Player Matchup

Hercules
Hercules
Silver V
Japawaiin64
Hercules
Silver V
Level 147
God Stats
7W - 18L
1,332 SR
Queue Stats
28W - 67L
1,425 MMR
Solo
Discordia
Discordia
Gold IV
PipilasHardy
Discordia
Gold IV
Level 185
God Stats
42W - 40L
1,532 SR
Queue Stats
282W - 357L
1,339 MMR
Solo
Ymir
Ymir
Silver IV
sexycortana
Ymir
Silver IV
Level 118
God Stats
0W - 3L
1,515 SR
Queue Stats
28W - 53L
1,359 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 150
1,460 SR
1,374 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 111
1,546 SR
1,410 MMR
Guan Yu
Guan Yu
Bronze IV
JASEY 579
Guan Yu
Bronze IV
Level 129
God Stats
2W - 0L
1,500 SR
Queue Stats
50W - 45L
1,411 MMR
Party 1
Xbalanque
Xbalanque
Silver II
Z0NX9556
Xbalanque
Silver II
Level 78
God Stats
10W - 6L
1,638 SR
Queue Stats
48W - 71L
1,320 MMR
Solo
Chang'e
Chang'e
Bronze III
xBcp32
Chang'e
Bronze III
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
46W - 40L
1,499 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Japawaiin64
Hercules
18
1 / 1 / 3
11,764
654
6,317
16,466
17,984
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Discordia
PipilasHardy
Discordia
20
4 / 2 / 0
14,036
780
22,448
10,260
4,302
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

18
0 / 1 / 4
11,429
635
10,573
16,339
17,051
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bans
KumbhakarnaAchillesMedusaNe ZhaAh Puch

VS

Bans
KuzenboMartichorasScyllaCupidNox
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
JASEY 579
Guan Yu
19
3 / 0 / 1
13,822
768
10,982
20,650
23,394
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Xbalanque
Z0NX9556
Xbalanque
18
1 / 3 / 3
12,364
687
13,907
13,293
5,119
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Chang'e
xBcp32
Chang'e
20
0 / 2 / 4
13,139
730
11,224
16,838
6,220
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
12
5
Kills
4
4
Deaths
5
7
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
JASEY 579
Guan Yu
3
0
1
3.5
L
Hercules
Japawaiin64
Hercules
1
1
3
2.5
L
Discordia
PipilasHardy
Discordia
4
2
0
2
W
Xbalanque
Z0NX9556
Xbalanque
1
3
3
0.83
L
0
1
4
2
W
Chang'e
xBcp32
Chang'e
0
2
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,338
Damage
36,113
43,065
Taken
50,781
39,337
Mitigated
34,733
13,287
Healing
16,952
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
JASEY 579
Guan Yu
10,982
2,015
1,550
5,253
20,650
23,394
492
10,866
9,138
0
37,402
L
Hercules
Japawaiin64
Hercules
6,317
1,501
0
8,160
16,466
17,984
234
4,584
11,387
0
23,829
L
Discordia
PipilasHardy
Discordia
22,448
564
0
750
10,260
4,302
702
2,639
7,502
81,999
0
W
Xbalanque
Z0NX9556
Xbalanque
13,907
5,622
0
1,549
13,293
5,119
2,738
8,064
4,592
0
51,085
L
10,573
1,528
0
4,377
16,339
17,051
217
3,800
12,138
29,053
2,362
W
Chang'e
xBcp32
Chang'e
11,224
304
2,879
5,721
16,838
6,220
570
11,309
4,862
56,651
542

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,229
Gold Earned
39,325
182
Minions Killed
202
0
Camps Cleared
0
998,424
Distance Traveled
1,022,991
11
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
13,822
768
47
3
0
372,664
0
L
Hercules
11,764
654
34
2
0
358,471
6
L
Discordia
14,036
780
117
7
0
331,442
0
W
Xbalanque
12,364
687
72
4
0
308,933
1
L
Ymir
11,429
635
31
2
0
308,511
5
W
Chang'e
13,139
730
83
5
0
341,394
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role