,227
0
55,521
L
Ao Kuang
firebolt8808
Ao Kuang
4,086
1,403
0
4,001
11,469
2,934
0
1,264
10,101
30,914
1,226
L
Jing Wei
jivvie
Jing Wei
3,836
3,115
0
1,814
9,702
2,583
0
2,687
7,015
0
39,057
W
6,817
2,970
0
6,771
10,103
3,561
1,166
2,600
7,503
0
58,391
W
Anubis
6,937
66
0
1,922
4,832
1,795
141
3,546
1,286
52,267
1,147

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,736
Gold Earned
34,384
431
Minions Killed
350
0
Camps Cleared
0
1,365,652
Distance Traveled
1,285,514
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
8,146
582
116
8
0
325,816
5
W
Da Ji
8,062
576
79
6
0
312,194
0
L
Nu Wa
7,113
508
89
6
0
244,300
0
W
Baron Samedi
7,706
550
46
3
0
246,166
0
L
Xing Tian
5,638
403
9
1
0
169,198
0
W
Chaac
7,919
566
97
7
0
254,604
0
L
Ao Kuang
6,453
461
64
5
0
265,118
0
L
Jing Wei
7,034
502
72
5
0
281,082
0
W
Kali
8,000
571
106
8
0
287,799
0
W
Anubis
9,049
646
103
7
0
264,889
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role