Player Matchup

Ravana
Ravana
ISAAC1707
Ravana
Level 149
God Stats
11W - 3L
1,620 SR
Queue Stats
185W - 194L
1,491 Elo+
Solo
Ah Puch
Ah Puch
SloPokeMcT0k
Ah Puch
Level 165
God Stats
28W - 13L
1,491 SR
Queue Stats
471W - 474L
1,413 Elo+
Solo
Shiva
Shiva
T3CHN0M3CH4
Shiva
Level 65
God Stats
84W - 58L
1,609 SR
Queue Stats
287W - 314L
1,548 Elo+
Solo
Team Averages
Level 126
1,573 SR
1,484 Elo+

VS

Team Averages
Level 98
1,486 SR
1,477 Elo+
Chaac
Chaac
IxGraviTyXD
Chaac
Level 108
God Stats
2W - 5L
1,431 SR
Queue Stats
43W - 52L
1,419 Elo+
Solo
Raijin
Raijin
Remolino_Eddy
Raijin
Level 87
God Stats
4W - 5L
1,527 SR
Queue Stats
399W - 381L
1,510 Elo+
Solo
Ullr
Ullr
StarXOboy
Ullr
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
ISAAC1707
Ravana
15
3 / 0 / 7
9,696
881
5,564
6,257
5,289
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ah Puch
SloPokeMcT0k
Ah Puch
17
4 / 0 / 6
10,004
909
11,106
5,393
1,919
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
3 / 1 / 6
9,291
845
6,243
10,699
9,330
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 1 / 0
7,855
714
4,198
8,898
8,091
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

14
0 / 5 / 0
8,033
730
3,844
9,974
2,793
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ullr
14
0 / 4 / 0
7,893
718
828
6,993
1,981
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
1
10
Kills
1
1
Deaths
10
19
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Ravana
ISAAC1707
Ravana
3
0
7
6.5
L
1
1
0
1
L
0
5
0
0
W
Ah Puch
SloPokeMcT0k
Ah Puch
4
0
6
7
L
Ullr
0
4
0
0
W
3
1
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,913
Damage
8,870
22,349
Taken
25,865
16,538
Mitigated
12,865
6,070
Healing
5,208
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ravana
ISAAC1707
Ravana
5,564
464
0
2,672
6,257
5,289
686
897
5,360
0
29,069
L
4,198
182
0
3,446
8,898
8,091
0
3,122
5,234
0
16,176
L
3,844
468
0
1,762
9,974
2,793
0
5,072
4,500
31,825
210
W
Ah Puch
SloPokeMcT0k
Ah Puch
11,106
326
0
845
5,393
1,919
1,274
1,114
4,238
39,520
1,448
L
Ullr
828
316
0
0
6,993
1,981
0
2,870
3,856
0
18,544
W
6,243
637
655
1,898
10,699
9,330
403
1,779
8,898
0
26,457

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,991
Gold Earned
23,781
168
Minions Killed
131
0
Camps Cleared
0
663,633
Distance Traveled
565,284
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
9,696
881
45
4
0
216,165
0
L
Chaac
7,855
714
34
3
0
201,436
4
L
Raijin
8,033
730
60
5
0
163,854
0
W
Ah Puch
10,004
909
81
7
0
215,868
0
L
Ullr
7,893
718
37
3
0
199,994
0
W
Shiva
9,291
845
42
4
0
231,600
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role